:video_game: :pencil: A list of Game Development resources to make magic...
Gaming meets modern C++ - a fast and reliable entity component system (E...
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Bl...
A Curated List of Multiplayer Game Network Programming Resources
A fast entity component system (ECS) for C & C++
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:video_game: :game_die: A wonderful list of Game Development resources.
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A collection of free software and free culture resources for making amaz...
Machine Learning for Flappy Bird using Neural Network and Genetic Algorithm
游戏服务器框架,网络层分别用SocketAPI、Boost Asio、Libuv三种方式实现, ...
Ubpa Entity-Component-System (U ECS) in Unity3D-style
A free and open source breakout clone in Haskell using SDL and FRP, with...
[CC BY-NC-SA] A compendium of the community knowledge on game design and...
Tiny and easy to use ECS (Entity Component System) library for game prog...