A fast and frugal entity-component-system library with a focus on code g...
Converting UGUI to be DOTS compliant
C++/OpenGL 4.6 voxel game engine.
Data-oriented networking playground for the reliable UDP transports
A generic C memory pool
Voxel game written in Bevy making heavy use of WGSL compute shaders
Ariyana is an ECS work in progress game engine written in Orthodox C++ a...
Data-oriented C# Game Engine with libraries & shaders hot-reloading.
Tools to facilitate data-oriented design in C99.
Slotmap is a sequence container with weak reference keys written in C++17.
🧁KECS is a fast and easy C# Entity Component System framework for writi...
Bachelor's degree thesis on Unity DOTS architecture
"Longeron++" C++17 library for simple memory-efficient or 'data-oriented...