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Unreal Engine 5 Guide. Learn to develop games for Windows, Linux, macOS, iOS, Android, Xbox Series X|S, PlayStation 5, Nintendo Switch.

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Unreal Engine Guide

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A guide covering Unreal Engine including the applications, libraries and tools that will make you a better and more efficient Unreal Engine developer.

Note: You can easily convert this markdown file to a PDF in VSCode using this handy extension Markdown PDF.


Table of Contents

  1. Getting Started with Unreal Engine

  2. Visual Studio and VSCode

  3. Xcode Development

  4. Game Development

  5. Augmented Reality (AR) & Virtual Reality (VR)

  6. Vulkan Development

  7. Metal Development

  8. DirectX Development

  9. Computer Vision Development

  10. Photogrammetry Development

  11. Geometric optics

  12. Autodesk Development

  13. LiDAR Development

  14. Linear Algebra

  15. Algorithms

  16. Machine Learning

  17. Deep Learning

  18. CUDA Development

  19. MATLAB Development

  20. C/C++ Development

  21. Python Development

  22. Lua Development

  23. Networking

  24. Databases

Getting Started with Unreal Engine

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Unreal Engine is a game engine developed by Epic Games with the world's most open and advanced real-time 3D creation tool. Continuously evolving to serve not only its original purpose as a state-of-the-art game engine, today it gives creators across industries the freedom and control to deliver cutting-edge content, interactive experiences, and immersive virtual worlds.


Unreal Engine 5 with Big City Sample Project


Unreal Engine Twinmotion. Source: Unreal Engine


Unreal Engine 5 Project browser


Unreal Engine 5 Vehicle Project Demo


Unreal Engine Marketplace

Unreal Engine Tools

Blueprint Visual Scripting is a complete gameplay scripting system in Unreal Engine based on the concept of using a node-based interface to create gameplay elements from within Unreal Editor. As with many common scripting languages, it is used to define object-oriented (OO) classes or objects in the engine.


Blueprint Visual Scripting UI

Datasmith is a collection of tools and plugins that bring entire pre-constructed scenes and complex assets created in a variety of industry-standard design applications into Unreal Engine.

Chaos Physics is a Beta feature that is the light-weight physics simulation solution used in Fortnite, and it includes the following major features.

  • RBAN (Rigid Body Animation Nodes)

  • Destruction

  • Cloth

  • Ragdoll

  • Vehicles

Niagara VFX System is one of two tools you can use to create and adjust visual effects (VFX) inside Unreal Engine 5 (UE5). Before Niagara, the primary way to create and edit visual effects in UE4 was to use Cascade. It has many of the same of particle manipulation methods that Cascade offers, the way you interact and build visual effects with Niagara is vastly different.

MetaHuman Creator is a free cloud-based app that empowers anyone to create photorealistic digital humans, complete with hair and clothing, in minutes. MetaHumans come fully rigged and ready to animate in your Unreal Engine projects.

Twinmotion is a real-time 3D immersion software that produces high-quality images, panoramas and standard or 360° VR videos in seconds. Developed for architecture, construction, urban planning and landscaping professionals.

Bridgew by Quixel is a gateway to create a world of 3D content right inside the Unreal Engine. it includes Megascans—the world's largest library of AAA, cinema-quality assets based on real-world scan data.

Lumen is an Unreal Engine 5 feature that uses multiple ray tracing methods to solve Global Illumination and Reflections. Screen traces are done first, followed by a more reliable method. It uses Software Ray Tracing through Signed Distance Fields by default, but can achieve higher quality on supporting video cards when Hardware Ray Tracing is enabled.

Nanite is Unreal Engine 5's new virtualized geometry system which uses a new internal mesh format and rendering technology to render pixel scale detail and high object counts. It intelligently does work on only the detail that can be perceived and no more.

Nanite Spline Meshes (Experimental) is an initial implementation of SplineMeshComponent for Nanite meshes has been introduced. This feature can be enabled by setting r.Nanite.AllowSplineMeshes=1 in a settings ```.ini`` file. WARNING: Enabling this feature currently comes with a performance cost that affects culling performance of all Nanite, and there are currently known issues with incorrect culling under extreme deformation.

Orthographic rendering (Experimental) is a very common way to visualize projects in architecture and manufacturing, and is also used in games as a stylistic camera choice. Multiple areas of the engine have been fixed to achieve parity between perspective and orthographic projections. Most modern features of UE5 should now work, including Lumen, Nanite, Shadows, and TSR.

Procedural Content Generation Framework (PCG) is a toolset for creating your own procedural content inside Unreal Engine. It provides artists and designers the ability to build fast, iterative tools and content of any complexity ranging from asset utilities, such as buildings or biome generation, up to entire worlds.

Unreal Engine's VCam system is a Cine Camera in Unreal Engine that uses a modular component system to manipulate camera data and output the final results to a variety of external output devices. In addition, the Virtual Camera system provides its functionality while in the editor and during Play In Editor (PIE) or Standalone Game mode.

PolyEd (PolyGroup Edit) is a tool that includes a suite of operations for editing a mesh with PolyGroups. Common operations such as Extrude, Bevel, Weld, and Bridge are available. Also included are operations that only work with structured PolyGroups, such as Insert Edge Loop and edge loop/ring selection.

PolyDef is a tool that dynamically alters the shape of a mesh through its PolyGroups. Deformation is an efficient way to reshape a mesh quickly and create organic geometry.

Paper 2D is a sprite-based system for creating 2D and 2D/3D hybrid games entirely within the unreal Enginr editor. At the core of Paper 2D are Sprites (which are a Texture Mapped Planar Mesh and associated Material). It can edit Sprites inside Unreal Engine with the Sprite Editor and create sprite-based animations with Flipbooks (which animate a series of Sprites sequentially by using key frames and specifying a duration in frames to display them).

nDisplay is a tool in Unreal Engine that describes how multiple computers work together in an nDisplay rendering network.

AWS Thinkbox Deadline for Unreal Engine is a plugin to integrate and automate Deadline renders from inside the UE Movie Render Queue, allowing customers to streamline the process of connecting AWS Thinkbox Deadline 10.3 and onwards to work originated in UE5.

Unreal Engine Marketplace is Unreal Engine's Store that has a library Of Textures, Models, Animations, Tutorials, and More for creating amazing 3D projects and games.

UnrealBuildTool (UBT) is a tool that manages the process of building UE4 source code across a variety of build configurations.

UnrealHeaderTool (UHT) is a custom parsing and code-generation tool supporting the UObject system.

AutomationTool is a generic system used to automate processes, including testing and building games.

Proxy Geometry Tool is a tool-set that was developed as a way to increase your Unreal Engine 4 (UE4) project's performance while keeping the visual quality of your project uneffected.

Quixel Megascans is a massive online scan library of high-resolution, consistent PBR calibrated surface, vegetation and 3D scans, also including desktop applications for managing, mixing and exporting your downloaded scan data.

Replay System is a tool which can record gameplay for later viewing. This feature is available in all games, from live, multiplayer games played on dedicated servers, to single-player games, and even including Play-In-Editor sessions. At a high level, the Replay system works by using a DemoNetDriver to read data drawn from the built-in replication system, similar to how a NetDriver operates in a live, networked gameplay environment.

Take Recorder is a tool that enables the fast iteration of recording performances and quickly reviewing previous takes for virtual production workflows. You can easily record animations from motion capture linked to characters in the level, as well as actual Live Link data for future playback.

Cesium for Unreal is a tool that brings the 3D geospatial ecosystem to Unreal Engine. By combining a high-accuracy full-scale WGS84 globe, open APIs and open standards for spatial indexing such as 3D Tiles, and cloud-based real-world content from Cesium ion with Unreal Engine, this project enables a new era of 3D geospatial software.

Unreal Engine Live-streaming Toolkit is a Live-streaming Toolkit for video, alpha and audio (Viewport, Cinecam, 360 Camera) via RTMP/ RTSP/ SRT/ NDI/ Spout/ Virtual Webcam plus direct display and window capture. Available in Unreal Marketplace.

AWS Thinkbox Deadline for Unreal Engine is a plugin to integrate and automate Deadline renders from inside the UE Movie Render Queue, allowing customers to streamline the process of connecting AWS Thinkbox Deadline 10.3 and onwards to work originated in UE5.

Nanite Spline Meshes (Experimental) is an initial implementation of SplineMeshComponent for Nanite meshes has been introduced. This feature can be enabled by setting r.Nanite.AllowSplineMeshes=1 in a settings ```.ini`` file. WARNING: Enabling this feature currently comes with a performance cost that affects culling performance of all Nanite, and there are currently known issues with incorrect culling under extreme deformation.

Orthographic rendering (Experimental) is a very common way to visualize projects in architecture and manufacturing, and is also used in games as a stylistic camera choice. Multiple areas of the engine have been fixed to achieve parity between perspective and orthographic projections. Most modern features of UE5 should now work, including Lumen, Nanite, Shadows, and TSR.

FidelityFX Super Resolution 2 for Unreal Engine is plugin tool for AMD's open source temporal upscaling solution. It uses cutting-edge temporal algorithms to reconstruct fine geometric and texture detail, producing anti-aliased output from aliased input.

NVIDIA DLSS 3 for Unreal Engine is a tool that contains both the DLSS Super Resolution Plugin and the DLSS Frame Generation Plugin.

Houdini Engine for Unreal is a Houdini Engine Plugin for Unreal Engine that brings Houdini's powerful and flexible procedural workflow into Unreal Engine through Houdini Digital Assets. Artists can interactively adjust asset parameters inside the editor and use Unreal assets as inputs. Houdini's procedural engine will then "cook" the asset and the results will be available in the editor without the need for baking.

PySide Layout Tool is a python application built to help Technical Artist and Tool Developers to make quick clean parameter layout with python script support.

HttpGPT is an Unreal Engine 5 plugin that facilitates integration with OpenAI's GPT based services (ChatGPT and DALL-E) through asynchronous REST requests, making it easy for developers to communicate with these services. It also includes Editor Tools to integrate Chat GPT and DALL-E image generation directly in the Engine.

DataConfig is a Unreal Engine JSON/MsgPack serialization framework. Unreal Engine features a powerful Property System which implements C++ runtime reflection. DataConfig is a serialization framework build on top of it.

Substance 3D is a plugin that enables the use of Substance materials directly in Unreal Engine 5 and Unreal Engine 4. Whether you are working on games, visualization and or deploying across mobile, desktop, or XR, Substance delivers a unique experience with optimized features for enhanced productivity. The runtime currently works for Windows, Mac, and Linux.


Substance 3D

Image Credit: Adobe

Unreal Engine Learning Resources

Unreal Engine Forums

Developer Resources

Note: you will need to create an Epic Games account to download Unreal Engine.

Unreal Engine 5 Training & Online Courses

Unreal Engine 5 Books

YouTube Video Tutorials

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Unreal Engine 5.3 Feature Highlights Why Unreal Engine 5.3 is a BIG Deal Unreal Engine 5 Beginner Tutorial - UE5 Starter Course 2023 Capturing the World’s OLDEST Stave Church in Unreal Engine 5 Unreal Engine 5 Beginner Tutorial - UE5 Starter Course How to Create a Game in Unreal Engine 5 - UE5 Beginner Tutorial EVERYTHING NEW IN UNREAL ENGINE 5.3 Unreal Engine 5.3 New Features Unreal Engine 5 for Architecture - 2023 Full Beginner Course Future of architectural visualization | Interior and exterior in Unreal Engine 5 | ArhiTeach school Exploring the Hillside Sample Project with Safdie Architects and Neoscape | Unreal Engine Unreal Engine 5 - Google Maps API & Cesium - Full tutorial PT 1 UNREAL ENGINE 5 vs CORONA which is better for Architectural Rendering? Unreal Engine 5 Cinematic Photorealistic Architecture Rendering | Complete Tutorial Unreal Engine 5 – Full Course for Beginners From Unity To Unreal in Minutes! Why I’m switching from Unity to Unreal Engine The Blender to Unreal Engine Workflow 15 Recent Graphically Stunning Unreal Engine 5 Demos YOU NEED TO CHECK OUT

Xbox Development

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Quick links to Development Resources


Xbox Series X


Xbox Series S

PlayStation Development

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Quick links to Development Resources


PlayStation 5


PlayStation 4

PlayStation® VR Headset is a virtual reality headset developed by Sony Interactive Entertainment. It gives the user an amazing gaming experience with stunning High Dynamic Range visuals and up to 120fps, as two 1920 x 1080 OLED displays deliver a vast 100º field of view. PSVR is fully functional with the PlayStation 4™ and is forward compatible with the PlayStation 5™ home video game console.


PlayStation VR Headset. Source: PlayStation

PlayStation®VR2 is the next generation of virtual reality gaming by PlayStation. It gives the user an amazing gaming experience with new stunning 4K High Dynamic Range visuals and up to 120fps, as two 2000 x 2040 OLED displays deliver over four times the resolution generated by the original PlayStation®VR headset. A vast 110º field of view and a light, well-balanced Fresnel lens. The lens adjustment dial allows you to customize spacing between lenses to match your eye position for an optimal onscreen image. Along with ground-breaking new controllers and genre-defining games, all made possible by the power of PS5™.

[psvr2

PlayStation VR 2 Headset. Source: PlayStation

Nintendo Switch Development

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Quick links to Development Resources


Nintendo Switch

Steam Deck Development

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Quick links to Development Resources


Steam Deck

Steamworks is a free suite of tools available to any developer to use in their game or software on Steam and the Steam Deck.

Steam Hardware GitLab Repo is a repository that contains CAD files for the external shell (surface topology) of Steam Deck, under a Creative Commons license. This includes an STP model, STL model, and drawings (DWG) for reference.

Dynamic Cloud Sync is a tool that Steam will use to automatically upload all modified save game data to the cloud prior to the device entering sleep mode. Users can then resume their game on any PC, laptop or other device. Steam will also automatically download any save game changes when users return to their Steam Deck and wake up the device.

Steam Cloud is a tool that provides an easy and transparent remote file storage system for your game. Files specified in the Auto-Cloud configuration or written to disk (created, modified, deleted, etc.) using the Cloud API will automatically be replicated to the Steam servers after the game exits. If the user changes computers, the files are automatically downloaded to the new computer prior to the game launching. The game can then access the files by reading them through the Cloud API or reading them directly from disk as usual. Avoid machine specific configurations such as video settings.

Gamescope is a SteamOS session micro-compositing window manager formerly known as steamcompmgr.

AMD FidelityFX Super Resolution (FSR) is an open source, high-quality solution for producing high resolution frames from lower resolution inputs. It enables “practical performance” for costly render operations, such as hardware ray tracing for the AMD RDNA™ and AMD RDNA™ 2 architectures.

MangoHud is a Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more.

GOverlay is an open source project aimed to create a Graphical UI to manage Vulkan/OpenGL overlays. It is still in early development.

ReplaySorcery is an open-source, instant-replay solution for Linux.

Deck Verified is a program that reviews games in Steam's catalog verifying their compatibility with the Steam Deck. So when you visit your Library on Steam Deck, you’ll find a compatibility badge on each title, reflecting the kind of experience you can expect when playing each game on Steam Deck.

Linux Development

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Quick links to Development Resources

Installing Unreal Engine on Linux

The easiest way to install Unreal Engine 5 on your Linux system is using the Epic Asset Manager that's availble on FlatHub as a Flatpak. If you don't have Flatpak installed on your Linux system follow these simple instructions to get started.

Epic Asset Manager is an unofficial client to install Unreal Engine, download and manage purchased assets, projects, plugins and games from the Epic Games Store.



Visual Studio and VSCode

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Visual Studio is an integrated development environment (IDE) from Microsoft; which is a feature-rich application that can be used for many aspects of software development. Visual Studio makes it easy to edit, debug, build, and publish your app. By using Microsoft software development platforms such as Windows API, Windows Forms, Windows Presentation Foundation, and Windows Store.

VSExtensibility is a repo for upcoming changes to extensibility in Visual Studio, the new extensibility model, and Language Server Protocol(LSP).

Visual Studio Documentation


Visual Studio

Visual Studio Marketplace is a marketplace for all extensions for Visual Studio, Azure DevOps Services, Azure DevOps Server and Visual Studio Code.


Visual Studio Marketplace


Visual Studio Code is a lightweight but powerful source code editor which runs on your desktop and is available for Windows, macOS and Linux. It comes with built-in support for JavaScript, TypeScript and Node.js and has a rich ecosystem of extensions for other languages (such as C++, C#, Java, Python, PHP, Go) and runtimes (such as .NET and Unity).


VS Code

Visual Studio Code Marketplace is a marketplace for all extensions for Visual Studio, Azure DevOps Services, Azure DevOps Server and Visual Studio Code.


VS Code Marketplace

VS Code Documentation

Working with GitHub in VS Code

Code Server is a tool that allows you to run VS Code on any machine anywhere and access it in the browser.

GitHub Codespaces is an integrated development environment(IDE) on GitHub. That allows developers to develop entirely in the cloud using Visual Studio and Visual Studio Code. Also, from any repo or pull request on GitHub you can simply press the period (.) key on your keyboard to bring up the browser-based VS Code environment with the source code file ready for editing. That dot (.) press to bring up the web-based VS Code editor takes you to https://github.dev/.

Language Server Protocol (LSP) is a tool that defines the protocol used between an editor or IDE and a language server that provides language features like auto complete, go to definition, find all references.

Visual Studio Extensions for Developer Productivity

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Note: Visual Studio IntelliCode is installed by default with any workload that supports C#, C++, TypeScript/JavaScript, or XAML in Visual Studio 2022.

Visual Assist is a productivity tool for C/C++ and C# that improves IDE features related to navigation, refactoring, code generation, and coding assistance along with specific tooling for UE4/UE5.

Resharper is a popular developer productivity extension for Microsoft Visual Studio. It automates most of what can be automated in your coding routines. It finds compiler errors, runtime errors, redundancies, and code smells right as you type, suggesting intelligent corrections for them.

Visual Studio Live Share is an extension that provides a collection of extensions that enable real-time collaborative development with VS Live Share.

Visual Studio Spell Checker is an editor extension that checks the spelling of comments, strings, and plain text as you type or interactively with a tool window. It can also spell check an entire solution, project, or selected items.

GitHub Extensions for Visual Studio is a Visual Studio Extension that brings the GitHub Flow into Visual Studio.

REST API Client Code Generator is a collection of Visual Studio C# custom tool code generators for Swagger / OpenAPI specification files.

Code Maid is an open source Visual Studio extension to cleanup and simplify our C#, C++, F#, VB, PHP, PowerShell, R, JSON, XAML, XML, ASP, HTML, CSS, LESS, SCSS, JavaScript and TypeScript coding.

VS Color Output is an extension for Visual Studio. This extension is a color output for build and debug windows.

Visual Studio Theme Pack is a collection of popular themes, now available for Visual Studio.

Markdown Editor is afull featured Markdown editor with live preview and syntax highlighting. Supports GitHub flavored Markdown.

SQLite and SQL Server Compact Toolbox is an extension for Visual Studio. This extension adds several features to help your embedded database development efforts: Scripting of tables and data, import from SQL Server and CSV files and much, much more.

NuGet Package Manager collection of tools to automate the process of downloading, installing, upgrading, configuring, and removing packages from a VS Project.

SlowCheetah is a package allows you to automatically transform your app.config (or any file) when you press F5 in Visual Studio. You can have different transformations based on the build configuration. This will enable you to easily have different app settings, connection strings, etc for Debug versus Release.

Roslynator is a collection of 500+ analyzers, refactorings and fixes for C#, powered by Roslyn.

Trailing Whitespace Visualizer is an extension will highlight and remove any trailing whitespace on any line in any editor in Visual Studio. This makes it really easy to get rid of those annoying invisible characters.

Magical C# Debugging—OzCode is a must have Visual Studio Extension which cuts down on debugging time and increases productivity by detecting and isolating bugs, making them easy to fix.

File Icons is an extension that adds file icons to Solution Explorer for files that Visual Studio doesn't provide icons for.

Image Optimizer is an extension that uses industry standard tools to optimize any JPEG, PNG and Gifs - including animated Gifs. It can do both lossy and lossless optimization.

File Nesting is an extension that automatically nest files based on file name and enables developers to nest and unnest any file manually.

NCrunch for Visual Studio is an automated parallel continuous testing tool for Visual Studio .NET. It intelligently takes responsibility for running automated tests so that you don't have to, and it gives you a huge amount of useful information about your tests (such as code coverage and performance metrics) inline in your IDE while you work.

SideWaffle Template Pack is an extension that contains both item and project templates suitable for building websites, Windows apps, Windows Phone apps, WPF, Visual Studio extensibilty project and a lot more.

PostSharp is the #1 pattern-aware extension to C# and VB. It allows developers to eradicate boilerplate. Implements some of the most common patterns and gives you the tools to build your own.

VS Code Extensions for Developer Productivity

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Visual Studio Live Share is a service/ extension that enables you to collaboratively edit and debug with others in real time, regardless of the programming languages you're using or app types you're building. You can instantly and securely share your current project, start a joint debugging session, share terminal instances, forward localhost web apps, have voice calls, and more.

GistPad is a Visual Studio Code extension that allows you to edit GitHub Gists and repositories from the comfort of your favorite editor. You can open, create, delete, fork and star gists and repositories, and then seamlessly begin editing files as if they were local, without ever cloning, pushing or pulling anything.

Live Server is an extension for Visual Studio Code that launches a development local Server with live reload feature for static & dynamic pages.

GitHub Pull Requests and Issues is an extension for Visual Studio Code that allows you to review and manage GitHub pull requests and issues in Visual Studio Code.

Terminal is an extension for Visual Studio Code that lets you run terminal command directly in the Editor.

Profile Switcher is an extension for Visual Studio Code that allows you to switch between different profiles you have created.

Material Icon Theme is an extension for Visual Studio Code that gets the Material Design icons into your VS Code.

One Dark Pro is an extension for Visual Studio Code that adds Atom's iconic One Dark theme, which is one of the most installed themes for VS Code.

VSCode Icons is an extension for Visual Studio Code that brings icons to your Visual Studio Code setup.

GitLens is an extension for Visual Studio Code that helps you visualize code authorship at a glance via Git blame annotations and code lens, seamlessly navigate and explore Git repositories, gain valuable insights via powerful comparison commands, and so much more.

Import Cost is an extension for Visual Studio Code that will display inline in the editor the size of the imported/required package. The extension utilizes webpack with babili-webpack-plugin in order to detect the imported size.

Markdown All in One is an extension for Visual Studio Code that gives you everything you need to write Markdown (keyboard shortcuts, table of contents, auto preview and more).

