Uiana MapImporter Save

Project README

Logo Uiana

Unreal Engine plugin for creating VALORANT content. Heavily inspired in Piana by Luviana.

📒 Requirements

Before you download the addon, you must download these first.

1. 🔧 Installation & Usage

  1. Download latest
  2. Create a Plugins folder on your (c++ ready) project if you don't already have
  3. Drag "UIANA" and "UnrealPSKPSA" from the .zip file and put it in your project's "Plugins" folder (NOT IN ENGINE PLUGINS), create the folder if its not there
  4. If asked to, rebuild your Unreal project in Visual Studio
  5. Press Uiana button (Icon) on top of the UI to open the tool
  6. Inside Uiana's UI, go to Settings and fill the inputs as follows.
    Export Folder    = "Path to save your settings & export the maps"
                     // Pick an empty folder with a lot of space.
    PAKs Folder      = "Path to VALORANT's PAK files."
                     // ..Riot Games\VALORANT\live\ShooterGame\Content\Paks\
    
  7. Select your preferable settings and hit "Generate Map" on bottom right.

2. 💾 Saving Import

  1. Make sure to save ValorantContent folder & level after importing successfully

3. ⚡ Baking/Fixing lighting

  1. Open "Build" tab on the top left
  2. Change lighting to desired quality level (peview for the fastest bake times)
  3. Press "Build Lighting Only"
  4. Press "Build Reflection Captures"
  5. Make sure Global Illumination is set to "none" in the Post-Process Volume

Common issues

  • Error "The following modules are missing or built with a different engine". Fix: rebuild your unreal project in Visual Studio!
  • Can't import more than 1 map in the same project (Workaround: Rename the current ValorantContent folder, then import a new map)
  • Crash while building lights (Workaround : Saving the map before building lights)
  • White vfx's meshes (Working on it, delete them as a temporary fix)

Contact

❤️ Support

You can support us on Paypal

Credits

  • Whole Piana team (Luviana,floxay,CoRe | Janik.M,Rata,Drice,Devo,Zertox)
  • Zain (Scripting and Shader)
  • TheyCallMeSpy (Shader and ideas)
  • Patchzy (Shader and ideas)
  • BK
  • Halfuwu (PSKX importer)

Uiana-MapImporter was created under Riot Games' "Legal Jibber Jabber" policy using assets owned by Riot Games. Riot Games does not endorse or sponsor this project.

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Open Source Agenda is not affiliated with "Uiana MapImporter" Project. README Source: djhaled/Uiana-MapImporter
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