Shader for Goo Engine attempting to replicate the shading of Honkai: Star Rail. These are for datamined assets, not custom-made ones nor the MMD variants.
If you're actually sane enough to traverse through my nodes and improve the shader OR you don't mind helping out in scripting and automating the process of using Star Rail models, feel free to create a pull request! I'll do my best to get to it as soon as possible ^^
All of this wouldn't be possible if it weren't for:
This shader isn't meant to be 100% accurate - what I only aim for is to replicate the in-game looks to the best of my ability. Some calculations are exactly how the game does things, some are my own thrown into the mix.
While the shader is developed primarily for datamined assets, this repository does not endorse datamining in any way whatsoever and will never directly provide the assets nor tools in extracting from game files.
Using this shader is completely free if it's not already evident from the license BUT - if and only if you have something to spare and would like to support me, then you can do so on my Ko-fi here. I appreciate every tip and each one motivates me to keep on improving the shader.