SteeringBehaviors Save

C++ SDL AI Steering Behaviors: Seek, Flee, Arrive, Pursue, Evade, Wander, Path Following, Collision Avoidance and Combining them.

Project README

Steering Behaviors

C++ artificial intelligence steering behaviors algorithm's implementation following the book "Artificial Intelligence for Games" by Ian Millington and John Funge.

Made With SDL License Last Commit Repo Size Downloads Last Release

Use the mouse to target a destination and the following keys to open the following scenes:

  • Key 1: Seek

  • Key 2: Flee

  • Key 3: Arrive

  • Key 4: Pursue

  • Key 5: Evade

  • Key 6: Wander

  • Key 7: Path Following

  • Key 8: Collision Avoidance

  • Key 9: Combining Steering Behaviors

Open Source Agenda is not affiliated with "SteeringBehaviors" Project. README Source: JoanStinson/SteeringBehaviors

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