JTRP : Unity HDRP ToonShading Render Pipeline (Preview)
Render framework for NPR.
Shader for Blender attempting to replicate the shading of Genshin Impact...
Shader for Unity (Built-in Rendering Pipeline) attempting to replicate t...
这是一个基于URP的开源仿原神卡通渲染项目
Fan-made shaders for Unity URP attempting to replicate the shading of Ho...
Shader for Goo Engine attempting to replicate the shading of Honkai: Sta...
Jan Eric Kyprianidis' Anisotropic Kuwahara filter in TouchDesigner.
MatLayer is a Blender add-on that provides a fully featured layer-based ...
NPR One Service for Sonos using the Sonos Music API (SMAPI)
ACLS (older 1.0). Unity HLSL VR ready "Toony/PBR hybrid" avatar shader f...