Filament Versions Save

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

v1.51.6

4 days ago
  • Add new matedit tool
  • filagui: Support rendering GL_TEXTURE_EXTERNAL_OES textures.

v1.51.5

1 week ago

v1.51.4

2 weeks ago

v1.51.3

3 weeks ago

v1.51.2

1 month ago
  • engine: Add experimental APIs Engine::builder::paused() and Engine::setPaused()

v1.51.1

1 month ago

v1.51.0

1 month ago
  • materials: add support for post-lighting mix factor (b/328498606) [⚠️ New Material Version]

v1.50.6

1 month ago
  • Add new API SwapChain::getFrameScheduledCallback
  • vulkan: fixed validation error VUID-vkAcquireNextImageKHR-semaphore-01779
  • opengl: Add support for protected content swapchains and contexts

v1.50.5

1 month ago
  • android: NDK 26.1.10909125 is used by default
  • android: Minimum API level on Android is now API 21 instead of API 19. This allows the use of OpenGL ES 3.1
  • rendering: New PBR Neutral tone mapper, designed to preserve materials color appearance
  • android: Change default frameRateOptions.interval to 1.0

v1.50.4

2 months ago