Project: Field Warning is a community-made RTS game centered around lethal regiment and division-scale warfare.
Project: Field Warning is a community-made RTS game centered around squad and company-scale warfare. We are currently on Unity version 2019.4.0.
We recommend using GitHub Desktop to download; it provides an easy way to synchronize with the latest changes. If it is inconvenient to download, or you do not want to sign up, you can use another Git client (like Sourcetree or just download a ZIP archive.
https://github.com/FieldWarning/projectFieldWarning
. and clone it into any folder you like.This guide presumes that this client is set up and configured.
https://github.com/FieldWarning/projectFieldWarning
into any folder you like.Warning: You may fall behind from the latest version of the game. Make sure to check this page often, and redownload. You will also be unable to make commits to the game using this method.
No need to worry. You can join our Discord Server, and ask for help in #general.
Our community is friendly and active—so don't be afraid to ask any questions or voice opinions.
If you believe something is not working because of a bug, error, or otherwise project-related reason then please file a bug report here.
Our project is 100% community based and everyone contributes on their own time. Without the staff, contributors, and members, this project would not have gotten this far. Thank you, everyone, for all your support.
Anyone is welcome to join and new-comers will be welcomed with open arms. If you are interested in becoming an active or contributing member, then make sure to join the Discord server by clicking this invite.
Assuming you've joined successfully, read the rules, and visit (and sign up for) everything listed in #links. Fill out and submit a Developer Application form. You must have the following to complete it:
We use the following platforms: Trello, Discord, and Google Docs
Any available documentation is available in projectFieldWarning/documentation as well as our Wiki
Please note How to Contribute, How to Utilize Trello, and our C# coding style.
Ensure you've read all documents (they're not that long, don't worry) and adhere to them when contributing.
For the community project to work, all contributions need to be permissively licensed. By providing commits to this repository, you are licensing your contribution to the PFW contributors and the rest of the world under APv2 (see LICENSE file). If your commit contains files which you cannot or will not license to us under the APv2, please update the foreign-asset-licenses.md file. For code files, a notice in the header is required.