Gaming meets modern C++ - a fast and reliable entity component system (E...
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Industry-standard navigation-mesh toolset for games
A fast entity component system (ECS) for C & C++
2D skeletal animation runtimes for Spine.
Godot/Unity3D System Design Architecture
:video_game: :game_die: A wonderful list of Game Development resources.
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A cross-platform minigolf game written in C.
Customizable radial progress bar shader for Unity3D. Allows you to set a...
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WebGL in WebAssembly with AssemblyScript
In-game debug console for Unity.
a comprehensive collection of video game tech analysis resources