Godot Ink Save

Ink integration for Godot Engine.

Project README

GodotInk

An ink integration for Godot Engine 4.

If you use and like this project, please consider buying me a coffee.
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Usage

You'll find a quick-start guide, and the general documentation on the project's wiki.

Installation

The following instructions assume that you have a working Godot and .NET installation. If not, please refer to the official engine documentation.

  1. Download and extract the code at the root of your project. You should see a new addons/GodotInk/ folder in your project's directory.

  2. Add the following line in your .csproj file (before the closing </Project> tag).

    <Import Project="addons\GodotInk\GodotInk.props" />
    

    If you don't have a .csproj file, click the Create C# Solution button in the editor's Project/Tools menu.

  3. Build your project once.

  4. Enable GodotInk in your project settings.

License

GodotInk is released under MIT license (see the LICENSE file for more information).

Open Source Agenda is not affiliated with "Godot Ink" Project. README Source: paulloz/godot-ink
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