Nodesnim Versions Save

The Nim GUI/2D framework, based on OpenGL and SDL2.

stable-0.4.2

2 years ago

New features:

  • Chart now is available;

Other:

  • Global refactoring and optimizing.

nightly-0.4.2b

2 years ago

Global refactoring, memory optimizing.

nightly-0.4.2a

2 years ago

New features:

  • Chart now is available.

Other updates:

  • memory optimizing;
  • little refactoring;
  • match procs for matching Color and background images.

stable-0.4.1

2 years ago

New features:

  • Runtime scene loader;
  • Environment upgraded;

Other:

  • Project cleaning;
  • Small optimizing and fixes;

nightly-0.4.1b

2 years ago

New features:

  • Environment upgraded πŸ‘€

nightly-0.4.1a

2 years ago

New features:

  • Runtime scene loader;

Other:

  • Project cleaning;
  • Small optimizing and fixes;

stable-0.4.0

2 years ago

πŸŽ‰Minor version was updated!

New features

  • Cylinders in GeometryInstance;
  • Sprite3D now is available;
  • builder macro upgraded;
  • ToolTip now is available;
  • Add scripting support (work in progress);

global refactoring, optimize and fix!

nightly-0.4.0c

2 years ago

Just fix, optimize, and refactoring. :eyes:

nightly-0.4.0b

2 years ago

New features:

  • Scripting now is available;
  • ToolTip now is available.

Refactor enums.

nightly-0.4.0a

2 years ago

πŸŽ‰ version 0.4.0 is now available! πŸŽ‰

build macro got new features.

font was refactored and also got new features.