RuntimeUnityEditor Versions Save

In-game inspector and debugging tools for applications made with Unity3D game engine

v4.1.1

1 year ago

What's Changed

  • 23c39eef3831fd9405168843769aea3a3ae64953 @ManlyMarco Added object dump function to inspector and REPL ('D' button / 'dump' command)
  • 11058b276b97adc153709a0f662c7168f14f8740 @ManlyMarco Added clipboard; integrate with inspector and REPL ('C' button / 'copy' and 'paste' commands)
  • 9d18072ca48fc73ced324a81943654e0d0e565fb @ManlyMarco Added ability to invoke any method from Inspector without REPL (can use clipboard for object references)
  • c6e7135985dfda93310fff9f7998a2e4fd0aa7bc @ManlyMarco Added support for event members to Inspector
  • a0f4c863f45eec8b47884c09a8e0a4cd42f6e433 @ManlyMarco Added more filtering options to Inspector (at top); Removed "Find" buttons from inspector to make space
  • a23af57660fe2c5bb779baab15b6d3a42fcaa446 @ManlyMarco Added info tooltips in inspector (display additional info about each member on mouse hover)
  • 5ff8d1cb8ad59927831ca0ac96d3909da507d3f7 @ManlyMarco Removed obsolete properties from the BepInEx5.dll
  • a1c6a58a0dcbcdd0a18acc2a9bd2d94a58b333e8 @ManlyMarco Prevent REPL lockup when fetching suggestions in some cases
  • 0aa19cb776e529fc0ee293ed074bcb63fda09e4e @ManlyMarco Improved accuracy of unity collider gizmos

v4.1.1

  • 2d38fdf6cf850366c28d662993ad663a7426948a @ManlyMarco Improved object list update performance
  • 6809995bb19d397a98c0e9a432db98dc77be7c32 @ManlyMarco Improved object list drawing performance

Full Changelog: https://github.com/ManlyMarco/RuntimeUnityEditor/compare/v4.0.1...v4.1.1

preview

v4.0.1

1 year ago

What's Changed

  • c14034b2de4a37c59e7111a496fe018aa61246eb @ManlyMarco Fixed crash on init in some games
  • 04b56da9346fc0fb754c0408729397da7a064f11 @ManlyMarco Fixed CapsuleColliers gizmos not being drawn at correct position
  • 8396239309f751088faa6d2918aeac324bcbf1fc @ManlyMarco Fixed AddFeature not updating state; Add InitializedFeatures property
  • ae127266622ceebe05fa525a71f787a97b556d96 @ManlyMarco Fixed nuget package config
  • 77901749ca2bd088ea9c06df8adb86ee570f2bd5 @ManlyMarco Handle missing Rect TomlTypeConverter
  • b0d36579cef6db933eaf6683dca4899dc88bd2f8 @ManlyMarco Removed no longer needed Vectrosity warning

Full Changelog: https://github.com/ManlyMarco/RuntimeUnityEditor/compare/v4.0...v4.0.1

v4.0.0.1

1 year ago

What's Changed

  • bfee106fd41ec30d1ec5c4cdc27c5b1d18a3c381 @ManlyMarco Added a bottom taskbar for managing windows and features
  • fb1e5ccd8082454e76199c28a8f6d93a11955869 @ManlyMarco Added Transform.lossyScale sliders to component panel
  • 6243b3fd3b24c015817e57f0d88f1c371be44f76 @ManlyMarco Added detecting RectTransforms to mouse inspect; Other mouse inspect upgrades
  • 3763b18635f6a9814d1cd26fc585b914774520ad @ManlyMarco Added collider and transform gizmos
  • 71ac63cfb10156f90c441240ac6eda6b3fea96eb @ManlyMarco Store window locations and sizes, as well as what's enabled (persists between game restarts)
  • 147746dda7eae38ee360dd54297c861343cf7c70 @ManlyMarco Decoupled "Search components" box from normal search box
  • a12e903ad9e0dabb055828fe8d5ac125bdce7f5a @ManlyMarco Fixed wireframe option not working correctly in some cases
  • 5cf3f8076818924e3cb30e361e547e0cb4722f80 @ManlyMarco Fixed REPL lockups with {} braces
  • 64cde4dfa238fc21770dbc270b75b41305526308 @ManlyMarco Dropped support for BepInEx 4.x
  • ba6520300132ac8c3e22efd078fc522e4e1181a2 @ManlyMarco Refactored everything into IFeatures
  • c1ac13dd11ba6d0de316e77a4419e528e7ac8dcd @ManlyMarco Exposed AddFeature API and obsolete some old APIs
  • 2ce5486337403d7127b69334c03c2ab0c1014336 @ManlyMarco Renamed PreviewWindow to ObjectView

Full Changelog: https://github.com/ManlyMarco/RuntimeUnityEditor/compare/v3.0...v4.0.0.1

