RuntimeMeshComponent Versions Save

Unreal Engine 4 plugin component for rendering runtime generated content.

v5.2.0

3 weeks ago

Numerous fixes and performance improvements. Support for UE 5.0-5.3 on all platforms. Cleans up several parts of the core to lay foundation for pro.

v5.1.0

6 months ago

Restructures interop between GT and RT to simplify/harden the update logic. Implements new BP mesh builder. Cleans up RMCSimple to support the new setup.

v5.0.5

10 months ago

Fixes several issues around creation/updating meshes, and memory corruption/overuse.

v5.0

1 year ago

First release of RMC v5 targeted at UE 5.0 and above!

v4.5-ue5

1 year ago

Final release of RMC4.5 on UE5

v4.2-ue4

1 year ago

Final release of RMC4 on UE5

v4.2

1 year ago

This is the final release of RMC 4 from master branch.

v4.1.5

2 years ago

v4.1.4

3 years ago

This is primarily a bug fix release. Primarily fixing DX12 related crash issues, as well as some initialization issues and core rendering.

v4.1.3

3 years ago

Multiple minor fixes to blueprint category information required to build as an engine module. Fixed crash due to GC of RuntimeMesh out from under the provider without disconnecting from the providers. Fixed Clang compile issue with template in update data structs.