Unity Design Pattern Save

:tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现

Project README

Design Patterns Written in Unity3D

This repository is about cool design patterns written in Unity3D C#.

  • Now 23 Gang of Four Patterns have all been finished in Unity3D in this repository.
  • Each pattern contains the corresponding structure implementations, application examples and diagrams. Same way with Naphier/unity-design-patterns, in this repository each pattern is contained in a separate folder. Inside these are a folder ("Structure") to show what classes are used in the pattern's structure in Unity3D(with a scene) and a folder or folders ("Example") showing one or more real-world example of using the pattern in Unity3D along with a scene showing it in action. Each pattern folder may contain one or more Example.
  • Game design patterns from book Game Programming Patterns have been partially implemented.

此repo为Unity3D中各种设计模式的实践与运用。

  • 目前已经在Unity中实现了《设计模式:可复用面向对象软件的基础》一书中提出的23种设计模式。
  • 每种模式都包含对应的结构实现、应用示例以及图示介绍。类似Naphier/unity-design-patterns的结构,此repo中的每种模式用单独的文件夹分开。每种模式对应的文件夹中包含了名为“Structure”的子文件夹,里面存放的是此模式在Unity中的使用代码的基本框架实现,而另外包含的Example子文件夹中存放的是此模式在Unity中使用的实际示例。每种框架实现或实例示例实现都包含对应的场景,每种模式文件夹中可能包含一个或者多个Example。
  • 游戏编程模式》一书中介绍的常用游戏设计模式的Unity版实现也有部分实现。

Contents

I、Gang of Four Patterns in Unity (23种GOF设计模式的Unity实现)

Behavioral Patterns 行为型模式

Structural Patterns 结构型模式

Creational Patterns 创建型模式


II、Game Programming Patterns in Unity (《游戏编程模式》的Unity实现)

Reference resources(参考)

Open Source Agenda is not affiliated with "Unity Design Pattern" Project. README Source: QianMo/Unity-Design-Pattern