Grass.DirectX Versions Save

Realistic Grass Rendering using DirectX 11 and a geometry-shader based approach.

v2

8 years ago

v1

9 years ago

v0.1

9 years ago

This is a full project template for Visual Studio 2013. It contains the MonoGame DirectX project as well as the MonoGame Content Project including sample files.

However, note that the application is now using SharpDX.