Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.
This version is also available on NuGet as version 2016.8.4.1
This version is also available on NuGet as version 2016.4.26.1
This version is also available on NuGet as version 2015.11.30.1
This is the last release to support VS 2012
This version is also available on NuGet as version 2015.7.29.1
GetFloatVectorArray
and SetFloatVectorArray
with an offsetD3DX11_EFFECT_PASS
flags which were never implementedCleaned up some warning level 4 warnings