RenderDoc is a stand-alone graphics debugging tool.
Stride Game Engine (formerly Xenko)
Farbrausch demo tools 2001-2011
Tools for tracing OpenGL, Direct3D, and other graphics APIs
A low-level, portable graphics library for .NET.
DirectXTex texture processing library
:zap: 可编程渲染管线实现,帮助初学者学习渲染
Windows 10/11 Guide. Including Windows Security tools, Encryption, Nextc...
C++ game engine for Windows, macOS, Linux, iOS, tvOS, Android, and web b...
.NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio...
Zep - An embeddable editor, with optional support for using vim keystrok...
A Direct3D9 to Vulkan layer using the DXVK backend. [Upstreamed to DXVK]
C++ 3D Game Tutorial Series (DirectX) - Learn to code a DirectX 3D Game ...
Direct3D 9 compatibility layer using Vulkan.
Game development samples published by the Xbox Advanced Technology Group...