RuntimeUnityEditor Versions Save

In-game inspector and debugging tools for applications made with Unity3D game engine

v5.3.1

3 weeks ago

What's Changed

New Contributors

Full Changelog: https://github.com/ManlyMarco/RuntimeUnityEditor/compare/v5.3.0...v5.3.1

v5.3.0_IL2CPP

3 months ago

This is a beta release for games using IL2CPP. See the previous release notes for more info.

What's Changed

  • 835d543b9e1f7eef35dab87bb6e7921a5d95fe74 @ManlyMarco Merge changes from master
  • 1e372a2a66ca9e64a297d07543e26e1956133f11 @ManlyMarco Auto load interop assemblies when resolving types
  • 43fec463e02d832a9ce7d85bbc31a4d634bdbc2b @ManlyMarco Fix not working in some IL2CPP games

Full Changelog: https://github.com/ManlyMarco/RuntimeUnityEditor/compare/v5.2.1_IL2CPP...v5.3.0_IL2CPP

v5.3.0

3 months ago

What's Changed

New Contributors

Full Changelog: https://github.com/ManlyMarco/RuntimeUnityEditor/compare/v5.2.1...v5.3.0

v5.2.1_IL2CPP

3 months ago

This is a beta release for games using IL2CPP. See the previous release notes for more info.

What's Changed

  • 5a6e984f5877cf3984ef81b06429d9a040166751 @ManlyMarco Better handle IL2CPP collections in inspector

Full Changelog: https://github.com/ManlyMarco/RuntimeUnityEditor/compare/v5.2_IL2CPP...v5.2.1_IL2CPP

v5.2.1

5 months ago

What's Changed

Full Changelog: https://github.com/ManlyMarco/RuntimeUnityEditor/compare/v5.2...v5.2.1

v5.2_IL2CPP

5 months ago

This is a beta build of Runtime Unity Editor v5.2 for IL2CPP. It works under latest nightly builds of BepInEx 6 (at least be.664).

At the moment it only works if UnityEngine.IMGUIModule is not stripped down, which is rare. It works in HoneyCome if used together with the IMGUIModule.Il2Cpp.CoreCLR.Patcher. Not all features work, most notably REPL is broken.

Full Changelog: #56

v5.2

6 months ago

What's Changed

  • Add change/edit history window with pseudo code output and undo by @ManlyMarco in https://github.com/ManlyMarco/RuntimeUnityEditor/pull/52
  • Add BepInEx log viewer window + minor UI improvements by @ManlyMarco in https://github.com/ManlyMarco/RuntimeUnityEditor/pull/53
  • a19f26acebcd7927eb4cde0fde1ef633c366ef58 @ManlyMarco Use GetSourceCodeRepresentation instead of FullName
  • 863b42789a241188478a8f5ae695229286c79d15 @ManlyMarco Add support for inherited types to ToStringConverter
  • af2ea7f200e9530dd24d91a597b282b39d92fbf9 @ManlyMarco Fix REPL sometimes showing despite not working

Full Changelog: https://github.com/ManlyMarco/RuntimeUnityEditor/compare/v5.1...v5.2

v5.1

8 months ago

What's Changed

  • Reorganize and improve window position code and API by @ManlyMarco in 56cc0faa28d1fcccec277cad32b5d8b5f97ebabd
  • Revert breaking access modifier change by @ManlyMarco in c95a986c4b6fb8fc608df0e76f0594079e0b1983
  • Fix not refreshing search results in some cases by @ManlyMarco in e56868291d7c95b16e41a46c2911b3bbaacb23f8
  • Add RuntimeUnityEditorCore.InstalledVersion by @ManlyMarco in f8cbb2faf30e44513c93fa109eaec0bf01460929
  • Internalize some things that shouln't have been public by @ManlyMarco in 10dd4e91f4bbaa3bd50f61e94038700674049ed4
  • Add missing xmldocs and obsolete some things by @ManlyMarco in 59459a99dbdb6aca510c052e80980cabbfcec69e
  • Performance Improvement - No need to display every ObjectTree element when searching by @mricher-git in 58da04a6a08580ba73a871c6a6f5317a4e91c7ba
  • Show prefabs in different color and change activeSelf check to activeInHierarchy by @mricher-git in 194c3806570d65ad80a2b68344da06252d530711
  • Improve search speed by introducing name only search and remove redundant string search from component search by @mricher-git in 7372fbd10b71b664a6cfee5c956808a5c48e618b
  • Fix Object Browser's scrolling behavior to jump to selected object by @mricher-git in 2b874ccf098ec022694154482641492a6cf5e10c
  • Fix unintentionally creating local Renderer.material instances by @ManlyMarco in #43
  • Add support for Unity Mod Manager updater by @mricher-git in #41