Auto Rename Tag is an extension for Visual Studio Code that automatically add HTML/XML close tag, same as Visual Studio IDE or Sublime Text.

Auto-Close Tag is an extension for Visual Studio Code that automatically add HTML/XML close tag, same as Visual Studio IDE or Sublime Text does.

Settings Sync is an extension for Visual Studio Code that synchronizes Settings, Snippets, Themes, File Icons, Launch, Keybindings, Workspaces and Extensions Across Multiple Machines Using GitHub Gist.

Bookmarks is an extension for Visual Studio Code that lets you mark lines of code and jump to them.

Better Comments is an extension for Visual Studio Code that improves your code commenting by annotating with alert, informational, TODOs, and more.

Code Spell Checker is an extension for Visual Studio Code that works as a spelling checker for source code.

CSS Peak is an extension for Visual Studio Code that allows peeking to css ID and class strings as definitions from html files to respective CSS. It also allows peek and goto definition.

Tailwind CSS IntelliSense is an extension for Visual Studio Code that enhances the Tailwind development experience by providing Visual Studio Code users with advanced features such as autocomplete, syntax highlighting, and linting.

Prettier is an extension for Visual Studio Code that is an opinionated code formatter. It enforces a consistent style by parsing your code and re-printing it with its own rules that take the maximum line length into account, wrapping code when necessary.

NPM Intellisense is an extension for Visual Studio Code that autocompletes npm modules in import statements.

Path Intellisense is an extension for Visual Studio Code that autocompletes filenames.

Relative Path is an extension for Visual Studio Code that gets the relative url paths from files in the current workspace.

Path Autocomplete is an extension for Visual Studio Code that provides path completion for visual studio code.

Discord Presence is an extension for Visual Studio Code that updates your discord status with a rich presence.

Code Runner is an extension for Visual Studio Code that runs code snippets or code files for multiple languages: C/C++, Java, JavaScript, PHP, Python, Perl, Ruby, Go, Lua, Groovy, PowerShell, BASH/SH, C#, F#, .NET Core, TypeScript, CoffeeScript, Scala, Swift, Julia, OCaml, R, Elixir, Clojure, Haxe, Objective-C, Rust, Racket, Scheme, Kotlin, Dart, Haskell, Nim, D, CUDA, and custom command.

Kite is an extension for Visual Studio Code that provides an AI-powered programming assistant that helps you write code faster inside Visual Studio Code. Kite works for all major programming languages: Python, Java, Go, PHP, C/C#/C++, Javascript, HTML/CSS, Typescript, React, Ruby, Scala, Kotlin, Bash, Vue and React.

Tabnine is an extension for Visual Studio Code that provides an AI code completion tool trusted by millions of developers to code faster with fewer errors. Whether you are a new dev or a seasoned pro, working solo or part of a team, Tabnine will help push your productivity to new heights while cutting your QA time in your favorite IDE.

Xcode Development

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Xcode Guide

Getting Started with Xcode

Xcode includes everything developers need to create great applications for Mac, iPhone, iPad, Apple TV, and Apple Watch. Xcode provides developers a unified workflow for user interface design, coding, testing, and debugging. Xcode 14 is built as an Universal app that runs 100% natively on Intel-based CPUs and Apple Silicon. It includes a unified macOS SDK that features all the frameworks, compilers, debuggers, and other tools you need to build apps that run natively on Apple Silicon and the Intel x86_64 CPU.


Developing with SwiftUI in Xcode 14

Xcode Cloud is a continuous integration and delivery service built into Xcode and designed expressly for Apple developers. It accelerates the development and delivery of high-quality apps by bringing together cloud-based tools that help you build apps, run automated tests in parallel, deliver apps to testers, and view and manage user feedback.


Xcode Cloud. Source: Apple

SwiftUI is a user interface toolkit that provides views, controls, and layout structures for declaring your app's user interface. The SwiftUI framework provides event handlers for delivering taps, gestures, and other types of input to your application.

UIKit is a framework provides the required infrastructure for your iOS or tvOS apps. It provides the window and view architecture for implementing your interface, the event handling infrastructure for delivering Multi-Touch and other types of input to your app, and the main run loop needed to manage interactions among the user, the system, and your app.

AppKit is a graphical user interface toolkit that contains all the objects you need to implement the user interface for a macOS app such as windows, panels, buttons, menus, scrollers, and text fields, and it handles all the details for you as it efficiently draws on the screen, communicates with hardware devices and screen buffers, clears areas of the screen before drawing, and clips views.

ARKit is a set of software development tools to enable developers to build augmented-reality apps for iOS developed by Apple. The latest version ARKit 3.5 takes advantage of the new LiDAR Scanner and depth sensing system on iPad Pro(2020) to support a new generation of AR apps that use Scene Geometry for enhanced scene understanding and object occlusion.

RealityKit is a framework to implement high-performance 3D simulation and rendering with information provided by the ARKit framework to seamlessly integrate virtual objects into the real world.

SceneKit is a high-level 3D graphics framework that helps you create 3D animated scenes and effects in your iOS apps.

Mac Catalyst is a set of Apple APIs that developers can use to rapidly port their iOS apps to Apple Silicon M1 Chip and take full advantage of the new capabilities on the new Apple hardware.

Instruments is a powerful and flexible performance-analysis and testing tool that’s part of the Xcode tool set. It’s designed to help you profile your iOS, watchOS, tvOS, and macOS apps, processes, and devices in order to better understand and optimize their behavior and performance.

TestFlight is a tool that makes it easy to invite users to test your apps and App Clips and collect valuable feedback before releasing your apps on the App Store. It allows you to invite up to 10,000 testers using just their email address or by sharing a public link.

Xcode Developer Platforms for Apps

macOS is an advanced desktop operating system (OS) for Apple's series of desktops and laptops.


macOS Monterey. Source: Apple

iOS is an advanced mobile operating system (OS) for Apple's series of iPhone products.


iOS 15. Source: Apple

iPadOS is an advanced mobile operating system (OS) for Apple's series of iPad products.


iPadOS 15. Source: Apple

WatchOS is an advanced mobile operating system (OS) for Apple's series of Watch products.


WatchOS 8. Source: Apple

tvOS is an advanced mobile operating system (OS) for Apple's series of TV products.


tvOS 15. Source: Apple

Game Development

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Game Development Tools

NVIDIA Reflex is a new feature that was introduced with the RTX 30(3000) series GPUs that allows game developers to implement a low latency mode that aligns game engine work to complete just-in-time for rendering, eliminating the GPU render queue and reducing CPU back pressure in GPU-bound scenarios. In addition to latency reduction functions, the SDK also features measurement markers to calculate both Game and Render Latency that are great for debugging and visualizing in-game performance counter.

NVIDIA DLSS (Deep Learning Super Sampling) is a temporal image upscaling AI rendering technology that increases graphics performance using dedicated Tensor Core AI processors on GeForce RTX™ GPUs. DLSS uses the power of a deep learning neural network to boost frame rates and generate beautiful, sharp images for your games.

AMD FidelityFX Super Resolution (FSR) is an open source, high-quality solution for producing high resolution frames from lower resolution inputs. It uses a collection of cutting-edge Deep Learning algorithms with a particular emphasis on creating high-quality edges, giving large performance improvements compared to rendering at native resolution directly. FSR enables “practical performance” for costly render operations, such as hardware ray tracing for the AMD RDNA™ and AMD RDNA™ 2 architectures.

Intel Xe Super Sampling (XeSS) is a temporal image upscaling AI rendering technology that increases graphics performance similar to NVIDIA's DLSS (Deep Learning Super Sampling). Intel's Arc GPU architecture (early 2022) will have GPUs that feature dedicated Xe-cores to run XeSS. The GPUs will have Xe Matrix eXtenstions matrix (XMX) engines for hardware-accelerated AI processing. XeSS will be able to run on devices without XMX, including integrated graphics, though, the performance of XeSS will be lower on non-Intel graphics cards because it will be powered by DP4a instruction.

Unigine is a cross-platform game engine designed for development teams (C++/C# programmers, 3D artists) working on interactive 3D apps.

Frostbite is a game engine developed by DICE, designed for cross-platform use on Microsoft Windows and game consoles such as PlayStation 3 Xbox 360, PlayStation 4, Xbox One, Nintendo Switch, PlayStation 5, and Xbox Series X/S.

Panda3D is a game engine, a framework for 3D rendering and game development for Python and C++ programs, developed by Disney and CMU. Panda3D is open-source and free for any purpose, including commercial ventures.

Source 2 is a 3D video game engine in development by Valve as a successor to Source. It is used in Dota 2, Artifact, Dota Underlords, parts of The Lab, SteamVR Home, and Half-Life: Alyx.

Havok is a middleware software suite that provides a realistic physics engine component and related functions to video games. It is supported and optimized across all major platforms, including Nintendo Switch, PlayStation®, Stadia, and Xbox. Along with integrations for Unity and Unreal Engine and are used in countless proprietary game engines.

AutoDesk 3ds Max is a professional software program for 3D modeling, animation, rendering, and visualization. 3ds Max allows you to create stunning game environments, design visualizations, and virtual reality experiences.

Houdini is a 3D procedural software for modeling, rigging, animation, VFX, look development, lighting and rendering in film, TV, advertising and video game pipelines.

A-Frame is a web framework for building virtual reality experiences in WebVR with HTML and Entity-Component. A-Frame works on Vive, Rift, desktop, mobile platforms.

AppGameKit is a powerful game development engine, ideal for Hobbyist and Indie developers. Where you can start coding in the easy to learn AppGameKit BASIC or use the libraries in C++ & XCode.

Amazon Lumberyard is an open source, AAA game engine(based on CryEngine) that gives you the tools you need to create high quality games. Deeply integrated with AWS and Twitch, Amazon Lumberyard includes full source code, allowing you to customize your project at any level.

Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, video editing and 2D animation pipeline.

CryEngine is a powerful real-time game development platform created by Crytek.

GameMaker Studio 2 is the latest and greatest incarnation of GameMaker. It has everything you need to take your idea from concept to finished game. With no barriers to entry and powerful functionality, GameMaker Studio 2 is the ultimate 2D development environment.

Godot is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported in one click to a number of platforms, including the major desktop platforms (Linux, Mac OSX, Windows) as well as mobile (Android, iOS) and web-based (HTML5) platforms.

Open Graphics Library(OpenGL) is an API used acrossed mulitple programming languages and platforms for hardware-accelerated rendering of 2D/3D vector graphics currently developed by the Khronos Group.

Open Computing Language (OpenCL) is an open standard for parallel programming of heterogeneous platforms consisting of CPUs, GPUs, and other hardware accelerators found in supercomputers, cloud servers, personal computers, mobile devices and embedded platforms.

OpenGL Shading Language(GLSL) is a High Level Shading Language based on the C-style language, so it covers most of the features a user would expect with such a language. Such as control structures (for-loops, if-else statements, etc) exist in GLSL, including the switch statement.

High Level Shading Language(HLSL) is the High Level Shading Language for DirectX. Using HLSL, the user can create C-like programmable shaders for the Direct3D pipeline. HLSL was first created with DirectX 9 to set up the programmable 3D pipeline.

DirectX 12 Ultimate is an API(for high performance 2D & 3D graphics) from Microsoft. DirectX 12 Ultimate brings support for ray tracing, mesh shaders, variable rate shading, and sampler feedback. Available in Windows 2004 version(May 2020 Update).

Vulkan is a modern cross-platform graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms. Vulkan is currently in development by the Khronos consortium.

Metal is a low-level GPU programming framework used for rendering 2D and 3D graphics on Apple platforms such as iOS, iPadOS, macOS, watchOS and tvOS.

MoltenVK is an implementation of Vulkan running on iOS and macOS using Apple's Metal graphics framework.

MoltenGL is an implementation of the OpenGL ES 2.0 API that runs on Apple's Metal graphics framework.

Mesa 3D Graphics Library is a project began as an open-source implementation of the OpenGL specification. A system for rendering interactive 3D graphics. Mesa ties into several other open-source projects: the Direct Rendering Infrastructure, X.org, and Wayland to provide OpenGL support on Linux, FreeBSD, and other operating systems.

OpenGL ES is the mobile subset of OpenGL. It's supported on all major mobile platforms, and is also the base for WebGL.

OpenCL is a framework for writing programs that execute across heterogeneous platforms consisting of CPUs, GPUs, DSPs, FPGAs and other processors or hardware accelerators.

EGL is an interface between Khronos rendering APIs such as OpenGL or OpenVG and the underlying native platform window system.

VDPAU is the Video Decode and Presentation API for UNIX. It provides an interface to video decode acceleration and presentation hardware present in modern GPUs.

VA API is an open-source library and API specification, which provides access to graphics hardware acceleration capabilities for video processing.

XvMC is an extension of the X video extension (Xv) for the X Window System. The XvMC API allows video programs to offload portions of the video decoding process to the GPU hardware.

AMD Radeon ProRender is a powerful physically-based rendering engine that enables creative professionals to produce stunningly photorealistic images on virtually any GPU, any CPU, and any OS in over a dozen leading digital content creation and CAD applications.

NVIDIA Omniverse is a powerful, multi-GPU, real-time simulation and collaboration platform for 3D production pipelines based on Pixar's Universal Scene Description and NVIDIA RTX.

LibGDX is a cross-platform Java game development framework based on OpenGL (ES) that works on Windows, Linux, Mac OS X, Android, your WebGL enabled browser and iOS.

cocos2d-x is a multi-platform framework for building 2d games, interactive books, demos and other graphical applications. It is based on cocos2d-iphone, but instead of using Objective-C, it uses C++. It works on iOS, Android, macOS, Windows and Linux.

MonoGame is a framework for creating powerful cross-platform games. The spiritual successor to XNA with thousands of titles shipped across desktop, mobile, and console platforms. MonoGame is a fully managed .NET open source game framework without any black boxes.

Three.js is a cross-browser JavaScript library and application programming interface used to create and display animated 3D computer graphics in a web browser using WebGL.

Superpowers is a downloadable HTML5 app for real-time collaborative projects . You can use it solo like a regular offline game maker, or setup a password and let friends join in on your project through their Web browser.

URHO3D is a free lightweight, cross-platform 2D and 3D game engine implemented in C++ and released under the MIT license. Greatly inspired by OGRE and Horde3D.

Vivox is a voice & text chat platform that's trusted by the world's biggest gaming brands and titles such as Fortnite, PUBG, League of Legends, and Rainbow Six Siege.

HGIG is a volunteer group of companies from the game and TV display industries that meet to specify and make available for the public guidelines to improve consumer gaming experiences in HDR.

GameBlocks is a Server Side Anti-Cheat & Middleware software.

Augmented Reality (AR) & Virtual Reality (VR)

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Augmented Reality (AR) & Virtual Reality (VR) Learning Resources

Augmented Reality (AR) is an interactive experience of a real-world environment where the objects that reside in the real world are enhanced by computer-generated perceptual information.

Virtual Reality (VR) is a simulated experience that can be similar to or completely different from the real world. The applications of virtual reality include entertainment (video games), education (medical or military training) and business (virtual meetings).

Mixed Reality (MR) is the merging of real and virtual worlds to produce new environments and visualizations, where physical and digital objects co-exist and interact in real time.

Extended Reality (XR) is a concept referring to all real-and-virtual combined environments and human-machine interactions generated by computer technology and wearables. Including augmented reality (AR), mixed reality (MR) and virtual reality (VR).

Virtual Reality - Experiences and Devices

Oculus | VR Headsets, Games & Equipment

Virtual Reality on Steam

Valve Index® VR Headset

PlayStation VR

HTC Vive VR Headset

Augmented Reality applications - Apple

Unity Learn Training Program

Unity Manual: XR

Intro to XR: VR, AR, and MR Foundations - Unity Learn

Unity XR: Build VR and AR Apps

Top Virtual Reality Courses Online | Udemy

Top Augmented Reality Courses Online | Udemy

Google AR & VR Online Courses | Coursera

Top Augmented Reality Courses | Coursera

Learn Augmented Reality with Online Courses and Lessons | edX

Augmented Reality (AR) & Virtual Reality (VR) Tools and Frameworks

ARKit is a set of software development tools to enable developers to build augmented-reality apps for iOS developed by Apple. The latest version ARKit 3.5 takes advantage of the new LiDAR Scanner and depth sensing system on iPad Pro(2020) to support a new generation of AR apps that use Scene Geometry for enhanced scene understanding and object occlusion.

RealityKit is a framework to implement high-performance 3D simulation and rendering with information provided by the ARKit framework to seamlessly integrate virtual objects into the real world.

SceneKit is a high-level 3D graphics framework that helps you create 3D animated scenes and effects in your iOS apps.

GPUImage framework is a BSD-licensed iOS library that lets you apply GPU-accelerated filters and other effects to images, live camera video, and movies. In comparison to Core Image (part of iOS 5.0), GPUImage allows you to write your own custom filters, supports deployment to iOS 4.0, and has a simpler interface. However, it currently lacks some of the more advanced features of Core Image, such as facial detection.

GPUImage3 is the third generation of the GPUImage framework, an open source project for performing GPU-accelerated image and video processing on Mac and iOS. The original GPUImage framework was written in Objective-C and targeted Mac and iOS, the second iteration rewritten in Swift using OpenGL to target Mac, iOS, and Linux, and now this third generation is redesigned to use Apple's Metal in place of OpenGL.

ARCore is a software development kit developed by Google that allows for augmented reality applications in the real world. These tools include environmental understanding, which allows devices to detect horizontal and vertical surfaces and planes. It also includes motion tracking, which lets phones understand and track their positions relative to the world. Also ARCore’s Light Estimation API lets your digital objects appear realistically as if they’re actually part of the physical world.

Adobe Aero is a powerful new augmented reality (AR) authoring tool that makes it easier for designers to create immersive content.

Vuforia is a comprehensive, scalable enterprise AR platform. Our wide-ranging solution suite ensures that we can provide the right AR technology to every customer based on their business needs.

Vuforia Studio is a tool that allows anyone to create beautiful 3D augmented reality (AR) experiences in a matter of minutes with no coding required.

OpenVX™ is an open-source, royalty-free standard for cross platform acceleration of computer vision applications. OpenVX enables performance and power-optimized computer vision processing, especially important in embedded and real-time use cases such as face, body and gesture tracking, smart video surveillance, advanced driver assistance systems (ADAS), object and scene reconstruction, augmented reality, visual inspection, robotics and more.

NVIDIA Flex is a particle-based simulation library designed for real-time applications.

ARToolKit is a fast and modern open source tracking and recognition SDK which enables computers to see and understand more in the environment around them. It's built from the ground up using modern computer vision techniques.

ARmedia is a plugin tool that makes it easy to develop and create AR experiences without coding.

Kundan is a tool that provides proprietary Artificial Perception technologies based on SLAM to enable use cases with significant market potential and impact on our lives such as autonomous driving, robotics, AR/VR and smart cities.

OVR Toolkit is a utility application designed to make viewing the desktop in VR simple and fast, it allows for viewing the desktop within VR, placing desktop windows around the world, mouse input, typing with a virtual keyboard, and quickly switching between windows.


Microsoft HoloLens Headset. Source: Microsoft


PlayStation VR Headset. Source: PlayStation

SteamVR is the ultimate tool for experiencing VR content on the hardware of your choice. SteamVR supports the Valve Index, HTC Vive, Oculus Rift, Windows Mixed Reality headsets, and others.


SteamVR Home


Valve Index VR Headset. Source: [Steam](https://store.steampowered.com/valveindex)

OpenVR is an API and runtime that allows access to VR hardware(Steam Index, HTC Vive, and Oculus Rift) from multiple vendors without requiring that applications have specific knowledge of the hardware they are targeting.

OpenVR Benchmark on Steam is the first benchmark tool for reproducibly testing your real VR performance, rendering inside of your VR headset.

OpenHMD is open source API and drivers that supports a wide range of HMD(head-mounted display) devices such as Oculus Rift, HTC Vive, Sony PSVR, and others.

openXR is a free, open standard that provides high-performance access to Augmented Reality (AR) and Virtual Reality (VR) collectively known as XR—platforms and devices.

Monado is the first OpenXR™ runtime for GNU/Linux. Monado aims to jump-start development of an open source XR ecosystem and provide the fundamental building blocks for device vendors to target the GNU/Linux platform.

Libsurvive is a set of tools and libraries that enable 6 dof tracking on lighthouse and vive based systems that is completely open source and can run on any device. It currently supports both SteamVR 1.0 and SteamVR 2.0 generation of devices and should support any tracked object commercially available.

Simula is a VR window manager for Linux that runs on top of Godot. It takes less than 1 minute to install. Simula is officially compatible with SteamVR headsets equipped with Linux drivers (e.g. HTC Vive, HTC Vive Pro, & Valve Index). We have also added experimental support to OpenXR headsets that have Monado drivers (e.g. North Star, OSVR HDK, and PSVR). Some people have gotten the Oculus Rift S to run Simula via OpenHMD (see here).

Vulkan Development

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Vulkan Learning Resources

Vulkan® is a modern cross-platform graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms. Vulkan is currently in development by the Khronos consortium.

Khronos Group GitHub

Vulkan Documentation

HLSL to SPIR-V Feature Mapping Manual

Vulkan GLSL Ray Tracing Emulator Tutorial

Getting Started with Vulkan

Vulkan Samples

Khronos Community Forums

Vulkan Tools, Libraries, and Frameworks

Vulkan SDK is a set of tools that enables Vulkan developers to develop Vulkan applications.

SPIR-V is a set of tools that enables high-level language front-ends to emit programs in a standardized intermediate form to be ingested by Vulkan, OpenGL or OpenCL drivers. It eliminates the need for high-level language front-end compilers in device drivers, significantly reducing driver complexity, enables a broad range of language and framework front-ends to run on diverse hardware architectures and encourages a vibrant ecosystem of open source analysis, porting, debug and optimization tools.

SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.

Vulkan® Tools is a project that provides Khronos official Vulkan Tools and Utilities for Windows, Linux, Android, and macOS.

Vulkan-Hpp is a API that provides a header only C++ bindings for the Vulkan C API to improve the developers Vulkan experience without introducing CPU runtime cost. It adds features like type safety for enums and bitfields, STL container support, exceptions and simple enumerations.

Vulkan® Memory Allocator (VMA) is a library that provides a simple and easy to integrate API to help you allocate memory for Vulkan® buffer and image storage.

AMD Open Source Driver for Vulkan® is an open-source Vulkan driver for AMD Radeon™ graphics adapters on Linux®.