Taskbar preview

v4.0

1 year ago

What's Changed

  • bfee106fd41ec30d1ec5c4cdc27c5b1d18a3c381 @ManlyMarco Added a bottom taskbar for managing windows and features
  • fb1e5ccd8082454e76199c28a8f6d93a11955869 @ManlyMarco Added Transform.lossyScale sliders to component panel
  • 6243b3fd3b24c015817e57f0d88f1c371be44f76 @ManlyMarco Added detecting RectTransforms to mouse inspect; Other mouse inspect upgrades
  • 3763b18635f6a9814d1cd26fc585b914774520ad @ManlyMarco Added collider and transform gizmos
  • 71ac63cfb10156f90c441240ac6eda6b3fea96eb @ManlyMarco Store window locations and sizes, as well as what's enabled (persists between game restarts)
  • 147746dda7eae38ee360dd54297c861343cf7c70 @ManlyMarco Decoupled "Search components" box from normal search box
  • a12e903ad9e0dabb055828fe8d5ac125bdce7f5a @ManlyMarco Fixed wireframe option not working correctly in some cases
  • 5cf3f8076818924e3cb30e361e547e0cb4722f80 @ManlyMarco Fixed REPL lockups with {} braces
  • 64cde4dfa238fc21770dbc270b75b41305526308 @ManlyMarco Dropped support for BepInEx 4.x
  • ba6520300132ac8c3e22efd078fc522e4e1181a2 @ManlyMarco Refactored everything into IFeatures
  • c1ac13dd11ba6d0de316e77a4419e528e7ac8dcd @ManlyMarco Exposed AddFeature API and obsolete some old APIs
  • 2ce5486337403d7127b69334c03c2ab0c1014336 @ManlyMarco Renamed PreviewWindow to ObjectView

Full Changelog: https://github.com/ManlyMarco/RuntimeUnityEditor/compare/v3.0...v4.0

Taskbar preview

v3.0

1 year ago

Changelog

  • 6c329c3df06339ec833cddb91c99fc8ac22e6223 @ManlyMarco Added a simple profiler (open by pressing the Profiler button on the middle-right, only monitors unity method calls)
  • 4150833fba9df8d25e5da7162a6dd690747170dd @ManlyMarco Added close button to all windows; Code refactoring
  • e06f731adce584f1bee94180d437053dc27e9ac0 @ManlyMarco Added tooltips to some things
  • 093c859332fc02dbab87428090b522b0e5ca515b @ManlyMarco Minor interface tweaks and improvements
  • bc2f670a31d4561021a5d199539c39d29ef8073c @ManlyMarco Don't trim inspector history after selecting a previous object from history
  • 9cd90322d33e452ef0fa09aa0901292f16df6686 @ManlyMarco Fixed wrong size of X button in component list

Profiler preview

v2.7

1 year ago

This release adds support for games that have the Input class completely disabled and can only use InputManager. No change otherwise.

Changelog

  • ff186f15c4739b86c839864a6a54e49d1cba6166 @ManlyMarco Add support for games with disabled Input class

v2.6.2

1 year ago

Changelog

  • ae441f90b4fcd2c11ec01098c1dd617a1c1d2f97 Fix typing ? in REPL locking up the game
  • 86e7836b21f888b8e8f08278582c59e79b95b366 Update mcs submodule to latest

v2.6.1

2 years ago

Changelog

  • 8763e5ccaa913257be1cddd69fc06aa8cdaf7e91 @ManlyMarco Fixed failing to export images in new unity versions
  • a8239c10d2a22ad9c0906a1b06efcd88cb002c6c @ManlyMarco Fixed dumper crashing on some objects
  • cff744ba63a654b95f7b595c12837bff5c46a68c @ManlyMarco Fixed some new searching issues
  • 4e73846ed51b0d8854d31bc7edf2e3b34c4bb555 @ManlyMarco Added more properties to search blacklist + logging (reduces log error spam when deep searching)
  • 44b3f85c2833afb27c562c5815bb9b79ee441e74 @ManlyMarco Fixed gameobject list not refreshing when searching

v2.6

2 years ago

Changelog

  • a54f5160c0b047c2b6d3d1dd07647d0242f51613 @ManlyMarco Added preview window for images, sprites and textures (press the new "View" button in inspector, and clicking the image in component list on the right)

v2.5

2 years ago

Changelog

  • d56815f89c6ff6c139d0268d1552867926a60dc7 @ManlyMarco Added REPL snipplets (new Load/Save button); Added clear command and removed the Clear button
  • 611d6c21ca5a378b01d96a4118700800af956192 @ManlyMarco Added ability to resize to all windows (drag corner with mouse)
  • 1c9cfb77e5f3ed759c628e5e5564cd8ea2fb4a17 @ManlyMarco Added findTree(GameObject) repl command
  • c5fad73d769d5f1cb6c803eb0b72cad5a744a44e @ManlyMarco Added RuntimeUnityEditor.Core to nuget feed
  • 3ec7ca620292475a4c4c9c91a96fd61d8fbd7d95 @ManlyMarco When searching in scene, also search components
  • 4718edc68113ab4be94b9485139ed312fadf50ea @ManlyMarco Change log button pick the newest log file out of all found