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Spritejs Versions
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A cross platform high-performance graphics system.
Overview
Versions
Reviews
Resources
v3.8.2
1 year ago
Fix some bugs.
v3.6.0
4 years ago
Upgrade mesh.js to 1.x.
Optimize performance.
v3.4.0
4 years ago
Add smoothRange attribute to polyline.
Add SpriteSvg element.
v3.2.5
4 years ago
:art:Add typings for typescript.
v3.2.0
4 years ago
Custom shader.
Post processing channel.
v3.1.23
4 years ago
:tada: Add 3d support.
:bug: Fixed some bugs.
v3.1.2
4 years ago
🚢 Support custom shaders.
🐛 Fixed path's lineDash no effect bug.
v3.0.7
4 years ago
Fixed the bug that the sprite image did not display because the image was not loaded completely when preloading.
Fixed the bug that the cloud texture cannot be updated after meshNode's texture loaded.
Add ProtonJS examples.
v3.0.6
4 years ago
SpriteJS v3 released 🚀
Support webgl2/webgl rendering.
Performance greatly improved.
Fix support sprite-vue.
Optimized for protonjs.
Fixed label vertical position.
v2.16.0
5 years ago
features
Add displayRatio for Scene and Layer
Add enableCache attribute for all sprites
Allow append DOM Element into Scene
bug fix
Fix zIndex bug when appendChild or insertBefore
Fix .9 Background Image one pixcel bug
Fix resolveStates bugs
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