Full Changelog: https://github.com/ManlyMarco/RuntimeUnityEditor/compare/v5.0...v5.1

v5.0

9 months ago

What's Changed

  • b945146991fd1fe03159e291efef1c9241710fb2 @mricher-git Feature - Add Unity Mod Manager support (#40)
  • 027f01ec83b0384196f7e2774fe8ac20fed0cd9d @ManlyMarco Add context menu (can now right click on most things)
  • 4caf169d3da6297a31f087da1781d4fd9aa4001b @ManlyMarco Integrate context menu with other tools and remove some now-redundant buttons; Add some tooltips.
  • 94cade55d03e45b8ddb1d1a5a7351cbe4465407b @ManlyMarco More context menu options
  • 335a3084f8acab10ee6f92267d3490db02be5262 @ManlyMarco Add exporting meshes to .obj
  • e4997c67f46cc637aaa5043a5e30cb5fb7a790f2 @ManlyMarco Add ability to load replacement texture for a Renderer
  • 5d25bfaeeb7248b56d6d96eaf530f28fa31bc0d5 @ManlyMarco Add option to send an object directly to REPL
  • c9aa64eb68f7b9dc77200956a09dbba7b69b39d4 @ManlyMarco Add searching for references to object in scene
  • c1a2b995b42d8f98d4199379efe0ffb5a0e3d8b7 @ManlyMarco Improve preview window
  • 0811fe98ffa432a8647205c399f8a9f1a9919c69 @ManlyMarco Add some xmldocs
  • cbde93b3a5f5307d2c935e5071b725e63bf0f819 @ManlyMarco Clean up public API and obsolete more things; add more xmldocs
  • aa9327690ea68e00f77e71c2c1f0649048e98916 @ManlyMarco Turn on creating xmldocs files on Release
  • 98603d990775eb3178a9801ecd453913a8df4fb6 @ManlyMarco Update and clean up assembly infos
  • d8eb58922cf91aacf5e996dfb9b6e626c469b9a7 @ManlyMarco Prevent crashes in AssetBundleManagerHelper cctor
  • 25575615fdcd1cf27d6658ed54f699483773d188 @ManlyMarco Fix Gizmo code running even when gizmos are disabled

New Contributors

Full Changelog: https://github.com/ManlyMarco/RuntimeUnityEditor/compare/v4.2...v5.0

v4.2

1 year ago

What's Changed

  • 0fcb0df257999cf807077143f1d70e6ab3360425 @ManlyMarco Added config setting to force disable REPL
  • 23804f5646945cb4afd5d496d9888c58f6554ca9 @ManlyMarco Added inspector field drawer for Delegates (invoke and invocation list buttons)
  • f1029b896bc08bb43a1068ad08b90bce352a8413 @ManlyMarco Cleaned up inspector value drawing code, better Texture/Sprite handling
  • bdf5dbc76ba80232b4d0b2e52d12f92e22a4aae8 @ManlyMarco Improved resolution of Vector controls in inspector
  • b45230f6b53074efbf5b78df3069034d9f36628a @ManlyMarco Fixed inspector crashing in some cases on fake null unity objects
  • 0fef2994804c801f6517e52daee55758fb255d1a @ManlyMarco Fixed viewing values in inspector immediately setting them

Full Changelog: https://github.com/ManlyMarco/RuntimeUnityEditor/compare/v4.1.1...v4.2