UE4 Binary Builder Versions Save

An application designed to create installed Unreal Engine builds (aka Rocket builds) from Unreal Engine GitHub source.

3.1.6

2 years ago

3.1.5

2 years ago

3.1.4

2 years ago

3.1.3

2 years ago

3.1.2

2 years ago

3.1.1

2 years ago

3.1

3 years ago

3.0

3 years ago

Updated to dotnet core. Supports running Setup.bat and GenerateProjectFiles.bat New one click build. Runs Setup.bat, GenerateProjectFiles.bat and compiles the Engine all in one click. Supports configuring Setup.bat. New plugin packager. Compiles and zips up plugin (with support for Unreal Marketplace). New update checker for Unreal Binary Builder. Huge performance improvement for Engine zipping. Settings are now saved in json format for easy editing.

2.6.1

3 years ago

Add information about how many files compiled per step and total files compiled. Support canceling zipping. Support directly zipping and skip building if Engine build exists in LocalBuilds\Engine Fix "The path is not of a legal form" when zipping. Fix GameConfiguration might be missing when preparing command line. Refactor PrepareCommandline function. Added GameAnalytics for the app.

2.6

3 years ago

Support Unreal Engine 4.25 and above. Add copy command line menu option. Add 2019 compiler option. Add datasmith plugin support.