Game-like agent based economy simulator
Some improvements and optimizations. Economics is very stable
Webgl was published a week ago, now there is windows version
Now player is notified if he hasn't enough money to pay for something
Simplified invention adding
A bit changed tech tree: added John Kay's Flying shuttle invention as industrialization forerunner. Some inventions renamed or changed.
No more social benefits for minorities if there is no Equal Rights reform
Some optimizations
a bit more
Many refactorings + new reforms: Poverty Aid, Unconditional Basic Income and Family Planning
More details: https://www.patreon.com/posts/21253457 Web version is also updated!
Added water shader Visualisated fog of war Improved province selection Added "Industrial start" option Improved map generation performance Small fixes
No WebGL release for that version, only windows-standalone (PWwin207.zip)
Web demo: https://nashet.github.io/Prosperity-Wars/WEBGL/index.html Windows demo - PWwin.zip
Yay, new version. It includes units on map and some improvements Web demo: https://nashet.github.io/Prosperity-Wars/WEBGL/index.html
Very small update before on map units.
Demo: https://nashet.github.io/Prosperity-Wars/WEBGL/index.html Little more details: https://www.patreon.com/posts/18807403
Economy is much better! Details: https://www.patreon.com/posts/18112774
Demo: https://nashet.github.io/EconomicSimulation/WEBGL/index.html
Standalone version (windows): PWwin0200.zip
Contains several bug fixes, economy and migration improved a lot Demo: http://nashet.github.io/EconomicSimulation/WEBGL/index.html More details: https://www.patreon.com/ProsperityWars
Idea of update is to improve economy and give you better opportunity to invest in the world.