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SpriteAuditor Versions
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The missing tool to help you optimize your game
Overview
Versions
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v0.3.3
2 years ago
Fixed issue that opened the SpriteAuditorWindow when using the validation menu item
Project cleanup
v0.3.2
2 years ago
Changes
Fixing wrong directive usage
v0.3.1
2 years ago
v0.3.0
2 years ago
###Add Add support for legacy sprites check
v0.2.2
3 years ago
v0.2.1
4 years ago
[0.2.1] - 23-05-2020
Changed
Cleared selection when switching views
Fixed issue with missing EndHorizontal
v0.2.0
4 years ago
[0.2.0] - 23-05-2020
Added
Selection tools
Batch actions
Select all objects on project view
Move selected sprites to Atlas
Remove sprite from atlas
Added option to tweak the framerate of the capture (for heavy projects)
Added option to manually capture frames on demand
Changed
Fixed issues while loading all sprites from Atlas
Fixed issues where result view would not update properly after changes
Fixed size detection issues
Fixed better handling of dirty management
Fixed issue when tweaking allowed size variation was not been updated
Fixed an issue related to ReflectionTypeLoadException
v0.1.0
4 years ago
v0.0.1
4 years ago
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