NVIDIA® Nsight™ Visual Studio Edition is an application development environment for heterogeneous platforms which brings GPU computing into Microsoft Visual Studio. NVIDIA Nsight™ VSE allows you to build and debug integrated GPU kernels and native CPU code as well as inspect the state of the GPU and memory.

Radeon™ GPU Profiler is a performance tool that can be used by developers to optimize DirectX®12, Vulkan® and OpenCL™ applications for AMD RDNA™ and GCN hardware.

Radeon™ GPU Analyzer is a compiler and code analysis tool for Vulkan®, DirectX®, OpenGL® and OpenCL™.

Radeon™ Memory Visualizer (RMV) is a tool provided by AMD for use by game engine developers. It allows engineers to examine, diagnose, and understand the GPU memory management within their projects.

DXVK is a Vulkan-based translation layer for Direct3D 9/10/11 which allows running 3D applications on Linux using Wine.

MoltenVK is an implementation of Vulkan running on iOS and macOS using Apple's Metal graphics framework.

RenderDoc is a stand-alone graphics debugger that allows quick and easy single-frame capture and detailed introspection of any application using Vulkan, D3D11, OpenGL & OpenGL ES or D3D12 across Windows, Linux, Android, Stadia, or Nintendo Switch™.

PerfDoc is a cross-platform Vulkan layer which checks Vulkan applications for best practices on Arm Mali devices.

GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan application development. It provides a simple, platform-independent API for creating windows, contexts and surfaces, reading input, handling events, etc. GLFW natively supports Windows, macOS and Linux and other Unix-like systems. On Linux both X11 and Wayland are supported.

VulkanSharp is a project provides a .NET binding for the Vulkan API.

Vortice.Vulkan is a .NET Standard 2.0 and .NET5 low-level bindings for Vulkan API.

VKD3D-Proton is a fork of VKD3D, which aims to implement the full Direct3D 12 API on top of Vulkan.

ImGui is a bloat-free graphical user interface library for C++. It outputs optimized vertex buffers that you can render anytime in your 3D-pipeline enabled application. It is fast, portable, renderer agnostic and self-contained (no external dependencies).

Ash is a very lightweight wrapper around Vulkan.

gfx-rs is a low-level, cross-platform graphics and compute abstraction library in Rust.

Vulkan.jl is a lightweight wrapper around the Vulkan graphics and compute library. It exposes abstractions over the underlying C interface, primarily geared towards developers looking for a more natural way to work with Vulkan with minimal overhead.

Metal Development

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Metal Learning Resources

Metal is a low-level API that provides a platform-optimized, low-overhead API for developing the latest 3D pro applications and amazing games using a rich shading language with tighter integration between graphics and compute programs. To help you do more while managing ever more complex shader code, Metal adds an unparalleled suite of advanced GPU debugging tools to help you realize the full potential of your graphics code.

Metal 3 is Apple's newest graphics API that introduces advanced features and compiler tools to load resources faster, compile shader binaries at build time, process complex geometry with mesh shaders, render high-resolution graphics in less time, train machine learning networks faster, and more.

Apple Developer Documentation

MetalKit

Metal Shading Language Specification

Using Metal Feature Set Tables

Metal Performance Shaders

Optimizing Performance with the GPU Counters Instrument

Enabling Frame Capture

Reducing the Memory Footprint of Metal Apps

Metal Developer Tools for Windows

Metal Sample code

Metal plugin for TensorFlow

Metal Developer discussions

Metal Tools, Libraries, and Frameworks

MTLDevice is the Metal interface to a GPU that you use to draw graphics or do parallel computation.

Metal-cpp is a low-overhead C++ interface for Metal that helps you add Metal functionality to graphics apps, games, and game engines that are written in C++. Sample Code

Metal plugin for TensorFlow is a TensorFlow-Metal PluggableDevice that adds improvements to machine learning training with new operations accelerated on GPU, custom operations, and distributed training support.

MetalFX is a new API that provides platform optimized graphics effects for Metal applications. With MetalFX Upscaling, your application can now render frames at a lower resolution, reducing rendering time, without compromising rendering quality. We'll also show you how and when to use its two effects: spatial upscaling, which delivers substantial performance gains, and temporal AA and upscaling, which delivers the highest quality rendering.


MetalFX Rendering. Credit: Apple

MetalPetal is a GPU accelerated image and video processing framework based on Metal designed to provide real-time processing for still image and video with easy to use programming interfaces.

Apple Foundation Framework is a framework provides a base layer of functionality for apps and frameworks, including data storage and persistence, text processing, date and time calculations, sorting and filtering, and networking. The classes, protocols, and data types defined by Foundation are used throughout the macOS, iOS, watchOS, and tvOS SDKs.

Apple Core Animation Framework is a graphics rendering and animation infrastructure that provides high frame rates and smooth animations without burdening the CPU and slowing down your app.

Apple Core Graphics Frameworkis a framework based on the Quartz advanced drawing engine. It provides low-level, lightweight 2D rendering with unmatched output fidelity.

Paravirtualized Graphics Framework is a framework that implements hardware-accelerated graphics for macOS running in a virtual machine, hereafter known as the guest. The macOS operating system provides a graphics driver that runs inside the guest, communicating with the framework in the host operating system to take advantage of Metal-accelerated graphics.

Xcode includes everything developers need to create great applications for Mac, iPhone, iPad, Apple TV, and Apple Watch. Xcode provides developers a unified workflow for user interface design, coding, testing, and debugging. Xcode 12 is built as an Universal app that runs 100% natively on Intel-based CPUs and Apple Silicon. It includes a unified macOS SDK that features all the frameworks, compilers, debuggers, and other tools you need to build apps that run natively on Apple Silicon and the Intel x86_64 CPU.

SwiftUI is a user interface toolkit that provides views, controls, and layout structures for declaring your app's user interface. The SwiftUI framework provides event handlers for delivering taps, gestures, and other types of input to your application.

UIKit is a framework provides the required infrastructure for your iOS or tvOS apps. It provides the window and view architecture for implementing your interface, the event handling infrastructure for delivering Multi-Touch and other types of input to your app, and the main run loop needed to manage interactions among the user, the system, and your app.

AppKit is a graphical user interface toolkit that contains all the objects you need to implement the user interface for a macOS app such as windows, panels, buttons, menus, scrollers, and text fields, and it handles all the details for you as it efficiently draws on the screen, communicates with hardware devices and screen buffers, clears areas of the screen before drawing, and clips views.

ARKit is a set of software development tools to enable developers to build augmented-reality apps for iOS developed by Apple. The latest version ARKit 3.5 takes advantage of the new LiDAR Scanner and depth sensing system on iPad Pro(2020) to support a new generation of AR apps that use Scene Geometry for enhanced scene understanding and object occlusion.

RealityKit is a framework to implement high-performance 3D simulation and rendering with information provided by the ARKit framework to seamlessly integrate virtual objects into the real world.

SceneKit is a high-level 3D graphics framework that helps you create 3D animated scenes and effects in your iOS apps.

Instruments is a powerful and flexible performance-analysis and testing tool that’s part of the Xcode tool set. It’s designed to help you profile your iOS, watchOS, tvOS, and macOS apps, processes, and devices in order to better understand and optimize their behavior and performance.

Cocoapods is a dependency manager for Swift and Objective-C used in Xcode projects by specifying the dependencies for your project in a simple text file. CocoaPods then recursively resolves dependencies between libraries, fetches source code for all dependencies, and creates and maintains an Xcode workspace to build your project.

AppCode is constantly monitoring the quality of your code. It warns you of errors and smells and suggests quick-fixes to resolve them automatically. AppCode provides lots of code inspections for Objective-C, Swift, C/C++, and a number of code inspections for other supported languages.

MoltenVK is an implementation of Vulkan running on iOS and macOS using Apple's Metal graphics framework.

DirectX Development

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DirectX Learning Resources

Microsoft DirectX® is a low-level API that handles tasks related to multimedia for game programming and video on Microsoft platforms(Windows & Xbox).

Getting Started with DirectX 12 Ultimate

Getting Started with the DirectX 12 Agility SDK

DirectX 12 and Graphics Education | YouTube

DirectX— Feature Level 12_2

DirectX 12 Technology | NVIDIA

AMD DirectX® 12 (DX12) Technology | AMD

Top Microsoft DirectX Courses Online | Udemy

DirectX - Learn Microsoft DirectX from Scratch Course | Udemy

DirectX 11 Programming Course | Udemy

DirectX Tools, Libraries, and Frameworks

Visual Studio is an integrated development environment (IDE) from Microsoft; which is a feature-rich application that can be used for many aspects of software development. Visual Studio makes it easy to edit, debug, build, and publish your app. By using Microsoft software development platforms such as Windows API, Windows Forms, Windows Presentation Foundation, and Windows Store.

Visual Studio Code is a code editor redefined and optimized for building and debugging modern web and cloud applications.

DirectX-Graphics-Samples is a project that contains the DirectX 12 Graphics samples that demonstrate how to build graphics intensive applications for Windows 10.

PIX on Windows is a performance tuning and debugging tool for DirectX 12 games on Windows.

DirectStorage API is an API in the DirectX family originally designed for the Velocity Architecture to Windows. The DirectX API is architected in a way that takes all this into account and maximizes performance throughout the entire pipeline from NVMe drive all the way to the GPU. It does this in several ways: by reducing per-request NVMe overhead, enabling batched many-at-a-time parallel IO requests which can be efficiently fed to the GPU, and giving games finer grain control over when they get notified of IO request completion instead of having to react to every tiny IO completion. The DirectStorage API will be available on Windows 11 PCs with NVMe SSDs, but will also be support in Windows 10 version 1909 and newer.

NVIDIA® Nsight™ Visual Studio Edition is an application development environment for heterogeneous platforms which brings GPU computing into Microsoft Visual Studio. NVIDIA Nsight™ VSE allows you to build and debug integrated GPU kernels and native CPU code as well as inspect the state of the GPU and memory.

NVRHI (NVIDIA Rendering Hardware Interface) is a library that implements a common abstraction layer over multiple graphics APIs (GAPIs): Direct3D 11, Direct3D 12, and Vulkan 1.2. It works on Windows (x64 only) and Linux (x64 and ARM64).

RTXMU - RTX Memory Utility SDK is an SDK tool that batchs up all of the acceleration structure build inputs and pass them to RTXMU which in turn will perform all the suballocation memory requests and build details including compaction. Then post build info is abstracted away by the SDK in order to do compaction under the hood. RTXMU returns acceleration structure handle ids that are used to reference the underlying memory buffers. These handle ids are passed into RTXMU to create compaction copy workloads, deallocate unused build resources or remove all memory associated with an acceleration structure.

Radeon™ GPU Profiler is a performance tool that can be used by developers to optimize DirectX®12, Vulkan® and OpenCL™ applications for AMD RDNA™ and GCN hardware.

Radeon™ GPU Analyzer is a compiler and code analysis tool for Vulkan®, DirectX®, OpenGL® and OpenCL™.

Radeon™ Memory Visualizer (RMV) is a tool provided by AMD for use by game engine developers. It allows engineers to examine, diagnose, and understand the GPU memory management within their projects.

FNA is an XNA4 reimplementation that focuses solely on developing a fully accurate XNA4 runtime for the desktop.

FAudio is an XAudio reimplementation that focuses solely on developing fully accurate DirectX Audio runtime libraries for the FNA project, including XAudio2, X3DAudio, XAPO, and XACT3.

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog.

DXVK is a Vulkan-based translation layer for Direct3D 9/10/11 which allows running 3D applications on Linux using Wine.

VKD3D-Proton is a fork of VKD3D, which aims to implement the full Direct3D 12 API on top of Vulkan.

RenderDoc is a stand-alone graphics debugger that allows quick and easy single-frame capture and detailed introspection of any application using Vulkan, D3D11, OpenGL & OpenGL ES or D3D12 across Windows, Linux, Android, Stadia, or Nintendo Switch™.

Computer Vision Development

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Computer Vision Learning Resources

Computer Vision is a field of Artificial Intelligence (AI) that focuses on enabling computers to identify and understand objects and people in images and videos.

OpenCV Courses

Exploring Computer Vision in Microsoft Azure

Top Computer Vision Courses Online | Coursera

Top Computer Vision Courses Online | Udemy

Learn Computer Vision with Online Courses and Lessons | edX

Computer Vision and Image Processing Fundamentals | edX

Introduction to Computer Vision Courses | Udacity

Computer Vision Nanodegree program | Udacity

Machine Vision Course |MIT Open Courseware

Computer Vision Training Courses | NobleProg

Visual Computing Graduate Program | Stanford Online

Computer Vision Tools, Libraries, and Frameworks

OpenCV is a highly optimized library with focus on real-time computer vision applications. The C++, Python, and Java interfaces support Linux, MacOS, Windows, iOS, and Android.

Microsoft Cognitive Toolkit (CNTK) is an open-source toolkit for commercial-grade distributed deep learning. It describes neural networks as a series of computational steps via a directed graph. CNTK allows the user to easily realize and combine popular model types such as feed-forward DNNs, convolutional neural networks (CNNs) and recurrent neural networks (RNNs/LSTMs). CNTK implements stochastic gradient descent (SGD, error backpropagation) learning with automatic differentiation and parallelization across multiple GPUs and servers.

Scikit-Learn is a Python module for machine learning built on top of SciPy, NumPy, and matplotlib, making it easier to apply robust and simple implementations of many popular machine learning algorithms.

NVIDIA cuDNN is a GPU-accelerated library of primitives for deep neural networks. cuDNN provides highly tuned implementations for standard routines such as forward and backward convolution, pooling, normalization, and activation layers. cuDNN accelerates widely used deep learning frameworks, including Caffe2, Chainer, Keras, MATLAB, MxNet, PyTorch, and TensorFlow.

Automated Driving Toolbox™ is a MATLAB tool that provides algorithms and tools for designing, simulating, and testing ADAS and autonomous driving systems. You can design and test vision and lidar perception systems, as well as sensor fusion, path planning, and vehicle controllers. Visualization tools include a bird’s-eye-view plot and scope for sensor coverage, detections and tracks, and displays for video, lidar, and maps. The toolbox lets you import and work with HERE HD Live Map data and OpenDRIVE® road networks. It also provides reference application examples for common ADAS and automated driving features, including FCW, AEB, ACC, LKA, and parking valet. The toolbox supports C/C++ code generation for rapid prototyping and HIL testing, with support for sensor fusion, tracking, path planning, and vehicle controller algorithms.

LRSLibrary is a Low-Rank and Sparse Tools for Background Modeling and Subtraction in Videos. The library was designed for moving object detection in videos, but it can be also used for other computer vision and machine learning problems.

Image Processing Toolbox™ is a tool that provides a comprehensive set of reference-standard algorithms and workflow apps for image processing, analysis, visualization, and algorithm development. You can perform image segmentation, image enhancement, noise reduction, geometric transformations, image registration, and 3D image processing.

Computer Vision Toolbox™ is a tool that provides algorithms, functions, and apps for designing and testing computer vision, 3D vision, and video processing systems. You can perform object detection and tracking, as well as feature detection, extraction, and matching. You can automate calibration workflows for single, stereo, and fisheye cameras. For 3D vision, the toolbox supports visual and point cloud SLAM, stereo vision, structure from motion, and point cloud processing.

Statistics and Machine Learning Toolbox™ is a tool that provides functions and apps to describe, analyze, and model data. You can use descriptive statistics, visualizations, and clustering for exploratory data analysis; fit probability distributions to data; generate random numbers for Monte Carlo simulations, and perform hypothesis tests. Regression and classification algorithms let you draw inferences from data and build predictive models either interactively, using the Classification and Regression Learner apps, or programmatically, using AutoML.

Lidar Toolbox™ is a tool that provides algorithms, functions, and apps for designing, analyzing, and testing lidar processing systems. You can perform object detection and tracking, semantic segmentation, shape fitting, lidar registration, and obstacle detection. Lidar Toolbox supports lidar-camera cross calibration for workflows that combine computer vision and lidar processing.

Mapping Toolbox™ is a tool that provides algorithms and functions for transforming geographic data and creating map displays. You can visualize your data in a geographic context, build map displays from more than 60 map projections, and transform data from a variety of sources into a consistent geographic coordinate system.

UAV Toolbox is an application that provides tools and reference applications for designing, simulating, testing, and deploying unmanned aerial vehicle (UAV) and drone applications. You can design autonomous flight algorithms, UAV missions, and flight controllers. The Flight Log Analyzer app lets you interactively analyze 3D flight paths, telemetry information, and sensor readings from common flight log formats.

Parallel Computing Toolbox™ is a tool that lets you solve computationally and data-intensive problems using multicore processors, GPUs, and computer clusters. High-level constructs such as parallel for-loops, special array types, and parallelized numerical algorithms enable you to parallelize MATLAB® applications without CUDA or MPI programming. The toolbox lets you use parallel-enabled functions in MATLAB and other toolboxes. You can use the toolbox with Simulink® to run multiple simulations of a model in parallel. Programs and models can run in both interactive and batch modes.

Partial Differential Equation Toolbox™ is a tool that provides functions for solving structural mechanics, heat transfer, and general partial differential equations (PDEs) using finite element analysis.

ROS Toolbox is a tool that provides an interface connecting MATLAB® and Simulink® with the Robot Operating System (ROS and ROS 2), enabling you to create a network of ROS nodes. The toolbox includes MATLAB functions and Simulink blocks to import, analyze, and play back ROS data recorded in rosbag files. You can also connect to a live ROS network to access ROS messages.

Robotics Toolbox™ provides a toolbox that brings robotics specific functionality(designing, simulating, and testing manipulators, mobile robots, and humanoid robots) to MATLAB, exploiting the native capabilities of MATLAB (linear algebra, portability, graphics). The toolbox also supports mobile robots with functions for robot motion models (bicycle), path planning algorithms (bug, distance transform, D*, PRM), kinodynamic planning (lattice, RRT), localization (EKF, particle filter), map building (EKF) and simultaneous localization and mapping (EKF), and a Simulink model a of non-holonomic vehicle. The Toolbox also including a detailed Simulink model for a quadrotor flying robot.

Deep Learning Toolbox™ is a tool that provides a framework for designing and implementing deep neural networks with algorithms, pretrained models, and apps. You can use convolutional neural networks (ConvNets, CNNs) and long short-term memory (LSTM) networks to perform classification and regression on image, time-series, and text data. You can build network architectures such as generative adversarial networks (GANs) and Siamese networks using automatic differentiation, custom training loops, and shared weights. With the Deep Network Designer app, you can design, analyze, and train networks graphically. It can exchange models with TensorFlow™ and PyTorch through the ONNX format and import models from TensorFlow-Keras and Caffe. The toolbox supports transfer learning with DarkNet-53, ResNet-50, NASNet, SqueezeNet and many other pretrained models.

Reinforcement Learning Toolbox™ is a tool that provides an app, functions, and a Simulink® block for training policies using reinforcement learning algorithms, including DQN, PPO, SAC, and DDPG. You can use these policies to implement controllers and decision-making algorithms for complex applications such as resource allocation, robotics, and autonomous systems.

Deep Learning HDL Toolbox™ is a tool that provides functions and tools to prototype and implement deep learning networks on FPGAs and SoCs. It provides pre-built bitstreams for running a variety of deep learning networks on supported Xilinx® and Intel® FPGA and SoC devices. Profiling and estimation tools let you customize a deep learning network by exploring design, performance, and resource utilization tradeoffs.

Model Predictive Control Toolbox™ is a tool that provides functions, an app, and Simulink® blocks for designing and simulating controllers using linear and nonlinear model predictive control (MPC). The toolbox lets you specify plant and disturbance models, horizons, constraints, and weights. By running closed-loop simulations, you can evaluate controller performance.

Vision HDL Toolbox™ is a tool that provides pixel-streaming algorithms for the design and implementation of vision systems on FPGAs and ASICs. It provides a design framework that supports a diverse set of interface types, frame sizes, and frame rates. The image processing, video, and computer vision algorithms in the toolbox use an architecture appropriate for HDL implementations.

Microsoft AirSim is a simulator for drones, cars and more, built on Unreal Engine (with an experimental Unity release). AirSim is open-source, cross platform, and supports software-in-the-loop simulation with popular flight controllers such as PX4 & ArduPilot and hardware-in-loop with PX4 for physically and visually realistic simulations. It is developed as an Unreal plugin that can simply be dropped into any Unreal environment. AirSim is being developed as a platform for AI research to experiment with deep learning, computer vision and reinforcement learning algorithms for autonomous vehicles.

Photogrammetry Development

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Photogrammetry Learning Resources

Photogrammetry is the art and science of extracting 3D information from photographs. The process involves taking overlapping photographs of an object, structure, or space, and converting them into 2D or 3D digital models. Photogrammetry is often used by surveyors, architects, engineers, and contractors to create topographic maps, meshes, point clouds, or drawings based on the real-world.

Aerial photogrammetry is process of utilizing aircrafts to produce aerial photography that can be turned into a 3D model or mapped digitally. Now, it is possible to do the same work with a drone.

Terrestrial(Close-range) photogrammetry is when images are captured using a handheld camera or with a camera mounted to a tripod. The output of this method is not to create topographic maps, but rather to make 3D models of a smaller object.

Top Photogrammetry Courses Online | Udemy

Photogrammetry With Drones: In Mapping Technology | Udemy

Introduction to Photogrammetry Course | Coursera

Photogrammetry Online Classes and Training | Linkedin Learning

Pix4D training and certification for mapping professionals

Drone mapping and photogrammetry workshops with Pix4D

Digital Photogrammetric Systems Course | Purdue Online Learning

Photogrammetry Training | Deep3D Photogrammetry

ASPRS Certification Program

Photogrammetry Tools, Libraries, and Frameworks

Autodesk® ReCap™ is a software tool that converts reality captured from laser scans or photos into a 3D model or 2D drawing that's ready to be used in your design built for UAV and drone processes.

Autodesk® ReCap™ Photo is a cloud-connected solution tailored for drone/UAV photo capturing workflows. Using ReCap Photo, you can create textured meshes, point clouds with geolocation, and high-resolution orthographic views with elevation maps.

Pix4D is a unique suite of photogrammetry software for drone mapping. Capture images with our app, process on desktop or cloud and create maps and 3D models.

PIX4Dmapper is the leading photogrammetry software for professional drone mapping.

RealityCapture is a state-of-the-art photogrammetry software solution that creates virtual reality scenes, textured 3D meshes, orthographic projections, geo-referenced maps and much more from images and/or laser scans completely automatically.

