free and open source voxel art tools - editor, thumbnailer and format converter
This is a bug fix release
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See the documentation for further details.
Known issues.
General:
VoxBrowser:
VoxEdit:
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General:
hollow()
to lua bindingssimilarcolor.lua
vxl/hva
loading and savingpcubes
write supportvoxformat_withnormals
)scn
) volume loading supportsment
, smd2
and smd3
supportVoxBrowser:
VoxConvert:
--print-formats
parameter to print all formats as json the ease the parsing for third party tools--output
parameters to write one (or more) input files into different formats in one stepVoxEdit:
Thumbnailer:
A more detailed changelog can be found on github.
Join our discord server.
See the documentation for further details.
Known issues.
moved the github project into an organization named vengi-voxel - the url changed to https://github.com/vengi-voxel/vengi.
General:
kvx
, kv6
, kfa
and vox
ply
format got support for converting polygons into trianglespcubes
and 3zh
supportase
palettepal
palettegpl
palette format to support the AseSprite alpha channel extensionvengi-voxconvert --completion bash
(or zsh
)b64
mapsgltf
loadinggltf
filesVoxConvert:
--export-models
to work with the output format given by --output
--filter-property
to filter by node property key<:value>
VoxEdit:
clear
and fill
commandsThumbnailer:
minecraft greenfield
lospec ui integration
A more detailed changelog can be found on github.
Join our discord server.
See the documentation for further details.
Known issues.
g_
prefix to them. You have to adopt your scripts
to work with the latest version with vengi (if you use them):
scenegraph
is now g_scenegraph
palettemgr
is now g_palette
noise
is now g_noise
cmd
is now g_cmd
var
is now g_var
XvecX
is now g_XvecX
(ivec3
is for example g_ivec3
)voxformat_pointcloudsize
for point cloud formatsply
) mesh and point cloud support (ascii and binary)kvx
fileskvx
format (used in e.g. voxel doom and eduke3d)v3a
formatminecraft greenfield
lospec ui integration
A more detailed changelog can be found on github.
Join our discord server.
See the documentation for further details.
Known issues.
General:
voxformat_voxelizemode
to 1)VoxEdit:
minecraft greenfield
lospec ui integration
A more detailed changelog can be found on github.
Join our discord server.
See the documentation for further details.
Known issues.
General:
md2
) supportvoxformat_marchingcubes
and replaced with voxel_meshmode
(set to 1
to use marching cubes)gradient.lua
csm
and nvm
format supportlayer
is model
now, ...)vbx
) supportxraw
formatVoxConvert:
--input
handling if the value is a directory--wildcard
to specify a wildcard in cases where the --input
value is a directory--surface-only
parameter that removes any non surface voxel.--dump-mesh
to also show mesh details (like vertex count).VoxEdit:
Thumbnailer:
A more detailed changelog can be found on github.
Join our discord server.
See the documentation for further details.
Known issues.
Try it online in your browser: voxedit
Watch a video about an animation created in vengi-voxedit.
General:
palette
cvar as a destination palette again by setting voxformat_createpalette
to false
core_colorreduction
vengi
VoxConvert:
--help
)VoxEdit:
robo
, chess
, head
and chr_knight
)ve_regionsizes
cvar)A more detailed changelog can be found on github.
Join our discord server.
See the documentation for further details.
Known issues.
General:
VoxEdit:
Thumbnailer:
A more detailed changelog can be found on github.
Join our discord server.
See the documentation for further details.
Known issues.
General:
Packaging:
io.github.mgerhardy.vengi.voxedit
)VoxEdit:
A more detailed changelog can be found on github.
Join our Discord server.
See the documentation for further details.
Known issues.
General:
pal
) and Gimp (gpl
) palette loadingVoxEdit: