UE4 Binary Builder Versions Save

An application designed to create installed Unreal Engine builds (aka Rocket builds) from Unreal Engine GitHub source.

2.5.1

4 years ago

Fixed exception with zipping. Fixed an issue where unable to create new C++ classes for the built Engine.

2.5

4 years ago
  • Added LinuxAArch64 platform for 4.24. Contributed by @wchristian
  • Added step counter. Contributed by @Freaksed and @wchristian
  • Ignores JetBrains folder. Contributed by @Freaksed
  • Simplified zip file path.
  • Redist folder is now included in Extras folder.
  • Fixed crash in debug mode upon zipping.
  • Fixed application not exiting completely.
  • Fixed some source files missing if zip documentation and templates are unchecked.

2.4

4 years ago
  • Added support for 4.24.
  • HTML5 is no longer supported for 4.24 and above.
  • Engine selection is now saved

2.3

4 years ago

Users can now zip the final build for distribution. Thanks to Megu (@megurineuh) for the idea.

2.2

4 years ago

Added support for HoloLens.

2.1

4 years ago
  • Added support for 4.23
  • Added option to select either 4.22 or 4.23

2.0

5 years ago

Completely new app using WPF and Material Design.

1.5

5 years ago
  • Added Product version string
  • Added Host Platform DDC option
  • Added option to force 2015 compiler
  • Added ability to use custom arguments for build

1.4

5 years ago
  • Fix for 4.21
  • Support for Lumin platform

1.3

5 years ago
  • Added ability to shutdown PC after build.
  • Added log file writing to MyDocuments folder.