Adobe Scantastic is a tool that makes the creation of 3D assets accessible to everyone. It can be used with just a mobile device (combined with Adobe's server-based photogrammetry pipeline), users can easily scan objects in their physical environment and turn them into 3D models which can then be imported into tools like Adobe Dimension and Adobe Aero.

Adobe Aero is a tool that helps you build, view, and share immersive AR experiences. Simply build a scene by bringing in 2D images from Adobe Photoshop and Illustrator, or 3D models from Adobe Dimension, Substance, third-party apps like Cinema 4D, or asset libraries like Adobe Stock and TurboSquid. Aero optimizes a wide array of assets, including OBJ, GLB, and glTF files, for AR, so you can visualize them in real time.

Agisoft Metashape is a stand-alone software product that performs photogrammetric processing of digital images and generates 3D spatial data to be used in GIS applications, cultural heritage documentation, and visual effects production as well as for indirect measurements of objects of various scales.

MicroStation is a CAD software platform for 2D and 3D dimensional design and drafting, developed and sold by Bentley Systems. It generates 2D/3D vector graphics objects and elements and includes building information modeling (BIM) features.

Leica Photogrammetry Suite (LPS) is a powerful photogrammetry system that delivers full analytical triangulation, the generation of digital terrain models, orthophoto production, mosaicking, and 3D feature extraction in a user-friendly environment that guarantees results even for photogrammetry novices.

Terramodel is a powerful software package for the surveyor, civil engineer or contractor who requires a CAD and design package with integrated support for raw survey data.

MicMac is a free and open-source photogrammetry software tools for 3D reconstruction.

3DF Zephyr is a photogrammetry software solution by 3Dflow. It allows you automatically reconstruct 3D models from photos and deal with any 3D reconstruction and scanning challenge. No matter what camera sensor, drone or laser scanner device you are going to use.

COLMAP is a general-purpose Structure-from-Motion (SfM) and Multi-View Stereo (MVS) pipeline with a graphical and command-line interface. It offers a wide range of features for reconstruction of ordered and unordered image collections.

Multi-View Environment (MVE) is an effort to ease the work with multi-view datasets and to support the development of algorithms based on multiple views. It features Structure from Motion, Multi-View Stereo and Surface Reconstruction. MVE is developed at the TU Darmstadt.

AliceVision is a Photogrammetric Computer Vision Framework which provides 3D Reconstruction and Camera Tracking algorithms. AliceVision comes up with strong software basis and state-of-the-art computer vision algorithms that can be tested, analyzed and reused.

Meshroom is a free, open-source 3D Reconstruction Software based on the AliceVision framework.

PhotoModeler is a software extracts Measurements and Models from photographs taken with an ordinary camera. A cost-effective way for accurate 2D or 3D measurement, photo-digitizing, surveying, 3D scanning, and reality capture.

ODM is an open source command line toolkit to generate maps, point clouds, 3D models and DEMs from drone, balloon or kite images.

WebODM is a user-friendly, commercial grade software for drone image processing. Generate georeferenced maps, point clouds, elevation models and textured 3D models from aerial images. It supports multiple engines for processing, currently ODM and MicMac.

NodeODM is a standard API specification for processing aerial images with engines such as ODM. The API is used by clients such as WebODM, CloudODM and PyODM.

ClusterODM is a reverse proxy, load balancer and task tracker with optional cloud autoscaling capabilities for NodeODM API compatible nodes. In a nutshell, it's a program to link together multiple NodeODM API compatible nodes under a single network address.

FIELDimageR is an R package to analyze orthomosaic images from agricultural field trials.

Regard3D is a free and open source structure-from-motion program. It converts photos of an object, taken from different angles, into a 3D model of this object.

PhotoCatch is the first app for Apple's Object Capture API, enabling anyone to create stunning 3D models in minutes, not days, with no code or 3D experience required.

PhotoCatch Desktop is a Professional photogrammetry workstation for exporting beautiful 3D assets ready for Augmented Reality and Visual Effects. It provides performance optimizations for M1 Max and M1 Ultra on MacBook Pro and Mac Studio, so you can process up to 4 3D models at the same time.

PhotoCatch Cloud is a professional service that brings desktop class photogrammetry and 3D editing tools to mobile devices, so you can capture, edit, and share 3D content on-site. It Syncs photo capture with your equipment and use Depth Capture so your 3D models stay the same size as the real world objects.

Martin is a tile server able to generate vector tiles from large PostGIS databases on the fly, or serve tiles from PMTile and MBTile files. Martin optimizes for speed and heavy traffic, and is written in Rust.

Geometric optics

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- Reflection and refraction: Geometric optics
- Mirrors: Geometric optics
- Lenses


Geometric Optics - Raytracing. Source: sdsu-physics


Geometric Optics - Reflection. Source: sdsu-physics

Autodesk Development

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Autodesk Learning Resources

Autodesk is a global leader in design and make technology, with expertise across architecture, engineering, construction, design, manufacturing, and entertainment.

CNC programming (Computer Numerical Control Programming) is utilized by manufacturers to create program instructions for computers to control a machine tool. CNC is highly involved in the manufacturing process and improves automation as well as flexibility.

AutoDesk Learning & Training

Autodesk Certification

Autodesk University

Autodesk Design Academy

Autodesk Customer Success Hub

Software and Services for Education | Autodesk Education

AutoDesk Forums

AutoDesk Developer Network

Learning Civil 3D on Autodesk Knowledge Network

Top Autodesk Courses on Udemy

Top Autodesk Courses on Coursera

Top Autodesk Fusion 360 Courses on Coursera

Autodesk Tools and Frameworks

AutoCAD® is computer-aided design (CAD) software that architects, engineers, and construction professionals rely on to create precise 2D and 3D drawings. It also automates tasks such as comparing drawings, counting, adding blocks, creating schedules.

AutoCAD LT® is a powerful 2D computer-aided design (CAD) software that architects, engineers, construction professionals, and designers rely on to design, draft, and document with precise 2D geometry.

AutoCAD® Mobile App is a mobile(smartphone or tablet) version of AutoCAD that has the core design and drafting tools. Work on your CAD drawings anytime, anywhere—even offline.

AutoCAD® Web App is a web version of AutoCAD that can edit, create, share, and view CAD drawings in a web browser on any computer.


AutoCAD® with Architecture toolset. Source: Autodesk


AutoCAD® with Mechanical toolset. Source: Autodesk


AutoCAD® with Electrical toolset. Source: Autodesk

Tinkercad® is a free, easy-to-use app for 3D design, electronics, and coding. It's used by teachers, kids, hobbyists, and designers to imagine, design, and make anything.

Revit® is a BIM (Building Information Modeling) software to drive efficiency and accuracy across the project lifecycle, from conceptual design, visualization, and analysis to fabrication and construction.

AEC(Architecture, Engineering & Construction) Collection® is a set of BIM and CAD tools for designers, engineers, and contractors that is supported by a cloud-based common data environment that facilitates project delivery from early-stage design through to construction.

Fusion 360® is an integrated CAD, CAM, CAE, and PCB software application. It unifies design, engineering, electronics, and manufacturing into a single software platform.


Autodesk® Fusion 360. Source: Autodesk

Fusion 360 with FeatureCAM® is a tool that gives you access to FeatureCAM Ultimate, PartMaker, Fusion 360, Fusion Team, and HSMWorks. With FeatureCAM CNC programming software uses manufacturing knowledge to intelligently make decisions, produce results, and remove repetitive processes.

Fusion 360 with Netfabb® is a software that offers a complete toolset for design and implementation for additive manufacturing. It streamlines workflows and automates processes around 3D print preparation. The software also includes access to Fusion 360, Fusion 360 Team, and additional capabilities through Fusion 360 Additive Extensions.

Fusion 360 Manage is a product lifecycle management platform that connects your people, processes, and data across departments and geographies. It gives you the flexibility to start today and expand tomorrow with PLM that adapts to your business.

Fusion Team is a cloud-based coll tool that helps eliminate the inefficiencies that disparate tools create when working with your internal and external teams.

Fusion 360 with PowerInspect® is a 3D measurement software offers a powerful way to inspect, validate, and manage quality for all measurement equipment. Now includes access to Fusion 360, Fusion 360 Team, and Fusion 360 – Machining Extension. PowerInspect includes comprehensive inspection tools that measure parts while they’re still in On Machine Verification (OMV). Machine tool probing helps you make informed scrap or rework decisions quickly.

Fusion 360 with PowerMill® CAM is a software provides expert CNC programming strategies for complex 3 and 5-axis manufacturing. This includes access to Fusion 360 and advanced manufacturing capabilities through Fusion 360 extensions.


CNC machining with Fusion 360 with PowerMill® CAM. Source: Autodesk

Fusion 360 with PowerShape® is a manufacturing CAD software combines surface, solid, and mesh modeling to help prepare molds, dies, and other complex parts for manufacture. This includes access to Fusion 360 and Fusion 360 Team.

Autodesk PartMaker® is a software that can produce CNC programs that drive main and sub-spindle machining operations. These can be used for turning, indexed and interpolated C-axis milling, Y-axis, and B-axis milling.

Robot Structural Analysis Professional is a structural load analysis software that verifies code compliance and uses BIM-integrated workflows to exchange data with Revit. It can help you to create more resilient, constructible designs that are accurate, coordinated, and connected to BIM.

Revit LT™ is a software that provides the most cost-effective BIM (Building Information Modeling) solution, you can produce high-quality 3D architectural designs and documentation.

Maya® is a 3D computer animation, modeling, simulation, and rendering software that can create realistic effects from explosions to cloth simulation.

Maya LT™ is a game design software for indie game makers that can create and animate realistic-looking characters, props, and environments using the sophisticated 3D modeling and animation tools.


Autodesk® Maya. Source: Autodesk

3DS Max® is a 3D modeling and rendering software for design visualization, games, and animation.


Autodesk® 3DS Max. Source: Autodesk

Arnold is an advanced Monte Carlo ray tracing(Global illumination) renderer that helps you work more efficiently.

ReCap™ is a Pro 3D scanning software to transform the physical world into a digital asset. With reality capture data you can better understand and verify existing and as-built conditions to gain insights and make better decisions.

Flame® is a 3D VFX and finishing software provides powerful tools for 3D compositing, visual effects, and editorial finishing. An integrated, creative environment means faster compositing, advanced graphics, color correction, and more.

Mudbox® is a 3D digital painting and sculpting software that let's you sculpt and paint highly detailed 3D geometry and textures.


Autodesk® Mudbox. Source: Autodesk

Character Generator® is a powerful 3D design and animation tools, Character Generator offers artists a web-based laboratory to create fully rigged 3D characters for animation packages and game engines.

Smoke® is a video effects software helps production studios increase productivity by combining editing workflows with node-based compositing tools in a timeline-centered editing environment.

ShotGrid formerly Shotgun Software, is software for creative project management software and review tools for film, TV, and games that streamlines workflows for creative studios.

Advance Steel® is a 3D modeling software for steel detailing, design, fabrication, and construction. it connects engineers and detailers through a seamless design and detailing workflow between Advance Steel and Revit, you can reduce the time required to move from design to fabrication while simultaneously reducing errors along the way.

Media & Entertainment Collection® is a collection that includes all of the tools you need to build a powerful and scalable 3D animation pipeline for complex simulations, effects, and rendering.

Civil 3D® is a civil engineering design software supports BIM (Building Information Modeling) with integrated features to improve drafting, design, and construction documentation.

Inventor® is a CAD software that provides professional-grade 3D mechanical design, documentation, and product simulation tools. Work efficiently with a powerful blend of parametric, direct, freeform, and rules-based design capabilities.


Autodesk® Inventor. Source: Autodesk

Inventor® CAM is an integrated CAM software for Inventor that simplifies CNC programming processes. Such as the machining workflow with CAD-embedded 2.5-axis to 5-axis milling, turning, and mill-turn capabilities.

Inventor Nastran® is a CAD-embedded finite element analysis software that delivers finite element analysis (FEA) tools for engineers and analysts. Simulation covers multiple analysis types, such as linear and nonlinear stress, dynamics, and heat transfer.

Inventor® Nesting is a CAD-embedded, true-shape nesting tools for Inventor that helps you optimize yield from flat raw material. Easily compare nesting studies to optimize efficiency and reduce costs, and export 3D models or DXF™ files of the completed nest for cutting path generation.

Inventor Tolerance Analysis® is an CAD-embedded tolerance stackup analysis software that is designed to help Inventor users make more informed decisions while specifying manufacturing tolerances.

Product Design & Manufacturing Collection is an integrated set of professional-grade applications that connect everyone, from concept to production, with shared tools to streamline your product development process.

Navisworks® is a project review software to improve BIM (Building Information Modeling) coordination. That can combine design and construction data into a single model.


Autodesk® Navisworks. Source: Autodesk

BIM Collaborate is cloud-based design collaboration and coordination software that connects AEC teams, helping you execute on design intent and deliver high-quality constructible models on a single platform.

BIM Collaborate Pro is cloud-based design collaboration and coordination software that connects AEC teams, helping you execute on design intent and deliver high-quality constructible models on a single platform.

InfraWorks® is a conceptual design software lets architecture, engineering, and construction professionals model, analyze, and visualize infrastructure design concepts within the context of the built and natural environment—improving decision making and accelerating project approvals.

SketchBook® is a drawing and painting software lets designers, architects, and concept artists sketch ideas quickly and create stunning illustrations.

Alias® is a product design software for sketching, concept modeling, surfacing, visualization. It can create and reuse templates across design and surfacing teams sharing surfacing language.

Assemble BIM Data is a tool that helps keep projects on track. Along with condition and connect BIM data to design reviews, estimating, change management, scheduling, work-in-place tracking, and more.

Autodesk® Forge is a cloud-based developer platform from Autodesk. That let's you access design and engineering data in the cloud with the Forge platform. Whether you want to automate processes, connect teams and workflows, or visualize your data using Forge APIs.

Autodesk® Rendering is a fast, high-resolution cloud rendering software that let's you produce stunning, high-quality renderings from designs and models with cloud rendering. This service uses cloud credits, which is a universal measure across Autodesk consumption-based cloud services to perform certain tasks in the cloud.

Autodesk® CFD is a computational fluid dynamics simulation software that engineers and analysts use to intelligently predict how liquids and gases will perform. It helps to minimize the need for physical prototypes while providing deeper insight into fluid flow design performance.

Autodesk® Drive is a way to securely store, preview, and share your 2D and 3D design data.

Autodesk® Viewer is a tool that supports most 2D and 3D files, including DWG, STEP, DWF, RVT, and Solidworks, and works with over 80 file types on any device. Get the feedback you need with Autodesk Viewer’s annotation and drawing tools for easy online collaboration.

Autodesk BIM 360® is a tool is part of the Autodesk Construction Cloud, connecting workflows, teams, and data to help you build better.

Autodesk® Build is a construction management software for field execution and project management that empowers you to seamlessly collaborate and deliver construction projects on time, on budget.

Autodesk® Takeoff is a tool that helps you work with competitive bids that are generated from accurate estimates produced from integrated 2D takeoffs and 3D quantities.

BuildingConnected is the argest real-time construction network that connects owners and builders through an easy-to-use platform to streamline the bid and risk management process.

Bid Board Pro is a tool that helps you see all bid invites across your entire office or division from one place. Know what needs to get done, who’s responsible for it and when it’s due. Track project files, deadlines and more during each stage of the bidding process.

TradeTapp is a tool that helps you significantly decrease the time it takes to analyze subcontractor risk, annually or for a specific project. Advanced risk profiles enable a streamlined process and offer financial benchmarking, key metric calculations, capacity recommendations and safety performance history.

Design Review is a CAD viewer software lets you view, mark up, print, and track changes to 2D and 3D files for free—without the original design software. Work with a variety of file formats, including: DWF, DWFx, DWG, and DXF (requires installation of free DWG TrueView software); Adobe PDF; as well as image file types such as.bmp, .jpg, .gif, .pcx, .pct, .png, .rlc, .tga, .tif, .mil, .cal, and more.

EAGLE is electronic design automation (EDA) software that lets printed circuit board (PCB) designers seamlessly connect schematic diagrams, component placement, PCB routing, and comprehensive library content.

Fabrication ESTmep™, CADmep™, and CAMduct™ is a software that provides an integrated set of tools for MEP specialty contractors to estimate, detail, and drive fabrication of mechanical building systems. Also, create high LOD models of piping, plumbing, or ductwork systems in AutoCAD using CADmep. Content libraries used in ESTmep, CADmep, and CAMduct can also be used in Revit to support BIM workflows. Available stand-alone or in the Architecture, Engineering & Construction Collection..

Formit is an architectural modeling software for BIM-based 3D sketching. The pro version of FormIt includes the tools in the FormIt app, plus Dynamo computation, and collaboration and analysis features.

Helius Composite is a tool that can help you simulate the material behavior of compound components. Built-in solvers minimize the need to have secondary finite element analysis (FEA) software to analyze material characteristics more quickly.

Helius PFA is a progressive failure analysis software that predicts failure stages of composite materials. Helius PFA enables you to integrate composite and elastomeric material properties into your finite element analysis (FEA) program.

HSMWorks is an ambedded CAM software for SOLIDWORKS® to design and generate CAM toolpaths without the hassle of changing software. Reduce cycle time and rework with CAD-embedded 2.5 to 5-axis milling, turning, and mill-turn capabilities. HSMWorks is included with your Fusion 360 subscription.

Insight is a building performance analysis software that empowers architects and engineers to design more energy-efficient buildings with advanced simulation engines and building performance analysis data integrated in Revit.

Moldflow® is a software tool that lets you troubleshoot problems with plastic injection and compression molding for design and manufacturing. Advanced tools and a simplified user interface help you address manufacturing challenges, such as part warpage, cooling channel efficiency, and cycle time reduction.

MotionBuilder® is a 3D character animation software. Work in an interactive environment optimized to help you work faster and more efficiently without compromising creativity.

PlanGrid Build is a Construction app built for the field. It allows you to complete tasks from anywhere on the jobsite with seamless access to Autodesk Build data, even when you’re offline.

Point Layout is a construction layout software helps contractors and subcontractors bring model accuracy to the field and back. Connect models to layout and quality workflows. Get direct file format compatibility with robotic total station hardware, including Leica, Topcon, and Trimble.

Structural Bridge Design® is a bridge analysis software for small to medium-span bridges used by engineers to deliver design reports faster.

Vault® is a product data management (PDM) software helps streamline workflows. Everyone works from a central source of organized data—collaborating, reducing errors, and saving time.

Vehicle Tracking® is a swept path analysis and design software to facilitate parking lot layout, roundabout design, and other design challenges impacted by vehicle movement.

VRED® is a 3D visualization software helps automotive designers and engineers create product presentations, design reviews, and virtual prototypes using interactive GPU raytracing and both analytic and cloud-rendering modes.

Within Medical® is a 3D printing orthopedic implant design software that enables designers to create medical implants to aid osseointegration.

Pype is a tool that helps you reduce project risk and strengthen client relationships by automating processes that are critical for owner satisfaction and contract compliance.

Pype Closeout is a tool provides a single portal for closeout documentation management, with digital document collection from subcontractors and powerful reporting dashboards. With subcontractor outreach automated, the Closeout platform ensures contract compliance and helps you get paid faster.

Pype SmartPlans is a tool that locates and extracts all submittals from your uploaded plans automatically. Export product, equipment, and finish schedules into excel with a single click. SmartPlans’ powerful automation uses cutting edge artificial intelligence and machine learning to intelligently read your drawings to extract submittals and schedules.

CAMplete is a software tool that provides G-code post-processing, verification, and simulation for different kinds of CNC machinery. Import data from leading CAM software then use proven post-processors and highly accurate 3D machine models, developed in partnership with machine tool builders, to rapidly produce high-quality, collision free NC machining code.

Vault PLM is a tool that combines Vault Professional with Fusion Lifecycle for enterprise-wide collaboration and product lifecycle management.

LiDAR Development

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LiDAR Learning Resources

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Introduction to Lidar Course - NOAA

Lidar 101:An Introduction to Lidar Technology, Data, and Applications(PDF) - NOAA

Understanding LiDAR Technologies - GIS Lounge

LiDAR University Free Lidar Training Courses on MODUS AI

LiDAR | Learning Plan on ERSI

Light Detection and Ranging Sensors Course on Coursera

Quick Introduction to Lidar and Basic Lidar Tools(PDF)

LIDAR - GIS Wiki

OpenStreetMap Wiki

OpenStreetMap Frameworks

LiDAR Tools & Frameworks

Light Detection and Ranging (lidar) is a technology used to create high-resolution models of ground elevation with a vertical accuracy of 10 centimeters (4 inches). Lidar equipment, which includes a laser scanner, a Global Positioning System (GPS), and an Inertial Navigation System (INS), is typically mounted on a small aircraft. The laser scanner transmits brief pulses of light to the ground surface. Those pulses are reflected or scattered back and their travel time is used to calculate the distance between the laser scanner and the ground.  Lidar data is initially collected as a “point cloud” of individual points reflected from everything on the surface, including structures and vegetation. To produce a “bare earth” Digital Elevation Model (DEM), structures and vegetation are stripped away.


3D Data Visualization of Golden Gate Bridge. Source: USGS

Mola is a Modular Optimization framework for Localization and mApping (MOLA).


3D LiDAR SLAM from KITTI dataset. Source: MOLA

Lidar Toolbox™ is a MATLAB tool that provides algorithms, functions, and apps for designing, analyzing, and testing lidar processing systems. You can perform object detection and tracking, semantic segmentation, shape fitting, lidar registration, and obstacle detection. Lidar Toolbox supports lidar-camera cross calibration for workflows that combine computer vision and lidar processing.

Automated Driving Toolbox™ is a MATLAB tool that provides algorithms and tools for designing, simulating, and testing ADAS and autonomous driving systems. You can design and test vision and lidar perception systems, as well as sensor fusion, path planning, and vehicle controllers. Visualization tools include a bird’s-eye-view plot and scope for sensor coverage, detections and tracks, and displays for video, lidar, and maps. The toolbox lets you import and work with HERE HD Live Map data and OpenDRIVE® road networks. It also provides reference application examples for common ADAS and automated driving features, including FCW, AEB, ACC, LKA, and parking valet. The toolbox supports C/C++ code generation for rapid prototyping and HIL testing, with support for sensor fusion, tracking, path planning, and vehicle controller algorithms.

Microsoft AirSim is a simulator for drones, cars and more, built on Unreal Engine (with an experimental Unity release). AirSim is open-source, cross platform, and supports software-in-the-loop simulation with popular flight controllers such as PX4 & ArduPilot and hardware-in-loop with PX4 for physically and visually realistic simulations. It is developed as an Unreal plugin that can simply be dropped into any Unreal environment. AirSim is being developed as a platform for AI research to experiment with deep learning, computer vision and reinforcement learning algorithms for autonomous vehicles.


