Ink integration for Godot Engine.
InkStory.ChoosePathString
(#53)InkStory
resource type to the engine with [GlobalClass]
(godotengine/godot#79727)InkList
and InkChoice
InkStoryImporter
can't be instantiated, and print a message linking to the installation guide.ink
files when an included .ink
file changed (#34)This is the first release for Godot 4.x.
This release contains breaking changes. These changes are marked 💥 in the changelog below.
Please back up your projects before upgrading.
InkStory
node and class into InkPlayer
💥LoadStory(string)
or LoadStory(Resource)
💥LoadStory
methods now return a Godot.Error
value.ink
files compilation on X11 (#40)Starting with v0.8, godot-ink isn't compatible with ink versions prior to 1.0.0.
is_master_file
as a new import setting to disable compilation for sub inkfilesStory
node has been renamed InkStory
.1
InkStory.InkFilePath
has been removed; use InkStory.InkFile
instead.2
.ink
and .json
files are now imported as Godot resources.1 Your project may need a manual intervention after this update. 2 Your project will need a manual intervention after this update.
:shipit:
oops, forgot to push releases here before that.
previous tags were prototypes anyway.