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A cross platform high-performance graphics system.
Overview
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v2.15.0
5 years ago
Add DOM API for sprite-vue
Add percent value for width/height and x/y
Add rw、rh unit for width/height and x/y
Support
inherit
value for font, color attributes
Optimized cache policy
Optimized animation performance
v2.6.0
5 years ago
🎨 Add
bgimage
attribute for all elements
🐛 Fixed label with both height and width fixed display lineBreak error.
🐛 Fixed textAlign center or right in multi-line text display error.
v2.5.0
5 years ago
🎨 Add bounding attribute to Path
🎨 Add lineBreak & wordBreak attributes to Label
🎨 Optimize touch events, support multi-touch
🎨 Add sprite.setMouseCapture to mouse event
📝 More docs
v2.4.4
5 years ago
🎨 Add margin for layout
🎨 Add line-break & word-break for label
🐛 Fix child group layout bug
v2.4.2
5 years ago
🐛 fixed display attribute change should clear layout
🐛 fixed size changing animation
🐛 travis-ci build fail bug
v2.4.1
5 years ago
🐛 fixed layoutHeight getter bug
🐛 fixed group animation initial value bug caused by flex layout
v2.4.0
5 years ago
🎨 Flex Layout
🎨 createElement
🐛 Sprite textures now preserve ratio while width or height attribute is default value
v2.3.0
5 years ago
🎨 support
display
attribute
🎨 optimize clip get better performance
v2.2.0
5 years ago
🎨 change sprite.attrs to sprite.attributes
🎨 export utils.findColor and utils.cacheContextPool
📝 add more docs
🐛 fixed cloneNode don't copy dataset bug
🐛 fixed transition.reverse() state bug
🐛 fixed sprite-extend-bmfont load remote image bug
untagged-fca8d7b96863548d9b20
5 years ago
🎨 add shadow attr
🎨 add sprite.data() and sprite.dataset
🎨 sprite.data() and sprite.attr() support async accessor
🎨 sprite.attrs() to sprite.attrs
🎨 transition.end() and transition.reverse()
🐛 fixed animation reverser finished event not trigger
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