3D Autonomous Vehicle Simulation in AirSim. Source: Microsoft

LASer(LAS) is a public file format for the interchange of 3-dimensional point cloud data data between data users. Although developed primarily for exchange of lidar point cloud data, this format supports the exchange of any 3-dimensional x,y,z tuplet. This binary file format is an alternative to proprietary systems or a generic ASCII file interchange system used by many companies. The problem with proprietary systems is obvious in that data cannot be easily taken from one system to another. There are two major problems with the ASCII file interchange. The first problem is performance because the reading and interpretation of ASCII elevation data can be very slow and the file size can be extremely large even for small amounts of data. The second problem is that all information specific to the lidar data is lost. The LAS file format is a binary file format that maintains information specific to the lidar nature of the data while not being overly complex.

3D point cloud is a set of data points defined in a given three-dimensional coordinates system.. Point clouds can be produced directly by 3D scanner which records a large number of points returned from the external surfaces of objects or earth surface. These data are exchanged between LiDAR users mainly through LAS format files (.las).

ArcGIS Desktop is powerful and cost-effective desktop geographic information system (GIS) software. It is the essential software package for GIS professionals. ArcGIS Desktop users can create, analyze, manage, and share geographic information so decision-makers can make intelligent, informed decisions.

USGS 3DEP Lidar Point Cloud Now Available as Amazon Public Dataset

National Geospatial Program

National Map Data Download and Visualization Services

USGS Lidar Base Specification(LBS) online edition

Linear Algebra

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Linear Algebra Learning Resources

Linear algebra is the math of vectors and matrices. The only prerequisite for this guide is a basic understanding of high school math concepts like numbers, variables, equations, and the fundamental arithmetic operations on real numbers: addition (denoted +), subtraction (denoted −), multiplication (denoted implicitly), and division (fractions). Also, you should also be familiar with functions that take real numbers as inputs and give real numbers as outputs, f : R → R.

Linear Algebra - Online Courses | Harvard University

Linear Algebra | MIT Open Learning Library

Linear Algebra - Khan Academy

Top Linear Algebra Courses on Coursera

Mathematics for Machine Learning: Linear Algebra on Coursera

Top Linear Algebra Courses on Udemy

Learn Linear Algebra with Online Courses and Classes on edX

The Math of Data Science: Linear Algebra Course on edX

Linear Algebra in Twenty Five Lectures | UC Davis

Linear Algebra | UC San Diego Extension

Linear Algebra for Machine Learning | UC San Diego Extension

Introduction to Linear Algebra, Interactive Online Video | Wolfram

Linear Algebra Resources | Dartmouth

Defintions

i. Vector operations

We now define the math operations for vectors. The operations we can perform on vectors ~u = (u1, u2, u3) and ~v = (v1, v2, v3) are: addition, subtraction, scaling, norm (length), dot product, and cross product:

The dot product and the cross product of two vectors can also be described in terms of the angle θ between the two vectors.


Vector Operations. Source: slideserve


Vector Operations. Source: pinterest

ii. Matrix operations

We denote by A the matrix as a whole and refer to its entries as aij .The mathematical operations defined for matrices are the following:

• determinant (denoted det(A) or |A|) Note that the matrix product is not a commutative operation.


Matrix Operations. Source: SDSU Physics


Check for modules that allow Matrix Operations. Source: DPS Concepts

iii. Matrix-vector product

The matrix-vector product is an important special case of the matrix product.

There are two fundamentally different yet equivalent ways to interpret the matrix-vector product. In the column picture, (C), the multiplication of the matrix A by the vector ~x produces a linear combination of the columns of the matrix: ~y = A~x = x1A[:,1] + x2A[:,2], where A[:,1] and A[:,2] are the first and second columns of the matrix A. In the row picture, (R), multiplication of the matrix A by the vector ~x produces a column vector with coefficients equal to the dot products of rows of the matrix with the vector ~x.


Matrix-vector product. Source: wikimedia


Matrix-vector Product. Source: mathisfun

iv. Linear transformations

The matrix-vector product is used to define the notion of a linear transformation, which is one of the key notions in the study of linear algebra. Multiplication by a matrix A ∈ R m×n can be thought of as computing a linear transformation TA that takes n-vectors as inputs and produces m-vectors as outputs:


Linear Transformations. Source: slideserve


Elementary matrices for linear transformations in R^2. Source: Quora

v. Fundamental vector spaces


Fundamental theorem of linear algebra for Vector Spaces. Source: wikimedia


Fundamental theorem of linear algebra. Source: wolfram

Computational Linear Algebra

i. Solving systems of equations


System of Linear Equations by Graphing. Source: slideshare

ii. Systems of equations as matrix equations


Systems of equations as matrix equations. Source: mathisfun

Computing the Inverse of a Matrix

In this section we’ll look at several different approaches for computing the inverse of a matrix. The matrix inverse is unique so no matter which method we use to find the inverse, we’ll always obtain the same answer.


Inverse of 2x2 Matrix. Source: pinterest

i. Using row operations

One approach for computing the inverse is to use the Gauss–Jordan elimination procedure.


Elementray row operations. Source: YouTube

ii. Using elementary matrices

Every row operation we perform on a matrix is equivalent to a leftmultiplication by an elementary matrix.


Elementary Matrices. Source: SDSU Physics

iii. Transpose of a Matrix

Finding the inverse of a matrix is to use the Transpose method.


Transpose of a Matrix. Source: slideserve

Other Linear Topics

In this section discuss a number of other important topics of linear algebra.

i. Basis

Intuitively, a basis is any set of vectors that can be used as a coordinate system for a vector space. You are certainly familiar with the standard basis for the xy-plane that is made up of two orthogonal axes: the x-axis and the y-axis.


Basis. Source: wikimedia


Change of Basis. Source: wikimedia

ii. Matrix representations of linear transformations


Matrix representations of linear transformations. Source: slideserve

iii. Dimension and Basis for Vector Spaces

The dimension of a vector space is defined as the number of vectors in a basis for that vector space. Consider the following vector space S = span{(1, 0, 0),(0, 1, 0),(1, 1, 0)}. Seeing that the space is described by three vectors, we might think that S is 3-dimensional. This is not the case, however, since the three vectors are not linearly independent so they don’t form a basis for S. Two vectors are sufficient to describe any vector in S; we can write S = span{(1, 0, 0),(0, 1, 0)}, and we see these two vectors are linearly independent so they form a basis and dim(S) = 2. There is a general procedure for finding a basis for a vector space. Suppose you are given a description of a vector space in terms of m vectors V = span{~v1, ~v2, . . . , ~vm} and you are asked to find a basis for V and the dimension of V. To find a basis for V, you must find a set of linearly independent vectors that span V. We can use the Gauss–Jordan elimination procedure to accomplish this task. Write the vectors ~vi as the rows of a matrix M. The vector space V corresponds to the row space of the matrix M. Next, use row operations to find the reduced row echelon form (RREF) of the matrix M. Since row operations do not change the row space of the matrix, the row space of reduced row echelon form of the matrix M is the same as the row space of the original set of vectors. The nonzero rows in the RREF of the matrix form a basis for vector space V and the numbers of nonzero rows is the dimension of V.


Basis and Dimension. Source: sliderserve

iv. Row space, columns space, and rank of a matrix

Recall the fundamental vector spaces for matrices that we defined in Section II-E: the column space C(A), the null space N (A), and the row space R(A). A standard linear algebra exam question is to give you a certain matrix A and ask you to find the dimension and a basis for each of its fundamental spaces. In the previous section we described a procedure based on Gauss–Jordan elimination which can be used “distill” a set of linearly independent vectors which form a basis for the row space R(A). We will now illustrate this procedure with an example, and also show how to use the RREF of the matrix A to find bases for C(A) and N (A).


Row space and Column space. Source: slideshare


Row space and Column space. Source: slideshare


Rank and Nullity. Source: slideshare

v. Invertible matrix theorem

There is an important distinction between matrices that are invertible and those that are not as formalized by the following theorem. Theorem. For an n×n matrix A, the following statements are equivalent:


Invertible Matrix theorem. Source: SDSU Physics

vi. Determinants

The determinant of a matrix, denoted det(A) or |A|, is a special way to combine the entries of a matrix that serves to check if a matrix is invertible or not.


Determinant of a Square Matrix. Source: stackexchange


Determinant of matrix. Source: onlinemathlearning

vii. Eigenvalues and eigenvectors

The set of eigenvectors of a matrix is a special set of input vectors for which the action of the matrix is described as a simple scaling. When a matrix is multiplied by one of its eigenvectors the output is the same eigenvector multiplied by a constant A~eλ = λ~eλ. The constant λ is called an eigenvalue of A.


Generalized EigenVectors. Source: YouTube

viii. Linear Regression

Linear regression is an approach to model the relationship between two variables by fitting a linear equation to observed data. One variable is considered to be an explanatory variable, and the other is considered to be a dependent variable.


Multiple Linear Regression. Source: Medium

Algorithms

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Fuzzy logic is a heuristic approach that allows for more advanced decision-tree processing and better integration with rules-based programming.


Architecture of a Fuzzy Logic System. Source: ResearchGate

Support Vector Machine (SVM) is a supervised machine learning model that uses classification algorithms for two-group classification problems.


Support Vector Machine (SVM). Source: OpenClipArt

Neural networks are a subset of machine learning and are at the heart of deep learning algorithms. The name/structure is inspired by the human brain copying the process that biological neurons/nodes signal to one another.


Deep neural network. Source: IBM

Convolutional Neural Networks (R-CNN) is an object detection algorithm that first segments the image to find potential relevant bounding boxes and then run the detection algorithm to find most probable objects in those bounding boxes.


Convolutional Neural Networks. Source: CS231n

Recurrent neural networks (RNNs) is a type of artificial neural network which uses sequential data or time series data.


Recurrent Neural Networks. Source: Slideteam

Multilayer Perceptrons (MLPs) is multi-layer neural networks composed of multiple layers of perceptrons with a threshold activation.


Multilayer Perceptrons. Source: DeepAI

Random forest is a commonly-used machine learning algorithm, which combines the output of multiple decision trees to reach a single result. A decision tree in a forest cannot be pruned for sampling and therefore, prediction selection. Its ease of use and flexibility have fueled its adoption, as it handles both classification and regression problems.


Random forest. Source: wikimedia

Decision trees are tree-structured models for classification and regression.


**Decision Trees. Source: CMU

Naive Bayes is a machine learning algorithm that is used solved calssification problems. It's based on applying Bayes' theorem with strong independence assumptions between the features.


Bayes' theorem. Source: mathisfun

Machine Learning

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Machine Learning/Deep Learning Frameworks.

Learning Resources for ML

Machine Learning is a branch of artificial intelligence (AI) focused on building apps using algorithms that learn from data models and improve their accuracy over time without needing to be programmed.

Machine Learning by Stanford University from Coursera

AWS Training and Certification for Machine Learning (ML) Courses

Machine Learning Scholarship Program for Microsoft Azure from Udacity

Microsoft Certified: Azure Data Scientist Associate

Microsoft Certified: Azure AI Engineer Associate

Azure Machine Learning training and deployment

Learning Machine learning and artificial intelligence from Google Cloud Training

Machine Learning Crash Course for Google Cloud

JupyterLab

Scheduling Jupyter notebooks on Amazon SageMaker ephemeral instances

How to run Jupyter Notebooks in your Azure Machine Learning workspace

Machine Learning Courses Online from Udemy

Machine Learning Courses Online from Coursera

Learn Machine Learning with Online Courses and Classes from edX

ML Frameworks, Libraries, and Tools

TensorFlow is an end-to-end open source platform for machine learning. It has a comprehensive, flexible ecosystem of tools, libraries and community resources that lets researchers push the state-of-the-art in ML and developers easily build and deploy ML powered applications.

Keras is a high-level neural networks API, written in Python and capable of running on top of TensorFlow, CNTK, or Theano.It was developed with a focus on enabling fast experimentation. It is capable of running on top of TensorFlow, Microsoft Cognitive Toolkit, R, Theano, or PlaidML.

PyTorch is a library for deep learning on irregular input data such as graphs, point clouds, and manifolds. Primarily developed by Facebook's AI Research lab.

Amazon SageMaker is a fully managed service that provides every developer and data scientist with the ability to build, train, and deploy machine learning (ML) models quickly. SageMaker removes the heavy lifting from each step of the machine learning process to make it easier to develop high quality models.

Azure Databricks is a fast and collaborative Apache Spark-based big data analytics service designed for data science and data engineering. Azure Databricks, sets up your Apache Spark environment in minutes, autoscale, and collaborate on shared projects in an interactive workspace. Azure Databricks supports Python, Scala, R, Java, and SQL, as well as data science frameworks and libraries including TensorFlow, PyTorch, and scikit-learn.

Microsoft Cognitive Toolkit (CNTK) is an open-source toolkit for commercial-grade distributed deep learning. It describes neural networks as a series of computational steps via a directed graph. CNTK allows the user to easily realize and combine popular model types such as feed-forward DNNs, convolutional neural networks (CNNs) and recurrent neural networks (RNNs/LSTMs). CNTK implements stochastic gradient descent (SGD, error backpropagation) learning with automatic differentiation and parallelization across multiple GPUs and servers.

Apple CoreML is a framework that helps integrate machine learning models into your app. Core ML provides a unified representation for all models. Your app uses Core ML APIs and user data to make predictions, and to train or fine-tune models, all on the user's device. A model is the result of applying a machine learning algorithm to a set of training data. You use a model to make predictions based on new input data.

Tensorflow_macOS is a Mac-optimized version of TensorFlow and TensorFlow Addons for macOS 11.0+ accelerated using Apple's ML Compute framework.

Apache OpenNLP is an open-source library for a machine learning based toolkit used in the processing of natural language text. It features an API for use cases like Named Entity Recognition, Sentence Detection, POS(Part-Of-Speech) tagging, Tokenization Feature extraction, Chunking, Parsing, and Coreference resolution.

Apache Airflow is an open-source workflow management platform created by the community to programmatically author, schedule and monitor workflows. Install. Principles. Scalable. Airflow has a modular architecture and uses a message queue to orchestrate an arbitrary number of workers. Airflow is ready to scale to infinity.

Open Neural Network Exchange(ONNX) is an open ecosystem that empowers AI developers to choose the right tools as their project evolves. ONNX provides an open source format for AI models, both deep learning and traditional ML. It defines an extensible computation graph model, as well as definitions of built-in operators and standard data types.

Apache MXNet is a deep learning framework designed for both efficiency and flexibility. It allows you to mix symbolic and imperative programming to maximize efficiency and productivity. At its core, MXNet contains a dynamic dependency scheduler that automatically parallelizes both symbolic and imperative operations on the fly. A graph optimization layer on top of that makes symbolic execution fast and memory efficient. MXNet is portable and lightweight, scaling effectively to multiple GPUs and multiple machines. Support for Python, R, Julia, Scala, Go, Javascript and more.

AutoGluon is toolkit for Deep learning that automates machine learning tasks enabling you to easily achieve strong predictive performance in your applications. With just a few lines of code, you can train and deploy high-accuracy deep learning models on tabular, image, and text data.

Anaconda is a very popular Data Science platform for machine learning and deep learning that enables users to develop models, train them, and deploy them.

PlaidML is an advanced and portable tensor compiler for enabling deep learning on laptops, embedded devices, or other devices where the available computing hardware is not well supported or the available software stack contains unpalatable license restrictions.

OpenCV is a highly optimized library with focus on real-time computer vision applications. The C++, Python, and Java interfaces support Linux, MacOS, Windows, iOS, and Android.

Scikit-Learn is a Python module for machine learning built on top of SciPy, NumPy, and matplotlib, making it easier to apply robust and simple implementations of many popular machine learning algorithms.

Weka is an open source machine learning software that can be accessed through a graphical user interface, standard terminal applications, or a Java API. It is widely used for teaching, research, and industrial applications, contains a plethora of built-in tools for standard machine learning tasks, and additionally gives transparent access to well-known toolboxes such as scikit-learn, R, and Deeplearning4j.

Caffe is a deep learning framework made with expression, speed, and modularity in mind. It is developed by Berkeley AI Research (BAIR)/The Berkeley Vision and Learning Center (BVLC) and community contributors.

Theano is a Python library that allows you to define, optimize, and evaluate mathematical expressions involving multi-dimensional arrays efficiently including tight integration with NumPy.

nGraph is an open source C++ library, compiler and runtime for Deep Learning. The nGraph Compiler aims to accelerate developing AI workloads using any deep learning framework and deploying to a variety of hardware targets.It provides the freedom, performance, and ease-of-use to AI developers.

NVIDIA cuDNN is a GPU-accelerated library of primitives for deep neural networks. cuDNN provides highly tuned implementations for standard routines such as forward and backward convolution, pooling, normalization, and activation layers. cuDNN accelerates widely used deep learning frameworks, including Caffe2, Chainer, Keras, MATLAB, MxNet, PyTorch, and TensorFlow.

Jupyter Notebook is an open-source web application that allows you to create and share documents that contain live code, equations, visualizations and narrative text. Jupyter is used widely in industries that do data cleaning and transformation, numerical simulation, statistical modeling, data visualization, data science, and machine learning.

Apache Spark is a unified analytics engine for large-scale data processing. It provides high-level APIs in Scala, Java, Python, and R, and an optimized engine that supports general computation graphs for data analysis. It also supports a rich set of higher-level tools including Spark SQL for SQL and DataFrames, MLlib for machine learning, GraphX for graph processing, and Structured Streaming for stream processing.

Apache Spark Connector for SQL Server and Azure SQL is a high-performance connector that enables you to use transactional data in big data analytics and persists results for ad-hoc queries or reporting. The connector allows you to use any SQL database, on-premises or in the cloud, as an input data source or output data sink for Spark jobs.

Apache PredictionIO is an open source machine learning framework for developers, data scientists, and end users. It supports event collection, deployment of algorithms, evaluation, querying predictive results via REST APIs. It is based on scalable open source services like Hadoop, HBase (and other DBs), Elasticsearch, Spark and implements what is called a Lambda Architecture.

Cluster Manager for Apache Kafka(CMAK) is a tool for managing Apache Kafka clusters.

BigDL is a distributed deep learning library for Apache Spark. With BigDL, users can write their deep learning applications as standard Spark programs, which can directly run on top of existing Spark or Hadoop clusters.

Eclipse Deeplearning4J (DL4J) is a set of projects intended to support all the needs of a JVM-based(Scala, Kotlin, Clojure, and Groovy) deep learning application. This means starting with the raw data, loading and preprocessing it from wherever and whatever format it is in to building and tuning a wide variety of simple and complex deep learning networks.

Tensorman is a utility for easy management of Tensorflow containers by developed by System76.Tensorman allows Tensorflow to operate in an isolated environment that is contained from the rest of the system. This virtual environment can operate independent of the base system, allowing you to use any version of Tensorflow on any version of a Linux distribution that supports the Docker runtime.

Numba is an open source, NumPy-aware optimizing compiler for Python sponsored by Anaconda, Inc. It uses the LLVM compiler project to generate machine code from Python syntax. Numba can compile a large subset of numerically-focused Python, including many NumPy functions. Additionally, Numba has support for automatic parallelization of loops, generation of GPU-accelerated code, and creation of ufuncs and C callbacks.

Chainer is a Python-based deep learning framework aiming at flexibility. It provides automatic differentiation APIs based on the define-by-run approach (dynamic computational graphs) as well as object-oriented high-level APIs to build and train neural networks. It also supports CUDA/cuDNN using CuPy for high performance training and inference.

XGBoost is an optimized distributed gradient boosting library designed to be highly efficient, flexible and portable. It implements machine learning algorithms under the Gradient Boosting framework. XGBoost provides a parallel tree boosting (also known as GBDT, GBM) that solve many data science problems in a fast and accurate way. It supports distributed training on multiple machines, including AWS, GCE, Azure, and Yarn clusters. Also, it can be integrated with Flink, Spark and other cloud dataflow systems.

cuML is a suite of libraries that implement machine learning algorithms and mathematical primitives functions that share compatible APIs with other RAPIDS projects. cuML enables data scientists, researchers, and software engineers to run traditional tabular ML tasks on GPUs without going into the details of CUDA programming. In most cases, cuML's Python API matches the API from scikit-learn.

Deep Learning

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Deep Learning Learning Resources

Deep Learning is a subset of machine learning, which is essentially a neural network with three or more layers. These neural networks attempt to simulate the behavior of the human brain,though, far from matching its ability. This allows the neural networks to "learn" from large amounts of data. The Learning can be supervised, semi-supervised or unsupervised.

Deep Learning Online Courses | NVIDIA

Top Deep Learning Courses Online | Coursera

Top Deep Learning Courses Online | Udemy

Learn Deep Learning with Online Courses and Lessons | edX

Deep Learning Online Course Nanodegree | Udacity

Machine Learning Course by Andrew Ng | Coursera

Machine Learning Engineering for Production (MLOps) course by Andrew Ng | Coursera

Data Science: Deep Learning and Neural Networks in Python | Udemy

Understanding Machine Learning with Python | Pluralsight

How to Think About Machine Learning Algorithms | Pluralsight

Deep Learning Courses | Stanford Online

Deep Learning - UW Professional & Continuing Education

Deep Learning Online Courses | Harvard University

Machine Learning for Everyone Courses | DataCamp

Artificial Intelligence Expert Course: Platinum Edition | Udemy

Top Artificial Intelligence Courses Online | Coursera

Learn Artificial Intelligence with Online Courses and Lessons | edX

Professional Certificate in Computer Science for Artificial Intelligence | edX

Artificial Intelligence Nanodegree program

Artificial Intelligence (AI) Online Courses | Udacity

Intro to Artificial Intelligence Course | Udacity

Edge AI for IoT Developers Course | Udacity

Reasoning: Goal Trees and Rule-Based Expert Systems | MIT OpenCourseWare

Expert Systems and Applied Artificial Intelligence

Autonomous Systems - Microsoft AI

Introduction to Microsoft Project Bonsai

Machine teaching with the Microsoft Autonomous Systems platform

Autonomous Maritime Systems Training | AMC Search

Top Autonomous Cars Courses Online | Udemy

Applied Control Systems 1: autonomous cars: Math + PID + MPC | Udemy

Learn Autonomous Robotics with Online Courses and Lessons | edX

Artificial Intelligence Nanodegree program

Autonomous Systems Online Courses & Programs | Udacity

Edge AI for IoT Developers Course | Udacity

Autonomous Systems MOOC and Free Online Courses | MOOC List

Robotics and Autonomous Systems Graduate Program | Standford Online

Mobile Autonomous Systems Laboratory | MIT OpenCourseWare

Deep Learning Tools, Libraries, and Frameworks

NVIDIA cuDNN is a GPU-accelerated library of primitives for deep neural networks. cuDNN provides highly tuned implementations for standard routines such as forward and backward convolution, pooling, normalization, and activation layers. cuDNN accelerates widely used deep learning frameworks, including Caffe2, Chainer, Keras, MATLAB, MxNet, PyTorch, and TensorFlow.

