Uiana MapImporter Versions Save

1.09

8 months ago
  • Added the new "Sunset" Map. HighresScreenshot00001

1.08

10 months ago
  • Refactored umaps json method (Doesn't need to put all sublevels on the json file as it already pulls it automatically)
  • Added the new TDM maps (Kasbah,District,Piazza)

HighresScreenshot00001

1.07

1 year ago

Support for Valorant 6.01 update

1.06EA

1 year ago

Lotus Early Acess Initial support!

More material fixes/polishing to come later on this week!

1.05

1 year ago

-Fixed plugin not building in 1.04 -Added ambient occlusion & AO tint -Added lightmass-only vertex color -Added missing static switches -Fixed specular/roughness response to more closely resemble in-game high settings -Updated barrier material -fixed broken texture references -new logo

1.04

1 year ago
  • Rewrote entire main code for better reading comprehension / optimization
  • BLUEPRINT SUPPORT! Added option to import blueprints as valorant uses a lot of them for trees, gameplay actors, plushies.. etc
  • Unreal 5.1 support
  • Force re-export if valorant version is outdated

As usual as any update PLEASE delete your export folder and export again to have these updated correctly.


1.03

1 year ago

Update v1.03

-Removed ValActors (Static Meshes will now be StaticMeshActor) -Added HISMActor (Unreal doesn't provide a actor for them so we gotta create this) -Fixed umap import list -Added Initial VFX Support (Some meshes might be blank right now) -Fixed some lumen issues

As usual as any update please delete your export folder and export again to have these updated correctly.