Step into the worlds of Shadertoy with an Oculus Rift.
Oculus Rift CV-1 enabled viewer for the worlds of Shadertoy.
Press the remote's center button or the Xbox Controller's start button to enter a shadertoy. Press again to return to the gallery. Use the Xbox Controller's d-pad to adjust render resolution and cinemascope for image clarity or comfort.
Gamepad and Hydra are supported, but optional. To highlight a shader's thumbnail in the gallery, look at it or point the right Hydra controller at it.
All shader code under shaders/shadertoy/ was written by the top developers in the field and is covered by the Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License http://creativecommons.org/licenses/by-nc-sa/3.0/us/ unless stated otherwise in the code.