NVIDIA DLSS (Deep Learning Super Sampling) is a temporal image upscaling AI rendering technology that increases graphics performance using dedicated Tensor Core AI processors on GeForce RTX™ GPUs. DLSS uses the power of a deep learning neural network to boost frame rates and generate beautiful, sharp images for your games.

AMD FidelityFX Super Resolution (FSR) is an open source, high-quality solution for producing high resolution frames from lower resolution inputs. It uses a collection of cutting-edge Deep Learning algorithms with a particular emphasis on creating high-quality edges, giving large performance improvements compared to rendering at native resolution directly. FSR enables “practical performance” for costly render operations, such as hardware ray tracing for the AMD RDNA™ and AMD RDNA™ 2 architectures.

Intel Xe Super Sampling (XeSS) is a temporal image upscaling AI rendering technology that increases graphics performance similar to NVIDIA's DLSS (Deep Learning Super Sampling). Intel's Arc GPU architecture (early 2022) will have GPUs that feature dedicated Xe-cores to run XeSS. The GPUs will have Xe Matrix eXtenstions matrix (XMX) engines for hardware-accelerated AI processing. XeSS will be able to run on devices without XMX, including integrated graphics, though, the performance of XeSS will be lower on non-Intel graphics cards because it will be powered by DP4a instruction.

Jupyter Notebook is an open-source web application that allows you to create and share documents that contain live code, equations, visualizations and narrative text. Jupyter is used widely in industries that do data cleaning and transformation, numerical simulation, statistical modeling, data visualization, data science, and machine learning.

Apache Spark is a unified analytics engine for large-scale data processing. It provides high-level APIs in Scala, Java, Python, and R, and an optimized engine that supports general computation graphs for data analysis. It also supports a rich set of higher-level tools including Spark SQL for SQL and DataFrames, MLlib for machine learning, GraphX for graph processing, and Structured Streaming for stream processing.

Apache Spark Connector for SQL Server and Azure SQL is a high-performance connector that enables you to use transactional data in big data analytics and persists results for ad-hoc queries or reporting. The connector allows you to use any SQL database, on-premises or in the cloud, as an input data source or output data sink for Spark jobs.

Apache PredictionIO is an open source machine learning framework for developers, data scientists, and end users. It supports event collection, deployment of algorithms, evaluation, querying predictive results via REST APIs. It is based on scalable open source services like Hadoop, HBase (and other DBs), Elasticsearch, Spark and implements what is called a Lambda Architecture.

Cluster Manager for Apache Kafka(CMAK) is a tool for managing Apache Kafka clusters.

BigDL is a distributed deep learning library for Apache Spark. With BigDL, users can write their deep learning applications as standard Spark programs, which can directly run on top of existing Spark or Hadoop clusters.

Eclipse Deeplearning4J (DL4J) is a set of projects intended to support all the needs of a JVM-based(Scala, Kotlin, Clojure, and Groovy) deep learning application. This means starting with the raw data, loading and preprocessing it from wherever and whatever format it is in to building and tuning a wide variety of simple and complex deep learning networks.

Deep Learning Toolbox™ is a tool that provides a framework for designing and implementing deep neural networks with algorithms, pretrained models, and apps. You can use convolutional neural networks (ConvNets, CNNs) and long short-term memory (LSTM) networks to perform classification and regression on image, time-series, and text data. You can build network architectures such as generative adversarial networks (GANs) and Siamese networks using automatic differentiation, custom training loops, and shared weights. With the Deep Network Designer app, you can design, analyze, and train networks graphically. It can exchange models with TensorFlow™ and PyTorch through the ONNX format and import models from TensorFlow-Keras and Caffe. The toolbox supports transfer learning with DarkNet-53, ResNet-50, NASNet, SqueezeNet and many other pretrained models.

Reinforcement Learning Toolbox™ is a tool that provides an app, functions, and a Simulink® block for training policies using reinforcement learning algorithms, including DQN, PPO, SAC, and DDPG. You can use these policies to implement controllers and decision-making algorithms for complex applications such as resource allocation, robotics, and autonomous systems.

Deep Learning HDL Toolbox™ is a tool that provides functions and tools to prototype and implement deep learning networks on FPGAs and SoCs. It provides pre-built bitstreams for running a variety of deep learning networks on supported Xilinx® and Intel® FPGA and SoC devices. Profiling and estimation tools let you customize a deep learning network by exploring design, performance, and resource utilization tradeoffs.

Parallel Computing Toolbox™ is a tool that lets you solve computationally and data-intensive problems using multicore processors, GPUs, and computer clusters. High-level constructs such as parallel for-loops, special array types, and parallelized numerical algorithms enable you to parallelize MATLAB® applications without CUDA or MPI programming. The toolbox lets you use parallel-enabled functions in MATLAB and other toolboxes. You can use the toolbox with Simulink® to run multiple simulations of a model in parallel. Programs and models can run in both interactive and batch modes.

XGBoost is an optimized distributed gradient boosting library designed to be highly efficient, flexible and portable. It implements machine learning algorithms under the Gradient Boosting framework. XGBoost provides a parallel tree boosting (also known as GBDT, GBM) that solve many data science problems in a fast and accurate way. It supports distributed training on multiple machines, including AWS, GCE, Azure, and Yarn clusters. Also, it can be integrated with Flink, Spark and other cloud dataflow systems.

LIBSVM is an integrated software for support vector classification, (C-SVC, nu-SVC), regression (epsilon-SVR, nu-SVR) and distribution estimation (one-class SVM). It supports multi-class classification.

Scikit-Learn is a simple and efficient tool for data mining and data analysis. It is built on NumPy,SciPy, and mathplotlib.

TensorFlow is an end-to-end open source platform for machine learning. It has a comprehensive, flexible ecosystem of tools, libraries and community resources that lets researchers push the state-of-the-art in ML and developers easily build and deploy ML powered applications.

Keras is a high-level neural networks API, written in Python and capable of running on top of TensorFlow, CNTK, or Theano.It was developed with a focus on enabling fast experimentation. It is capable of running on top of TensorFlow, Microsoft Cognitive Toolkit, R, Theano, or PlaidML.

PyTorch is a library for deep learning on irregular input data such as graphs, point clouds, and manifolds. Primarily developed by Facebook's AI Research lab.

Azure Databricks is a fast and collaborative Apache Spark-based big data analytics service designed for data science and data engineering. Azure Databricks, sets up your Apache Spark environment in minutes, autoscale, and collaborate on shared projects in an interactive workspace. Azure Databricks supports Python, Scala, R, Java, and SQL, as well as data science frameworks and libraries including TensorFlow, PyTorch, and scikit-learn.

Microsoft Cognitive Toolkit (CNTK) is an open-source toolkit for commercial-grade distributed deep learning. It describes neural networks as a series of computational steps via a directed graph. CNTK allows the user to easily realize and combine popular model types such as feed-forward DNNs, convolutional neural networks (CNNs) and recurrent neural networks (RNNs/LSTMs). CNTK implements stochastic gradient descent (SGD, error backpropagation) learning with automatic differentiation and parallelization across multiple GPUs and servers.

Tensorflow_macOS is a Mac-optimized version of TensorFlow and TensorFlow Addons for macOS 11.0+ accelerated using Apple's ML Compute framework.

Apache Airflow is an open-source workflow management platform created by the community to programmatically author, schedule and monitor workflows. Install. Principles. Scalable. Airflow has a modular architecture and uses a message queue to orchestrate an arbitrary number of workers. Airflow is ready to scale to infinity.

Open Neural Network Exchange(ONNX) is an open ecosystem that empowers AI developers to choose the right tools as their project evolves. ONNX provides an open source format for AI models, both deep learning and traditional ML. It defines an extensible computation graph model, as well as definitions of built-in operators and standard data types.

Apache MXNet is a deep learning framework designed for both efficiency and flexibility. It allows you to mix symbolic and imperative programming to maximize efficiency and productivity. At its core, MXNet contains a dynamic dependency scheduler that automatically parallelizes both symbolic and imperative operations on the fly. A graph optimization layer on top of that makes symbolic execution fast and memory efficient. MXNet is portable and lightweight, scaling effectively to multiple GPUs and multiple machines. Support for Python, R, Julia, Scala, Go, Javascript and more.

AutoGluon is toolkit for Deep learning that automates machine learning tasks enabling you to easily achieve strong predictive performance in your applications. With just a few lines of code, you can train and deploy high-accuracy deep learning models on tabular, image, and text data.

Anaconda is a very popular Data Science platform for machine learning and deep learning that enables users to develop models, train them, and deploy them.

PlaidML is an advanced and portable tensor compiler for enabling deep learning on laptops, embedded devices, or other devices where the available computing hardware is not well supported or the available software stack contains unpalatable license restrictions.

OpenCV is a highly optimized library with focus on real-time computer vision applications. The C++, Python, and Java interfaces support Linux, MacOS, Windows, iOS, and Android.

Scikit-Learn is a Python module for machine learning built on top of SciPy, NumPy, and matplotlib, making it easier to apply robust and simple implementations of many popular machine learning algorithms.

Weka is an open source machine learning software that can be accessed through a graphical user interface, standard terminal applications, or a Java API. It is widely used for teaching, research, and industrial applications, contains a plethora of built-in tools for standard machine learning tasks, and additionally gives transparent access to well-known toolboxes such as scikit-learn, R, and Deeplearning4j.

Caffe is a deep learning framework made with expression, speed, and modularity in mind. It is developed by Berkeley AI Research (BAIR)/The Berkeley Vision and Learning Center (BVLC) and community contributors.

Theano is a Python library that allows you to define, optimize, and evaluate mathematical expressions involving multi-dimensional arrays efficiently including tight integration with NumPy.

Microsoft Project Bonsai is a low-code AI platform that speeds AI-powered automation development and part of the Autonomous Systems suite from Microsoft. Bonsai is used to build AI components that can provide operator guidance or make independent decisions to optimize process variables, improve production efficiency, and reduce downtime.

Microsoft AirSim is a simulator for drones, cars and more, built on Unreal Engine (with an experimental Unity release). AirSim is open-source, cross platform, and supports software-in-the-loop simulation with popular flight controllers such as PX4 & ArduPilot and hardware-in-loop with PX4 for physically and visually realistic simulations. It is developed as an Unreal plugin that can simply be dropped into any Unreal environment. AirSim is being developed as a platform for AI research to experiment with deep learning, computer vision and reinforcement learning algorithms for autonomous vehicles.

CARLA is an open-source simulator for autonomous driving research. CARLA has been developed from the ground up to support development, training, and validation of autonomous driving systems. In addition to open-source code and protocols, CARLA provides open digital assets (urban layouts, buildings, vehicles) that were created for this purpose and can be used freely.

ROS/ROS2 bridge for CARLA(package) is a bridge that enables two-way communication between ROS and CARLA. The information from the CARLA server is translated to ROS topics. In the same way, the messages sent between nodes in ROS get translated to commands to be applied in CARLA.

ROS Toolbox is a tool that provides an interface connecting MATLAB® and Simulink® with the Robot Operating System (ROS and ROS 2), enabling you to create a network of ROS nodes. The toolbox includes MATLAB functions and Simulink blocks to import, analyze, and play back ROS data recorded in rosbag files. You can also connect to a live ROS network to access ROS messages.

Robotics Toolbox™ provides a toolbox that brings robotics specific functionality(designing, simulating, and testing manipulators, mobile robots, and humanoid robots) to MATLAB, exploiting the native capabilities of MATLAB (linear algebra, portability, graphics). The toolbox also supports mobile robots with functions for robot motion models (bicycle), path planning algorithms (bug, distance transform, D*, PRM), kinodynamic planning (lattice, RRT), localization (EKF, particle filter), map building (EKF) and simultaneous localization and mapping (EKF), and a Simulink model a of non-holonomic vehicle. The Toolbox also including a detailed Simulink model for a quadrotor flying robot.

Image Processing Toolbox™ is a tool that provides a comprehensive set of reference-standard algorithms and workflow apps for image processing, analysis, visualization, and algorithm development. You can perform image segmentation, image enhancement, noise reduction, geometric transformations, image registration, and 3D image processing.

Computer Vision Toolbox™ is a tool that provides algorithms, functions, and apps for designing and testing computer vision, 3D vision, and video processing systems. You can perform object detection and tracking, as well as feature detection, extraction, and matching. You can automate calibration workflows for single, stereo, and fisheye cameras. For 3D vision, the toolbox supports visual and point cloud SLAM, stereo vision, structure from motion, and point cloud processing.

Robotics Toolbox™ is a tool that provides a toolbox that brings robotics specific functionality(designing, simulating, and testing manipulators, mobile robots, and humanoid robots) to MATLAB, exploiting the native capabilities of MATLAB (linear algebra, portability, graphics). The toolbox also supports mobile robots with functions for robot motion models (bicycle), path planning algorithms (bug, distance transform, D*, PRM), kinodynamic planning (lattice, RRT), localization (EKF, particle filter), map building (EKF) and simultaneous localization and mapping (EKF), and a Simulink model a of non-holonomic vehicle. The Toolbox also including a detailed Simulink model for a quadrotor flying robot.

Model Predictive Control Toolbox™ is a tool that provides functions, an app, and Simulink® blocks for designing and simulating controllers using linear and nonlinear model predictive control (MPC). The toolbox lets you specify plant and disturbance models, horizons, constraints, and weights. By running closed-loop simulations, you can evaluate controller performance.

Predictive Maintenance Toolbox™ is a tool that lets you manage sensor data, design condition indicators, and estimate the remaining useful life (RUL) of a machine. The toolbox provides functions and an interactive app for exploring, extracting, and ranking features using data-based and model-based techniques, including statistical, spectral, and time-series analysis.

Vision HDL Toolbox™ is a tool that provides pixel-streaming algorithms for the design and implementation of vision systems on FPGAs and ASICs. It provides a design framework that supports a diverse set of interface types, frame sizes, and frame rates. The image processing, video, and computer vision algorithms in the toolbox use an architecture appropriate for HDL implementations.

Automated Driving Toolbox™ is a MATLAB tool that provides algorithms and tools for designing, simulating, and testing ADAS and autonomous driving systems. You can design and test vision and lidar perception systems, as well as sensor fusion, path planning, and vehicle controllers. Visualization tools include a bird’s-eye-view plot and scope for sensor coverage, detections and tracks, and displays for video, lidar, and maps. The toolbox lets you import and work with HERE HD Live Map data and OpenDRIVE® road networks. It also provides reference application examples for common ADAS and automated driving features, including FCW, AEB, ACC, LKA, and parking valet. The toolbox supports C/C++ code generation for rapid prototyping and HIL testing, with support for sensor fusion, tracking, path planning, and vehicle controller algorithms.

UAV Toolbox is an application that provides tools and reference applications for designing, simulating, testing, and deploying unmanned aerial vehicle (UAV) and drone applications. You can design autonomous flight algorithms, UAV missions, and flight controllers. The Flight Log Analyzer app lets you interactively analyze 3D flight paths, telemetry information, and sensor readings from common flight log formats.

Navigation Toolbox™ is a tool that provides algorithms and analysis tools for motion planning, simultaneous localization and mapping (SLAM), and inertial navigation. The toolbox includes customizable search and sampling-based path planners, as well as metrics for validating and comparing paths. You can create 2D and 3D map representations, generate maps using SLAM algorithms, and interactively visualize and debug map generation with the SLAM map builder app.

Lidar Toolbox™ is a tool that provides algorithms, functions, and apps for designing, analyzing, and testing lidar processing systems. You can perform object detection and tracking, semantic segmentation, shape fitting, lidar registration, and obstacle detection. Lidar Toolbox supports lidar-camera cross calibration for workflows that combine computer vision and lidar processing.

Mapping Toolbox™ is a tool that provides algorithms and functions for transforming geographic data and creating map displays. You can visualize your data in a geographic context, build map displays from more than 60 map projections, and transform data from a variety of sources into a consistent geographic coordinate system.

CUDA Development

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CUDA Toolkit. Source: NVIDIA Developer CUDA

CUDA Learning Resources

CUDA is a parallel computing platform and programming model developed by NVIDIA for general computing on graphical processing units (GPUs). With CUDA, developers are able to dramatically speed up computing applications by harnessing the power of GPUs. In GPU-accelerated applications, the sequential part of the workload runs on the CPU, which is optimized for single-threaded. The compute intensive portion of the application runs on thousands of GPU cores in parallel. When using CUDA, developers can program in popular languages such as C, C++, Fortran, Python and MATLAB.

CUDA Toolkit Documentation

CUDA Quick Start Guide

CUDA on WSL

CUDA GPU support for TensorFlow

NVIDIA Deep Learning cuDNN Documentation

NVIDIA GPU Cloud Documentation

NVIDIA NGC is a hub for GPU-optimized software for deep learning, machine learning, and high-performance computing (HPC) workloads.

NVIDIA NGC Containers is a registry that provides researchers, data scientists, and developers with simple access to a comprehensive catalog of GPU-accelerated software for AI, machine learning and HPC. These containers take full advantage of NVIDIA GPUs on-premises and in the cloud.

CUDA Tools Libraries, and Frameworks

CUDA Toolkit is a collection of tools & libraries that provide a development environment for creating high performance GPU-accelerated applications. The CUDA Toolkit allows you can develop, optimize, and deploy your applications on GPU-accelerated embedded systems, desktop workstations, enterprise data centers, cloud-based platforms and HPC supercomputers. The toolkit includes GPU-accelerated libraries, debugging and optimization tools, a C/C++ compiler, and a runtime library to build and deploy your application on major architectures including x86, Arm and POWER.

NVIDIA cuDNN is a GPU-accelerated library of primitives for deep neural networks. cuDNN provides highly tuned implementations for standard routines such as forward and backward convolution, pooling, normalization, and activation layers. cuDNN accelerates widely used deep learning frameworks, including Caffe2, Chainer, Keras, MATLAB, MxNet, PyTorch, and TensorFlow.

CUDA-X HPC is a collection of libraries, tools, compilers and APIs that help developers solve the world's most challenging problems. CUDA-X HPC includes highly tuned kernels essential for high-performance computing (HPC).

NVIDIA Container Toolkit is a collection of tools & libraries that allows users to build and run GPU accelerated Docker containers. The toolkit includes a container runtime library and utilities to automatically configure containers to leverage NVIDIA GPUs.

Minkowski Engine is an auto-differentiation library for sparse tensors. It supports all standard neural network layers such as convolution, pooling, unpooling, and broadcasting operations for sparse tensors.

CUTLASS is a collection of CUDA C++ template abstractions for implementing high-performance matrix-multiplication (GEMM) at all levels and scales within CUDA. It incorporates strategies for hierarchical decomposition and data movement similar to those used to implement cuBLAS.

CUB is a cooperative primitives for CUDA C++ kernel authors.

Tensorman is a utility for easy management of Tensorflow containers by developed by System76.Tensorman allows Tensorflow to operate in an isolated environment that is contained from the rest of the system. This virtual environment can operate independent of the base system, allowing you to use any version of Tensorflow on any version of a Linux distribution that supports the Docker runtime.

Numba is an open source, NumPy-aware optimizing compiler for Python sponsored by Anaconda, Inc. It uses the LLVM compiler project to generate machine code from Python syntax. Numba can compile a large subset of numerically-focused Python, including many NumPy functions. Additionally, Numba has support for automatic parallelization of loops, generation of GPU-accelerated code, and creation of ufuncs and C callbacks.

Chainer is a Python-based deep learning framework aiming at flexibility. It provides automatic differentiation APIs based on the define-by-run approach (dynamic computational graphs) as well as object-oriented high-level APIs to build and train neural networks. It also supports CUDA/cuDNN using CuPy for high performance training and inference.

CuPy is an implementation of NumPy-compatible multi-dimensional array on CUDA. CuPy consists of the core multi-dimensional array class, cupy.ndarray, and many functions on it. It supports a subset of numpy.ndarray interface.

CatBoost is a fast, scalable, high performance Gradient Boosting on Decision Trees library, used for ranking, classification, regression and other machine learning tasks for Python, R, Java, C++. Supports computation on CPU and GPU.

cuDF is a GPU DataFrame library for loading, joining, aggregating, filtering, and otherwise manipulating data. cuDF provides a pandas-like API that will be familiar to data engineers & data scientists, so they can use it to easily accelerate their workflows without going into the details of CUDA programming.

cuML is a suite of libraries that implement machine learning algorithms and mathematical primitives functions that share compatible APIs with other RAPIDS projects. cuML enables data scientists, researchers, and software engineers to run traditional tabular ML tasks on GPUs without going into the details of CUDA programming. In most cases, cuML's Python API matches the API from scikit-learn.

ArrayFire is a general-purpose library that simplifies the process of developing software that targets parallel and massively-parallel architectures including CPUs, GPUs, and other hardware acceleration devices.

Thrust is a C++ parallel programming library which resembles the C++ Standard Library. Thrust's high-level interface greatly enhances programmer productivity while enabling performance portability between GPUs and multicore CPUs.

AresDB is a GPU-powered real-time analytics storage and query engine. It features low query latency, high data freshness and highly efficient in-memory and on disk storage management.

Arraymancer is a tensor (N-dimensional array) project in Nim. The main focus is providing a fast and ergonomic CPU, Cuda and OpenCL ndarray library on which to build a scientific computing ecosystem.

Kintinuous is a real-time dense visual SLAM system capable of producing high quality globally consistent point and mesh reconstructions over hundreds of metres in real-time with only a low-cost commodity RGB-D sensor.

GraphVite is a general graph embedding engine, dedicated to high-speed and large-scale embedding learning in various applications.

MATLAB Development

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MATLAB Learning Resources

MATLAB is a programming language that does numerical computing such as expressing matrix and array mathematics directly.

MATLAB Documentation

Getting Started with MATLAB

MATLAB and Simulink Training from MATLAB Academy

MathWorks Certification Program

MATLAB Online Courses from Udemy

MATLAB Online Courses from Coursera

MATLAB Online Courses from edX

Building a MATLAB GUI

MATLAB Style Guidelines 2.0

Setting Up Git Source Control with MATLAB & Simulink

Pull, Push and Fetch Files with Git with MATLAB & Simulink

Create New Repository with MATLAB & Simulink

PRMLT is Matlab code for machine learning algorithms in the PRML book.

