A tool to capture a Noita world as a huge image
Capture areas now adjust to other game-modes or mods with a different biome size or alignment.
This may prevent the addon from creating empty capture images when glReadPixels
fails due to unknown reasons. This will not fix glReadPixels
from failing, so there may still be holes in the final capture. To prevent these, run the capture again just after it has finished.
Build Apr 8 2024 18:11:27
"Epilogue 2" noita.exeBuild Apr 8 2024 18:07:16
"Epilogue 2" noita_dev.exeBuild Apr 8 2024 18:11:27
"Epilogue 2" noita.exeBuild Apr 8 2024 18:07:16
"Epilogue 2" noita_dev.exeBuild Apr 6 2024 20:50:04
Build Apr 6 2024 20:54:23
Main -1 Parallel World
and Main +1 Parallel World
which are to the left and right of the main world.Add compatibility for beta builds Build Mar 25 2024 17:48:04
(noita.exe) and Build Mar 25 2024 17:42:49
(noita_dev.exe)
Fix capture grid calculation:
The capture grid calculation takes now the rendering rectangle into consideration. With this fix the capture grid will include all cells that overlap with the given capture area rectangle.
This means that in some cases the mod may create more screenshots than before for the same capture area.
Build Feb 14 2024 07:46:57
(Main)Add compatibility for beta Build Feb 12 2024 19:07:19
(noita.exe)
Build Feb 9 2024 15:52:49
(noita.exe, not noita_dev.exe)