SpriteAuditor Versions Save

The missing tool to help you optimize your game

v0.3.3

2 years ago
  • Fixed issue that opened the SpriteAuditorWindow when using the validation menu item
  • Project cleanup

v0.3.2

2 years ago

Changes

  • Fixing wrong directive usage

v0.3.1

2 years ago

v0.3.0

2 years ago

###Add Add support for legacy sprites check

v0.2.2

3 years ago

v0.2.1

4 years ago

[0.2.1] - 23-05-2020

Changed

  • Cleared selection when switching views
  • Fixed issue with missing EndHorizontal

v0.2.0

4 years ago

[0.2.0] - 23-05-2020

Added

  • Selection tools
  • Batch actions
    • Select all objects on project view
    • Move selected sprites to Atlas
    • Remove sprite from atlas
  • Added option to tweak the framerate of the capture (for heavy projects)
  • Added option to manually capture frames on demand

Changed

  • Fixed issues while loading all sprites from Atlas
  • Fixed issues where result view would not update properly after changes
  • Fixed size detection issues
  • Fixed better handling of dirty management
  • Fixed issue when tweaking allowed size variation was not been updated
  • Fixed an issue related to ReflectionTypeLoadException

v0.1.0

4 years ago

v0.0.1

4 years ago