MATLAB Tools, Libraries, Frameworks

MATLAB and Simulink Services & Applications List

MATLAB in the Cloud is a service that allows you to run in cloud environments from MathWorks Cloud to Public Clouds including AWS and Azure.

MATLAB Online™ is a service that allows to users to uilitize MATLAB and Simulink through a web browser such as Google Chrome.

Simulink is a block diagram environment for Model-Based Design. It supports simulation, automatic code generation, and continuous testing of embedded systems.

Simulink Online™ is a service that provides access to Simulink through your web browser.

MATLAB Drive™ is a service that gives you the ability to store, access, and work with your files from anywhere.

MATLAB Parallel Server™ is a tool that lets you scale MATLAB® programs and Simulink® simulations to clusters and clouds. You can prototype your programs and simulations on the desktop and then run them on clusters and clouds without recoding. MATLAB Parallel Server supports batch jobs, interactive parallel computations, and distributed computations with large matrices.

MATLAB Schemer is a MATLAB package makes it easy to change the color scheme (theme) of the MATLAB display and GUI.

LRSLibrary is a Low-Rank and Sparse Tools for Background Modeling and Subtraction in Videos. The library was designed for moving object detection in videos, but it can be also used for other computer vision and machine learning problems.

Image Processing Toolbox™ is a tool that provides a comprehensive set of reference-standard algorithms and workflow apps for image processing, analysis, visualization, and algorithm development. You can perform image segmentation, image enhancement, noise reduction, geometric transformations, image registration, and 3D image processing.

Computer Vision Toolbox™ is a tool that provides algorithms, functions, and apps for designing and testing computer vision, 3D vision, and video processing systems. You can perform object detection and tracking, as well as feature detection, extraction, and matching. You can automate calibration workflows for single, stereo, and fisheye cameras. For 3D vision, the toolbox supports visual and point cloud SLAM, stereo vision, structure from motion, and point cloud processing.

Statistics and Machine Learning Toolbox™ is a tool that provides functions and apps to describe, analyze, and model data. You can use descriptive statistics, visualizations, and clustering for exploratory data analysis; fit probability distributions to data; generate random numbers for Monte Carlo simulations, and perform hypothesis tests. Regression and classification algorithms let you draw inferences from data and build predictive models either interactively, using the Classification and Regression Learner apps, or programmatically, using AutoML.

Lidar Toolbox™ is a tool that provides algorithms, functions, and apps for designing, analyzing, and testing lidar processing systems. You can perform object detection and tracking, semantic segmentation, shape fitting, lidar registration, and obstacle detection. Lidar Toolbox supports lidar-camera cross calibration for workflows that combine computer vision and lidar processing.

Mapping Toolbox™ is a tool that provides algorithms and functions for transforming geographic data and creating map displays. You can visualize your data in a geographic context, build map displays from more than 60 map projections, and transform data from a variety of sources into a consistent geographic coordinate system.

UAV Toolbox is an application that provides tools and reference applications for designing, simulating, testing, and deploying unmanned aerial vehicle (UAV) and drone applications. You can design autonomous flight algorithms, UAV missions, and flight controllers. The Flight Log Analyzer app lets you interactively analyze 3D flight paths, telemetry information, and sensor readings from common flight log formats.

Parallel Computing Toolbox™ is a tool that lets you solve computationally and data-intensive problems using multicore processors, GPUs, and computer clusters. High-level constructs such as parallel for-loops, special array types, and parallelized numerical algorithms enable you to parallelize MATLAB® applications without CUDA or MPI programming. The toolbox lets you use parallel-enabled functions in MATLAB and other toolboxes. You can use the toolbox with Simulink® to run multiple simulations of a model in parallel. Programs and models can run in both interactive and batch modes.

Partial Differential Equation Toolbox™ is a tool that provides functions for solving structural mechanics, heat transfer, and general partial differential equations (PDEs) using finite element analysis.

ROS Toolbox is a tool that provides an interface connecting MATLAB® and Simulink® with the Robot Operating System (ROS and ROS 2), enabling you to create a network of ROS nodes. The toolbox includes MATLAB functions and Simulink blocks to import, analyze, and play back ROS data recorded in rosbag files. You can also connect to a live ROS network to access ROS messages.

Robotics Toolbox™ provides a toolbox that brings robotics specific functionality(designing, simulating, and testing manipulators, mobile robots, and humanoid robots) to MATLAB, exploiting the native capabilities of MATLAB (linear algebra, portability, graphics). The toolbox also supports mobile robots with functions for robot motion models (bicycle), path planning algorithms (bug, distance transform, D*, PRM), kinodynamic planning (lattice, RRT), localization (EKF, particle filter), map building (EKF) and simultaneous localization and mapping (EKF), and a Simulink model a of non-holonomic vehicle. The Toolbox also including a detailed Simulink model for a quadrotor flying robot.

Deep Learning Toolbox™ is a tool that provides a framework for designing and implementing deep neural networks with algorithms, pretrained models, and apps. You can use convolutional neural networks (ConvNets, CNNs) and long short-term memory (LSTM) networks to perform classification and regression on image, time-series, and text data. You can build network architectures such as generative adversarial networks (GANs) and Siamese networks using automatic differentiation, custom training loops, and shared weights. With the Deep Network Designer app, you can design, analyze, and train networks graphically. It can exchange models with TensorFlow™ and PyTorch through the ONNX format and import models from TensorFlow-Keras and Caffe. The toolbox supports transfer learning with DarkNet-53, ResNet-50, NASNet, SqueezeNet and many other pretrained models.

Reinforcement Learning Toolbox™ is a tool that provides an app, functions, and a Simulink® block for training policies using reinforcement learning algorithms, including DQN, PPO, SAC, and DDPG. You can use these policies to implement controllers and decision-making algorithms for complex applications such as resource allocation, robotics, and autonomous systems.

Deep Learning HDL Toolbox™ is a tool that provides functions and tools to prototype and implement deep learning networks on FPGAs and SoCs. It provides pre-built bitstreams for running a variety of deep learning networks on supported Xilinx® and Intel® FPGA and SoC devices. Profiling and estimation tools let you customize a deep learning network by exploring design, performance, and resource utilization tradeoffs.

Model Predictive Control Toolbox™ is a tool that provides functions, an app, and Simulink® blocks for designing and simulating controllers using linear and nonlinear model predictive control (MPC). The toolbox lets you specify plant and disturbance models, horizons, constraints, and weights. By running closed-loop simulations, you can evaluate controller performance.

Vision HDL Toolbox™ is a tool that provides pixel-streaming algorithms for the design and implementation of vision systems on FPGAs and ASICs. It provides a design framework that supports a diverse set of interface types, frame sizes, and frame rates. The image processing, video, and computer vision algorithms in the toolbox use an architecture appropriate for HDL implementations.

SoC Blockset™ is a tool that provides Simulink® blocks and visualization tools for modeling, simulating, and analyzing hardware and software architectures for ASICs, FPGAs, and systems on a chip (SoC). You can build your system architecture using memory models, bus models, and I/O models, and simulate the architecture together with the algorithms.

Wireless HDL Toolbox™ is a tool that provides pre-verified, hardware-ready Simulink® blocks and subsystems for developing 5G, LTE, and custom OFDM-based wireless communication applications. It includes reference applications, IP blocks, and gateways between frame and sample-based processing.

ThingSpeak™ is an IoT analytics service that allows you to aggregate, visualize, and analyze live data streams in the cloud. ThingSpeak provides instant visualizations of data posted by your devices to ThingSpeak. With the ability to execute MATLAB® code in ThingSpeak, you can perform online analysis and process data as it comes in. ThingSpeak is often used for prototyping and proof-of-concept IoT systems that require analytics.

SEA-MAT is a collaborative effort to organize and distribute Matlab tools for the Oceanographic Community.

Gramm is a complete data visualization toolbox for Matlab. It provides an easy to use and high-level interface to produce publication-quality plots of complex data with varied statistical visualizations. Gramm is inspired by R's ggplot2 library.

hctsa is a software package for running highly comparative time-series analysis using Matlab.

Plotly is a Graphing Library for MATLAB.

YALMIP is a MATLAB toolbox for optimization modeling.

GNU Octave is a high-level interpreted language, primarily intended for numerical computations. It provides capabilities for the numerical solution of linear and nonlinear problems, and for performing other numerical experiments. It also provides extensive graphics capabilities for data visualization and manipulation.

C/C++ Development

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C/C++ Learning Resources

C++ is a cross-platform language that can be used to build high-performance applications developed by Bjarne Stroustrup, as an extension to the C language.

C is a general-purpose, high-level language that was originally developed by Dennis M. Ritchie to develop the UNIX operating system at Bell Labs. It supports structured programming, lexical variable scope, and recursion, with a static type system. C also provides constructs that map efficiently to typical machine instructions, which makes it one was of the most widely used programming languages today.

Embedded C is a set of language extensions for the C programming language by the C Standards Committee to address issues that exist between C extensions for different embedded systems. The extensions hep enhance microprocessor features such as fixed-point arithmetic, multiple distinct memory banks, and basic I/O operations. This makes Embedded C the most popular embedded software language in the world.

C & C++ Developer Tools from JetBrains

Open source C++ libraries on cppreference.com

C++ Graphics libraries

C++ Libraries in MATLAB

C++ Tools and Libraries Articles

Google C++ Style Guide

Introduction C++ Education course on Google Developers

C++ style guide for Fuchsia

C and C++ Coding Style Guide by OpenTitan

Chromium C++ Style Guide

C++ Core Guidelines

C++ Style Guide for ROS

Learn C++

Learn C : An Interactive C Tutorial

C++ Institute

C++ Online Training Courses on LinkedIn Learning

C++ Tutorials on W3Schools

Learn C Programming Online Courses on edX

Learn C++ with Online Courses on edX

Learn C++ on Codecademy

Coding for Everyone: C and C++ course on Coursera

C++ For C Programmers on Coursera

Top C Courses on Coursera

C++ Online Courses on Udemy

Top C Courses on Udemy

Basics of Embedded C Programming for Beginners on Udemy

C++ For Programmers Course on Udacity

C++ Fundamentals Course on Pluralsight

Introduction to C++ on MIT Free Online Course Materials

Introduction to C++ for Programmers | Harvard

Online C Courses | Harvard University

C/C++ Tools and Frameworks

AWS SDK for C++

Azure SDK for C++

Azure SDK for C

C++ Client Libraries for Google Cloud Services

Visual Studio is an integrated development environment (IDE) from Microsoft; which is a feature-rich application that can be used for many aspects of software development. Visual Studio makes it easy to edit, debug, build, and publish your app. By using Microsoft software development platforms such as Windows API, Windows Forms, Windows Presentation Foundation, and Windows Store.

Visual Studio Code is a code editor redefined and optimized for building and debugging modern web and cloud applications.

Vcpkg is a C++ Library Manager for Windows, Linux, and MacOS.

ReSharper C++ is a Visual Studio Extension for C++ developers developed by JetBrains.

AppCode is constantly monitoring the quality of your code. It warns you of errors and smells and suggests quick-fixes to resolve them automatically. AppCode provides lots of code inspections for Objective-C, Swift, C/C++, and a number of code inspections for other supported languages. All code inspections are run on the fly.

JetBrains Fleet is a IDE(Integrated Development Environment) that uses the IntelliJ code-processing engine, with a distributed IDE architecture. It's available on macOS, Windows, or Linux.

CLion is a cross-platform IDE for C and C++ developers developed by JetBrains.

Code::Blocks is a free C/C++ and Fortran IDE built to meet the most demanding needs of its users. It is designed to be very extensible and fully configurable. Built around a plugin framework, Code::Blocks can be extended with plugins.

CppSharp is a tool and set of libraries which facilitates the usage of native C/C++ code with the .NET ecosystem. It consumes C/C++ header and library files and generates the necessary glue code to surface the native API as a managed API. Such an API can be used to consume an existing native library in your managed code or add managed scripting support to a native codebase.

Conan is an Open Source Package Manager for C++ development and dependency management into the 21st century and on par with the other development ecosystems.

High Performance Computing (HPC) SDK is a comprehensive toolbox for GPU accelerating HPC modeling and simulation applications. It includes the C, C++, and Fortran compilers, libraries, and analysis tools necessary for developing HPC applications on the NVIDIA platform.

Thrust is a C++ parallel programming library which resembles the C++ Standard Library. Thrust's high-level interface greatly enhances programmer productivity while enabling performance portability between GPUs and multicore CPUs. Interoperability with established technologies such as CUDA, TBB, and OpenMP integrates with existing software.

Boost is an educational opportunity focused on cutting-edge C++. Boost has been a participant in the annual Google Summer of Code since 2007, in which students develop their skills by working on Boost Library development.

Automake is a tool for automatically generating Makefile.in files compliant with the GNU Coding Standards. Automake requires the use of GNU Autoconf.

Cmake is an open-source, cross-platform family of tools designed to build, test and package software. CMake is used to control the software compilation process using simple platform and compiler independent configuration files, and generate native makefiles and workspaces that can be used in the compiler environment of your choice.

GDB is a debugger, that allows you to see what is going on `inside' another program while it executes or what another program was doing at the moment it crashed.

GCC is a compiler Collection that includes front ends for C, C++, Objective-C, Fortran, Ada, Go, and D, as well as libraries for these languages.

GSL is a numerical library for C and C++ programmers. It is free software under the GNU General Public License. The library provides a wide range of mathematical routines such as random number generators, special functions and least-squares fitting. There are over 1000 functions in total with an extensive test suite.

OpenGL Extension Wrangler Library (GLEW) is a cross-platform open-source C/C++ extension loading library. GLEW provides efficient run-time mechanisms for determining which OpenGL extensions are supported on the target platform.

Libtool is a generic library support script that hides the complexity of using shared libraries behind a consistent, portable interface. To use Libtool, add the new generic library building commands to your Makefile, Makefile.in, or Makefile.am.

Maven is a software project management and comprehension tool. Based on the concept of a project object model (POM), Maven can manage a project's build, reporting and documentation from a central piece of information.

TAU (Tuning And Analysis Utilities) is capable of gathering performance information through instrumentation of functions, methods, basic blocks, and statements as well as event-based sampling. All C++ language features are supported including templates and namespaces.

Clang is a production quality C, Objective-C, C++ and Objective-C++ compiler when targeting X86-32, X86-64, and ARM (other targets may have caveats, but are usually easy to fix). Clang is used in production to build performance-critical software like Google Chrome or Firefox.

OpenCV is a highly optimized library with focus on real-time applications. Cross-Platform C++, Python and Java interfaces support Linux, MacOS, Windows, iOS, and Android.

Libcu++ is the NVIDIA C++ Standard Library for your entire system. It provides a heterogeneous implementation of the C++ Standard Library that can be used in and between CPU and GPU code.

ANTLR (ANother Tool for Language Recognition) is a powerful parser generator for reading, processing, executing, or translating structured text or binary files. It's widely used to build languages, tools, and frameworks. From a grammar, ANTLR generates a parser that can build parse trees and also generates a listener interface that makes it easy to respond to the recognition of phrases of interest.

Oat++ is a light and powerful C++ web framework for highly scalable and resource-efficient web application. It's zero-dependency and easy-portable.

JavaCPP is a program that provides efficient access to native C++ inside Java, not unlike the way some C/C++ compilers interact with assembly language.

Cython is a language that makes writing C extensions for Python as easy as Python itself. Cython is based on Pyrex, but supports more cutting edge functionality and optimizations such as calling C functions and declaring C types on variables and class attributes.

Spdlog is a very fast, header-only/compiled, C++ logging library.

Infer is a static analysis tool for Java, C++, Objective-C, and C. Infer is written in OCaml.

Rider is a .NET IDE that also have integration for Unreal Engine and C++ made by Jetbrains.

Python Development

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Python Learning Resources

Python is an interpreted, high-level programming language. Python is used heavily in the fields of Data Science and Machine Learning.

Python Developer’s Guide is a comprehensive resource for contributing to Python – for both new and experienced contributors. It is maintained by the same community that maintains Python.

Azure Functions Python developer guide is an introduction to developing Azure Functions using Python. The content below assumes that you've already read the Azure Functions developers guide.

CheckiO is a programming learning platform and a gamified website that teaches Python through solving code challenges and competing for the most elegant and creative solutions.

Python Institute

PCEP – Certified Entry-Level Python Programmer certification

PCAP – Certified Associate in Python Programming certification

PCPP – Certified Professional in Python Programming 1 certification

PCPP – Certified Professional in Python Programming 2

MTA: Introduction to Programming Using Python Certification

Getting Started with Python in Visual Studio Code

Google's Python Style Guide

Google's Python Education Class

Real Python

The Python Open Source Computer Science Degree by Forrest Knight

Intro to Python for Data Science

Intro to Python by W3schools

Codecademy's Python 3 course

Learn Python with Online Courses and Classes from edX

Python Courses Online from Coursera

Python Frameworks, Libraries, and Tools

Python Package Index (PyPI) is a repository of software for the Python programming language. PyPI helps you find and install software developed and shared by the Python community.

PyCharm is the best IDE I've ever used. With PyCharm, you can access the command line, connect to a database, create a virtual environment, and manage your version control system all in one place, saving time by avoiding constantly switching between windows.

Python Tools for Visual Studio(PTVS) is a free, open source plugin that turns Visual Studio into a Python IDE. It supports editing, browsing, IntelliSense, mixed Python/C++ debugging, remote Linux/MacOS debugging, profiling, IPython, and web development with Django and other frameworks.

Django is a high-level Python Web framework that encourages rapid development and clean, pragmatic design.

Flask is a micro web framework written in Python. It is classified as a microframework because it does not require particular tools or libraries.

Web2py is an open-source web application framework written in Python allowing allows web developers to program dynamic web content. One web2py instance can run multiple web sites using different databases.

AWS Chalice is a framework for writing serverless apps in python. It allows you to quickly create and deploy applications that use AWS Lambda.

Tornado is a Python web framework and asynchronous networking library. Tornado uses a non-blocking network I/O, which can scale to tens of thousands of open connections.

HTTPie is a command line HTTP client that makes CLI interaction with web services as easy as possible. HTTPie is designed for testing, debugging, and generally interacting with APIs & HTTP servers.

Scrapy is a fast high-level web crawling and web scraping framework, used to crawl websites and extract structured data from their pages. It can be used for a wide range of purposes, from data mining to monitoring and automated testing.

Sentry is a service that helps you monitor and fix crashes in realtime. The server is in Python, but it contains a full API for sending events from any language, in any application.

Pipenv is a tool that aims to bring the best of all packaging worlds (bundler, composer, npm, cargo, yarn, etc.) to the Python world.

Python Fire is a library for automatically generating command line interfaces (CLIs) from absolutely any Python object.

Bottle is a fast, simple and lightweight WSGI micro web-framework for Python. It is distributed as a single file module and has no dependencies other than the Python Standard Library.

CherryPy is a minimalist Python object-oriented HTTP web framework.

Sanic is a Python 3.6+ web server and web framework that's written to go fast.

Pyramid is a small and fast open source Python web framework. It makes real-world web application development and deployment more fun and more productive.

TurboGears is a hybrid web framework able to act both as a Full Stack framework or as a Microframework.

Falcon is a reliable, high-performance Python web framework for building large-scale app backends and microservices with support for MongoDB, Pluggable Applications and autogenerated Admin.

Neural Network Intelligence(NNI) is an open source AutoML toolkit for automate machine learning lifecycle, including Feature Engineering, Neural Architecture Search, Model Compression and Hyperparameter Tuning.

Dash is a popular Python framework for building ML & data science web apps for Python, R, Julia, and Jupyter.

Luigi is a Python module that helps you build complex pipelines of batch jobs. It handles dependency resolution, workflow management, visualization etc. It also comes with Hadoop support built-in.

Locust is an easy to use, scriptable and scalable performance testing tool.

spaCy is a library for advanced Natural Language Processing in Python and Cython.

NumPy is the fundamental package needed for scientific computing with Python.

Pillow is a friendly PIL(Python Imaging Library) fork.

IPython is a command shell for interactive computing in multiple programming languages, originally developed for the Python programming language, that offers enhanced introspection, rich media, additional shell syntax, tab completion, and rich history.

GraphLab Create is a Python library, backed by a C++ engine, for quickly building large-scale, high-performance machine learning models.

Pandas is a fast, powerful, and easy to use open source data structrures, data analysis and manipulation tool, built on top of the Python programming language.

PuLP is an Linear Programming modeler written in python. PuLP can generate LP files and call on use highly optimized solvers, GLPK, COIN CLP/CBC, CPLEX, and GUROBI, to solve these linear problems.

Matplotlib is a 2D plotting library for creating static, animated, and interactive visualizations in Python. Matplotlib produces publication-quality figures in a variety of hardcopy formats and interactive environments across platforms.

Scikit-Learn is a simple and efficient tool for data mining and data analysis. It is built on NumPy,SciPy, and mathplotlib.

Lua Development

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Lua Learning Resources

Lua is a subset of the C programming language designed to be a lightweight embeddable scripting language used by many frameworks and games.

Programming in Lua ebook

Getting started with Lua

Intro to Lua from Core Academy

Online Lua Classes on Skillshare

Online Lua Classes on Udemy

Lua Training Courses from Nobleprog

RoboCode Academy from Roblox

Lua Tools, Libraries, and Frameworks

Lua Language Server is an extension for VSCode that provides support for the Lua Language Server.

Apache APISIX is a dynamic, real-time, high-performance API gateway, based on the Nginx library and etcd.

NodeMCU is an open source Lua based firmware for the ESP8266 WiFi SOC from Espressif and uses an on-module flash-based SPIFFS file system.

GopherLua is a Lua 5.1 VM and compiler written in Go.

MoonScript is a programmer friendly language that compiles into Lua.

Lapis is a web framework for Lua/MoonScript supporting OpenResty or http.server.

Algernon is a web server with built-in support for QUIC, HTTP/2, Lua, Markdown, Pongo2, HyperApp, Amber, Sass(SCSS), GCSS, JSX, BoltDB (built-in, stores the database in a file, like SQLite), Redis, PostgreSQL, MariaDB/MySQL, rate limiting, graceful shutdown, plugins, users and permissions.

Lua Fun is a high-performance functional programming library for Lua designed with LuaJIT's trace compiler in mind.

Luakit is a fast, light and simple to use micro-browser framework extensible by Lua using the WebKit web content engine and the GTK+ toolkit.

