Octol1ttle ProjectFNF Save Abandoned

ProjectFNF 2.0, based on Psych Engine

Project README

Friday Night Funkin' - ProjectFNF

Features

  • All Psych Engine features
  • New gameplay options (moving camera on note hit, camera shake on miss, new score bar)
  • New modifiers (opponent notes doing damage, misses decreasing max health, karma system)
  • Quality of Life options and improvements (ability to disable miss anims and sounds, strum line underlay, set custom camera zoom)
  • 'Max Optimization' graphics option to achieve maximum framerate

Discord server

https://discord.gg/BUgn9dGgB2

Installation:

Go here and download the appropriate version for your OS

Building:

You must have the most up-to-date version of Haxe (you cannot compile using 4.1.5)

Follow the Friday Night Funkin' source code compilation tutorial After this you will need to install LuaJIT (run haxelib install linc_luajit in a Command Prompt/Terminal)


Credits:

Psych Engine Credits and Special Thanks:

  • Shadow Mario - Programmer
  • RiverOaken - Artist
  • Yoshubs - Assistant Programmer
  • bbpanzu - Ex-Programmer
  • shubs - New Input System
  • SqirraRNG - Crash Handler and Base code for Chart Editor's Waveform
  • KadeDev - Fixed some cool stuff on Chart Editor and other PRs
  • iFlicky - Composer of Psync and Tea Time, also made the Dialogue Sounds
  • PolybiusProxy - .MP4 Video Loader Library (hxCodec)
  • Keoiki - Note Splash Animations
  • Smokey - Sprite Atlas Support
  • Nebula the Zorua - LUA JIT Fork and some Lua reworks
Open Source Agenda is not affiliated with "Octol1ttle ProjectFNF" Project. README Source: Octol1ttle/ProjectFNF

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