FX11 Versions Save

Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.

dec2021

2 years ago
  • Minor project updates
  • VS 2017 projects now use Windows 10 SDK (19041)

Project is now archived. There are no planned future updates.

This version is also available on NuGet as version 2021.12.2

feb2021

3 years ago
  • Added CMake project
  • Removed Windows Vista support
  • No code changes

This version is also available on NuGet as version 2021.5.14

This version is also available from vcpkg

jun2020

3 years ago
  • Minor update to VS 2019 project
  • Retired VS 2015 projects
  • No code changes

apr2019

5 years ago
  • Added VS 2019 desktop projects
  • VS 2017 updated for Windows 10 October 2018 Update SDK (17763)
  • Minor code cleanup

This version is also available on NuGet as version 2019.4.26

jul2018

5 years ago
  • Added D3DX11DebugMute function
  • Minor project and code cleanup

This version is also available on NuGet as version 2018.9.7

may2018b

5 years ago
  • VS 2017 updated for Windows 10 April 2018 Update SDK (17134)

The VS 2017 projects for Win32 desktop and UWP now require VS 2017 (15.7 update) or later

may2018

6 years ago
  • Retired VS 2013 projects
  • Code cleanup

This version is also available on NuGet as version 2016.5.11

feb2018

6 years ago
  • Minor code update

Last release to support VS 2013. Last NuGet package fx11_desktop_2013 is 2016.8.4.1

nov2017

6 years ago
  • VS 2017 updated for Windows 10 Fall Creators Update SDK (16299)

oct2017

6 years ago
  • Updated for VS 2017 update 15.1 - 15.3 and Windows 10 SDK (15063)