HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新...
Simple and powerful Unity3d game workflow! 简单、高效、高度工业化的商业...
The solution that allows unity games to update in runtime. 使Unity开发的...
An MVVM & Databinding framework that can use C# and Lua to develop games
基于ILRuntime的热更新能力实现的可以直接使用的框架,友情赠送C# WebService...
Knight is a game framework based on Unity3D engine. It includes a comple...
一些对UnityGameFramework的扩展
为Unity开发者量身打造的Json库,内置ILRuntime支持
unity客户端框架(UGUI+C#+protocol+xlua/ILRuntime)
This is a Smart Game Foundation (Not Framework)
Lcc框架是针对Unity开发的轻量级框架,可快速上手开发Steam、安卓、IOS等项目