Lua Resty HTTP is an HTTP client cosocket driver for OpenResty/ ngx_lua.

NLua is a bridge between Lua world and the .NET (compatible with .NET Core/UWP/Mac/Linux/Android/iOS/tvOS).

Networking

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Networking Tools & Concepts

cURL is a computer software project providing a library and command-line tool for transferring data using various network protocols(HTTP, HTTPS, FTP, FTPS, SCP, SFTP, TFTP, DICT, TELNET, LDAP LDAPS, MQTT, POP3, POP3S, RTMP, RTMPS, RTSP, SCP, SFTP, SMB, SMBS, SMTP or SMTPS). cURL is also used in cars, television sets, routers, printers, audio equipment, mobile phones, tablets, settop boxes, media players and is the Internet transfer engine for thousands of software applications in over ten billion installations.

cURL Fuzzer is a quality assurance testing for the curl project.

DoH is a stand-alone application for DoH (DNS-over-HTTPS) name resolves and lookups.

Authelia is an open-source highly-available authentication server providing single sign-on capability and two-factor authentication to applications running behind NGINX.

nginx(engine x) is an HTTP and reverse proxy server, a mail proxy server, and a generic TCP/UDP proxy server, originally written by Igor Sysoev.

Proxmox Virtual Environment(VE) is a complete open-source platform for enterprise virtualization. It inlcudes a built-in web interface that you can easily manage VMs and containers, software-defined storage and networking, high-availability clustering, and multiple out-of-the-box tools on a single solution.

Wireshark is a very popular network protocol analyzer that is commonly used for network troubleshooting, analysis, and communications protocol development. Learn more about the other useful Wireshark Tools available.

HTTPie is a command-line HTTP client. Its goal is to make CLI interaction with web services as human-friendly as possible. HTTPie is designed for testing, debugging, and generally interacting with APIs & HTTP servers.

HTTPStat is a tool that visualizes curl statistics in a simple layout.

Wuzz is an interactive cli tool for HTTP inspection. It can be used to inspect/modify requests copied from the browser's network inspector with the "copy as cURL" feature.

Websocat is a ommand-line client for WebSockets, like netcat (or curl) for ws:// with advanced socat-like functions.

• Connection: In networking, a connection refers to pieces of related information that are transferred through a network. This generally infers that a connection is built before the data transfer (by following the procedures laid out in a protocol) and then is deconstructed at the at the end of the data transfer.

• Packet: A packet is, generally speaking, the most basic unit that is transferred over a network. When communicating over a network, packets are the envelopes that carry your data (in pieces) from one end point to the other.

Packets have a header portion that contains information about the packet including the source and destination, timestamps, network hops. The main portion of a packet contains the actual data being transferred. It is sometimes called the body or the payload.

• Network Interface: A network interface can refer to any kind of software interface to networking hardware. For instance, if you have two network cards in your computer, you can control and configure each network interface associated with them individually.

A network interface may be associated with a physical device, or it may be a representation of a virtual interface. The "loop-back" device, which is a virtual interface to the local machine, is an example of this.

• LAN: LAN stands for "local area network". It refers to a network or a portion of a network that is not publicly accessible to the greater internet. A home or office network is an example of a LAN.

• WAN: WAN stands for "wide area network". It means a network that is much more extensive than a LAN. While WAN is the relevant term to use to describe large, dispersed networks in general, it is usually meant to mean the internet, as a whole.

If an interface is connected to the WAN, it is generally assumed that it is reachable through the internet.

• Protocol: A protocol is a set of rules and standards that basically define a language that devices can use to communicate. There are a great number of protocols in use extensively in networking, and they are often implemented in different layers.

Some low level protocols are TCP, UDP, IP, and ICMP. Some familiar examples of application layer protocols, built on these lower protocols, are HTTP (for accessing web content), SSH, TLS/SSL, and FTP.

• Port: A port is an address on a single machine that can be tied to a specific piece of software. It is not a physical interface or location, but it allows your server to be able to communicate using more than one application.

• Firewall: A firewall is a program that decides whether traffic coming into a server or going out should be allowed. A firewall usually works by creating rules for which type of traffic is acceptable on which ports. Generally, firewalls block ports that are not used by a specific application on a server.

• NAT: Network address translation is a way to translate requests that are incoming into a routing server to the relevant devices or servers that it knows about in the LAN. This is usually implemented in physical LANs as a way to route requests through one IP address to the necessary backend servers.

• VPN: Virtual private network is a means of connecting separate LANs through the internet, while maintaining privacy. This is used as a means of connecting remote systems as if they were on a local network, often for security reasons.

Network Layers

While networking is often discussed in terms of topology in a horizontal way, between hosts, its implementation is layered in a vertical fashion throughout a computer or network. This means is that there are multiple technologies and protocols that are built on top of each other in order for communication to function more easily. Each successive, higher layer abstracts the raw data a little bit more, and makes it simpler to use for applications and users. It also allows you to leverage lower layers in new ways without having to invest the time and energy to develop the protocols and applications that handle those types of traffic.

As data is sent out of one machine, it begins at the top of the stack and filters downwards. At the lowest level, actual transmission to another machine takes place. At this point, the data travels back up through the layers of the other computer. Each layer has the ability to add its own "wrapper" around the data that it receives from the adjacent layer, which will help the layers that come after decide what to do with the data when it is passed off.

One method of talking about the different layers of network communication is the OSI model. OSI stands for Open Systems Interconnect.This model defines seven separate layers. The layers in this model are:

• Application: The application layer is the layer that the users and user-applications most often interact with. Network communication is discussed in terms of availability of resources, partners to communicate with, and data synchronization.

• Presentation: The presentation layer is responsible for mapping resources and creating context. It is used to translate lower level networking data into data that applications expect to see.

• Session: The session layer is a connection handler. It creates, maintains, and destroys connections between nodes in a persistent way.

• Transport: The transport layer is responsible for handing the layers above it a reliable connection. In this context, reliable refers to the ability to verify that a piece of data was received intact at the other end of the connection. This layer can resend information that has been dropped or corrupted and can acknowledge the receipt of data to remote computers.

• Network: The network layer is used to route data between different nodes on the network. It uses addresses to be able to tell which computer to send information to. This layer can also break apart larger messages into smaller chunks to be reassembled on the opposite end.

• Data Link: This layer is implemented as a method of establishing and maintaining reliable links between different nodes or devices on a network using existing physical connections.

• Physical: The physical layer is responsible for handling the actual physical devices that are used to make a connection. This layer involves the bare software that manages physical connections as well as the hardware itself (like Ethernet).

The TCP/IP model, more commonly known as the Internet protocol suite, is another layering model that is simpler and has been widely adopted.It defines the four separate layers, some of which overlap with the OSI model:

• Application: In this model, the application layer is responsible for creating and transmitting user data between applications. The applications can be on remote systems, and should appear to operate as if locally to the end user.

The communication takes place between peers network.

• Transport: The transport layer is responsible for communication between processes. This level of networking utilizes ports to address different services. It can build up unreliable or reliable connections depending on the type of protocol used.

• Internet: The internet layer is used to transport data from node to node in a network. This layer is aware of the endpoints of the connections, but does not worry about the actual connection needed to get from one place to another. IP addresses are defined in this layer as a way of reaching remote systems in an addressable manner.

• Link: The link layer implements the actual topology of the local network that allows the internet layer to present an addressable interface. It establishes connections between neighboring nodes to send data.

Interfaces

Interfaces are networking communication points for your computer. Each interface is associated with a physical or virtual networking device. Typically, your server will have one configurable network interface for each Ethernet or wireless internet card you have. In addition, it will define a virtual network interface called the "loopback" or localhost interface. This is used as an interface to connect applications and processes on a single computer to other applications and processes. You can see this referenced as the "lo" interface in many tools.

Network Protocols

Networking works by piggybacks on a number of different protocols on top of each other. In this way, one piece of data can be transmitted using multiple protocols encapsulated within one another.

Media Access Control(MAC) is a communications protocol that is used to distinguish specific devices. Each device is supposed to get a unique MAC address during the manufacturing process that differentiates it from every other device on the internet. Addressing hardware by the MAC address allows you to reference a device by a unique value even when the software on top may change the name for that specific device during operation. Media access control is one of the only protocols from the link layer that you are likely to interact with on a regular basis.

The IP protocol is one of the fundamental protocols that allow the internet to work. IP addresses are unique on each network and they allow machines to address each other across a network. It is implemented on the internet layer in the IP/TCP model. Networks can be linked together, but traffic must be routed when crossing network boundaries. This protocol assumes an unreliable network and multiple paths to the same destination that it can dynamically change between. There are a number of different implementations of the protocol. The most common implementation today is IPv4, although IPv6 is growing in popularity as an alternative due to the scarcity of IPv4 addresses available and improvements in the protocols capabilities.

ICMP: internet control message protocol is used to send messages between devices to indicate the availability or error conditions. These packets are used in a variety of network diagnostic tools, such as ping and traceroute. Usually ICMP packets are transmitted when a packet of a different kind meets some kind of a problem. Basically, they are used as a feedback mechanism for network communications.

TCP: Transmission control protocol is implemented in the transport layer of the IP/TCP model and is used to establish reliable connections. TCP is one of the protocols that encapsulates data into packets. It then transfers these to the remote end of the connection using the methods available on the lower layers. On the other end, it can check for errors, request certain pieces to be resent, and reassemble the information into one logical piece to send to the application layer. The protocol builds up a connection prior to data transfer using a system called a three-way handshake. This is a way for the two ends of the communication to acknowledge the request and agree upon a method of ensuring data reliability. After the data has been sent, the connection is torn down using a similar four-way handshake. TCP is the protocol of choice for many of the most popular uses for the internet, including WWW, FTP, SSH, and email. It is safe to say that the internet we know today would not be here without TCP.

UDP: User datagram protocol is a popular companion protocol to TCP and is also implemented in the transport layer. The fundamental difference between UDP and TCP is that UDP offers unreliable data transfer. It does not verify that data has been received on the other end of the connection. This might sound like a bad thing, and for many purposes, it is. However, it is also extremely important for some functions. It’s not required to wait for confirmation that the data was received and forced to resend data, UDP is much faster than TCP. It does not establish a connection with the remote host, it simply fires off the data to that host and doesn't care if it is accepted or not. Since UDP is a simple transaction, it is useful for simple communications like querying for network resources. It also doesn't maintain a state, which makes it great for transmitting data from one machine to many real-time clients. This makes it ideal for VOIP, games, and other applications that cannot afford delays.

HTTP: Hypertext transfer protocol is a protocol defined in the application layer that forms the basis for communication on the web. HTTP defines a number of functions that tell the remote system what you are requesting. For instance, GET, POST, and DELETE all interact with the requested data in a different way.

FTP: File transfer protocol is in the application layer and provides a way of transferring complete files from one host to another. It is inherently insecure, so it is not recommended for any externally facing network unless it is implemented as a public, download-only resource.

DNS: Domain name system is an application layer protocol used to provide a human-friendly naming mechanism for internet resources. It is what ties a domain name to an IP address and allows you to access sites by name in your browser.

SSH: Secure shell is an encrypted protocol implemented in the application layer that can be used to communicate with a remote server in a secure way. Many additional technologies are built around this protocol because of its end-to-end encryption and ubiquity. There are many other protocols that we haven't covered that are equally important. However, this should give you a good overview of some of the fundamental technologies that make the internet and networking possible.

REST(REpresentational State Transfer) is an architectural style for providing standards between computer systems on the web, making it easier for systems to communicate with each other.

JSON Web Token (JWT) is a compact URL-safe means of representing claims to be transferred between two parties. The claims in a JWT are encoded as a JSON object that is digitally signed using JSON Web Signature (JWS).

OAuth 2.0 is an open source authorization framework that enables applications to obtain limited access to user accounts on an HTTP service, such as Amazon, Google, Facebook, Microsoft, Twitter GitHub, and DigitalOcean. It works by delegating user authentication to the service that hosts the user account, and authorizing third-party applications to access the user account.

Databases

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SQL/NoSQL Learning Resources

SQL is a standard language for storing, manipulating and retrieving data in relational databases.

NoSQL is a database that is interchangeably referred to as "nonrelational, or "non-SQL" to highlight that the database can handle huge volumes of rapidly changing, unstructured data in different ways than a relational (SQL-based) database with rows and tables.

Transact-SQL(T-SQL) is a Microsoft extension of SQL with all of the tools and applications communicating to a SQL database by sending T-SQL commands.

Introduction to Transact-SQL

SQL Tutorial by W3Schools

Learn SQL Skills Online from Coursera

SQL Courses Online from Udemy

SQL Online Training Courses from LinkedIn Learning

Learn SQL For Free from Codecademy

GitLab's SQL Style Guide

OracleDB SQL Style Guide Basics

Tableau CRM: BI Software and Tools

Databases on AWS

Best Practices and Recommendations for SQL Server Clustering in AWS EC2.

Connecting from Google Kubernetes Engine to a Cloud SQL instance.

Educational Microsoft Azure SQL resources

MySQL Certifications

SQL vs. NoSQL Databases: What's the Difference?

What is NoSQL?

SQL/NoSQL Tools and Databases

Netdata is high-fidelity infrastructure monitoring and troubleshooting, real-time monitoring Agent collects thousands of metrics from systems, hardware, containers, and applications with zero configuration. It runs permanently on all your physical/virtual servers, containers, cloud deployments, and edge/IoT devices, and is perfectly safe to install on your systems mid-incident without any preparation.

Azure Data Studio is an open source data management tool that enables working with SQL Server, Azure SQL DB and SQL DW from Windows, macOS and Linux.

Azure SQL Database is the intelligent, scalable, relational database service built for the cloud. It’s evergreen and always up to date, with AI-powered and automated features that optimize performance and durability for you. Serverless compute and Hyperscale storage options automatically scale resources on demand, so you can focus on building new applications without worrying about storage size or resource management.

Azure SQL Managed Instance is a fully managed SQL Server Database engine instance that's hosted in Azure and placed in your network. This deployment model makes it easy to lift and shift your on-premises applications to the cloud with very few application and database changes. Managed instance has split compute and storage components.

Azure Synapse Analytics is a limitless analytics service that brings together enterprise data warehousing and Big Data analytics. It gives you the freedom to query data on your terms, using either serverless or provisioned resources at scale. It brings together the best of the SQL technologies used in enterprise data warehousing, Spark technologies used in big data analytics, and Pipelines for data integration and ETL/ELT.

MSSQL for Visual Studio Code is an extension for developing Microsoft SQL Server, Azure SQL Database and SQL Data Warehouse everywhere with a rich set of functionalities.

SQL Server Data Tools (SSDT) is a development tool for building SQL Server relational databases, Azure SQL Databases, Analysis Services (AS) data models, Integration Services (IS) packages, and Reporting Services (RS) reports. With SSDT, a developer can design and deploy any SQL Server content type with the same ease as they would develop an application in Visual Studio or Visual Studio Code.

Bulk Copy Program is a command-line tool that comes with Microsoft SQL Server. BCP, allows you to import and export large amounts of data in and out of SQL Server databases quickly snd efficeiently.

SQL Server Migration Assistant is a tool from Microsoft that simplifies database migration process from Oracle to SQL Server, Azure SQL Database, Azure SQL Database Managed Instance and Azure SQL Data Warehouse.

SQL Server Integration Services is a development platform for building enterprise-level data integration and data transformations solutions. Use Integration Services to solve complex business problems by copying or downloading files, loading data warehouses, cleansing and mining data, and managing SQL Server objects and data.

SQL Server Business Intelligence(BI) is a collection of tools in Microsoft's SQL Server for transforming raw data into information businesses can use to make decisions.

Tableau is a Data Visualization software used in relational databases, cloud databases, and spreadsheets. Tableau was acquired by Salesforce in August 2019.

DataGrip is a professional DataBase IDE developed by Jet Brains that provides context-sensitive code completion, helping you to write SQL code faster. Completion is aware of the tables structure, foreign keys, and even database objects created in code you're editing.

RStudio is an integrated development environment for R and Python, with a console, syntax-highlighting editor that supports direct code execution, and tools for plotting, history, debugging and workspace management.

MySQL is a fully managed database service to deploy cloud-native applications using the world's most popular open source database.

PostgreSQL is a powerful, open source object-relational database system with over 30 years of active development that has earned it a strong reputation for reliability, feature robustness, and performance.

Amazon DynamoDB is a key-value and document database that delivers single-digit millisecond performance at any scale. It is a fully managed, multiregion, multimaster, durable database with built-in security, backup and restore, and in-memory caching for internet-scale applications.

Apache Cassandra™ is an open source NoSQL distributed database trusted by thousands of companies for scalability and high availability without compromising performance. Cassandra provides linear scalability and proven fault-tolerance on commodity hardware or cloud infrastructure make it the perfect platform for mission-critical data.

Apache HBase™ is an open-source, NoSQL, distributed big data store. It enables random, strictly consistent, real-time access to petabytes of data. HBase is very effective for handling large, sparse datasets. HBase serves as a direct input and output to the Apache MapReduce framework for Hadoop, and works with Apache Phoenix to enable SQL-like queries over HBase tables.

Hadoop Distributed File System (HDFS) is a distributed file system that handles large data sets running on commodity hardware. It is used to scale a single Apache Hadoop cluster to hundreds (and even thousands) of nodes. HDFS is one of the major components of Apache Hadoop, the others being MapReduce and YARN.

Apache Mesos is a cluster manager that provides efficient resource isolation and sharing across distributed applications, or frameworks. It can run Hadoop, Jenkins, Spark, Aurora, and other frameworks on a dynamically shared pool of nodes.

Apache Spark is a unified analytics engine for big data processing, with built-in modules for streaming, SQL, machine learning and graph processing.

ElasticSearch is a search engine based on the Lucene library. It provides a distributed, multitenant-capable full-text search engine with an HTTP web interface and schema-free JSON documents. Elasticsearch is developed in Java.

Logstash is a tool for managing events and logs. When used generically, the term encompasses a larger system of log collection, processing, storage and searching activities.

Kibana is an open source data visualization plugin for Elasticsearch. It provides visualization capabilities on top of the content indexed on an Elasticsearch cluster. Users can create bar, line and scatter plots, or pie charts and maps on top of large volumes of data.

Trino is a Distributed SQL query engine for big data. It is able to tremendously speed up ETL processes, allow them all to use standard SQL statement, and work with numerous data sources and targets all in the same system.

Extract, transform, and load (ETL) is a data pipeline used to collect data from various sources, transform the data according to business rules, and load it into a destination data store.

Redis(REmote DIctionary Server) is an open source (BSD licensed), in-memory data structure store, used as a database, cache, and message broker. It provides data structures such as strings, hashes, lists, sets, sorted sets with range queries, bitmaps, hyperloglogs, geospatial indexes, and streams.

FoundationDB is an open source distributed database designed to handle large volumes of structured data across clusters of commodity servers. It organizes data as an ordered key-value store and employs ACID transactions for all operations. It is especially well-suited for read/write workloads but also has excellent performance for write-intensive workloads. FoundationDB was acquired by Apple in 2015.

IBM DB2 is a collection of hybrid data management products offering a complete suite of AI-empowered capabilities designed to help you manage both structured and unstructured data on premises as well as in private and public cloud environments. Db2 is built on an intelligent common SQL engine designed for scalability and flexibility.

MongoDB is a document database meaning it stores data in JSON-like documents.

OracleDB is a powerful fully managed database helps developers manage business-critical data with the highest availability, reliability, and security.

MariaDB is an enterprise open source database solution for modern, mission-critical applications.

SQLite is a C-language library that implements a small, fast, self-contained, high-reliability, full-featured, SQL database engine.SQLite is the most used database engine in the world. SQLite is built into all mobile phones and most computers and comes bundled inside countless other applications that people use every day.

SQLite Database Browser is an open source SQL tool that allows users to create, design and edits SQLite database files. It lets users show a log of all the SQL commands that have been issued by them and by the application itself.

InfluxDB is an open source time series platform. This includes APIs for storing and querying data, processing it in the background for ETL or monitoring and alerting purposes, user dashboards, Internet of Things sensor data, and visualizing and exploring the data and more. It also has support for processing data from Graphite.

Atlas is an in-memory dimensional time series database.

CouchbaseDB is an open source distributed multi-model NoSQL document-oriented database. It creates a key-value store with managed cache for sub-millisecond data operations, with purpose-built indexers for efficient queries and a powerful query engine for executing SQL queries.

dbWatch is a complete database monitoring/management solution for SQL Server, Oracle, PostgreSQL, Sybase, MySQL and Azure. Designed for proactive management and automation of routine maintenance in large scale on-premise, hybrid/cloud database environments.

Cosmos DB Profiler is a real-time visual debugger allowing a development team to gain valuable insight and perspective into their usage of Cosmos DB database. It identifies over a dozen suspicious behaviors from your application’s interaction with Cosmos DB.

Adminer is an SQL management client tool for managing databases, tables, relations, indexes, users. Adminer has support for all the popular database management systems such as MySQL, MariaDB, PostgreSQL, SQLite, MS SQL, Oracle, Firebird, SimpleDB, Elasticsearch and MongoDB.

DBeaver is an open source database tool for developers and database administrators. It offers supports for JDBC compliant databases such as MySQL, Oracle, IBM DB2, SQL Server, Firebird, SQLite, Sybase, Teradata, Firebird, Apache Hive, Phoenix, and Presto.

DbVisualizer is a SQL management tool that allows users to manage a wide range of databases such as Oracle, Sybase, SQL Server, MySQL, H3, and SQLite.

AppDynamics Database is a management product for Microsoft SQL Server. With AppDynamics you can monitor and trend key performance metrics such as resource consumption, database objects, schema statistics and more, allowing you to proactively tune and fix issues in a High-Volume Production Environment.

Toad is a SQL Server DBMS toolset developed by Quest. It increases productivity by using extensive automation, intuitive workflows, and built-in expertise. This SQL management tool resolve issues, manage change and promote the highest levels of code quality for both relational and non-relational databases.

Lepide SQL Server is an open source storage manager utility to analyse the performance of SQL Servers. It provides a complete overview of all configuration and permission changes being made to your SQL Server environment through an easy-to-use, graphical user interface.

Sequel Pro is a fast MacOS database management tool for working with MySQL. This SQL management tool helpful for interacting with your database by easily to adding new databases, new tables, and new rows.

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License

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Distributed under the Creative Commons Attribution 4.0 International (CC BY 4.0) Public License.

Open Source Agenda is not affiliated with "Unreal Engine Guide" Project. README Source: mikeroyal/Unreal-Engine-Guide

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