Adds virtual reality support to flatscreen Unreal Engine games
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Adds virtual reality support to flatscreen Unreal Engine games
There are so many features I want to add, and so many refactorings that could improve the code.
If you have any ideas for features or want to implement a feature yourself, please email me or send a DM on Discord to TheNewJavaman#3966.
My most-used commands for reverse-engineering game binaries
[command]?
: Show the help menuo [filename]
: Open a binary (exe, dll, lib)ipd [filename]
: Open a debug symbols file (pdb)Po [filename]
: Open a project (rzdb)Ps [filename]
: Save project to file (rzdb)aa
: Run quick analysis on the binary (better for no PDB)aaa
: Run longer analysis on the binary (better for PDB, includes function autonaming)aflq~[function]
: Search for a functions [address|function]
: Go to an address or functionzaf [function] [signature]
: Create a signature for the current functionz
: List signatureszos [filename]
: Save signatures to file (sdb)zj | python rizin_to_uml.py [numbytes]
: Print signatures in UML format; see rizin_to_uml.py