FFNx Versions Save

Next generation modding platform for Final Fantasy VII and Final Fantasy VIII ( with native Steam 2013 release support! )

1.19.0

1 month ago

See https://github.com/julianxhokaxhiu/FFNx/blob/master/Changelog.md#1190

🛡️ VirusTotal analysis:

What's Changed

Full Changelog: https://github.com/julianxhokaxhiu/FFNx/compare/1.18.1...1.19.0

1.18.1

2 months ago

See https://github.com/julianxhokaxhiu/FFNx/blob/master/Changelog.md#1181

What's Changed

Full Changelog: https://github.com/julianxhokaxhiu/FFNx/compare/1.18.0...1.18.1

1.18.0

2 months ago

See https://github.com/julianxhokaxhiu/FFNx/blob/master/Changelog.md#1180

What's Changed

Full Changelog: https://github.com/julianxhokaxhiu/FFNx/compare/1.17.1...1.18.0

1.17.1

4 months ago

See https://github.com/julianxhokaxhiu/FFNx/blob/master/Changelog.md#1171

Changes:

  • 766fe04995ab5f8f5882ed7479534f2c8ba7baf7 1.17.1
  • a96dca352f706282690467cdba8e74774ef4a988 FF7: Fixed fog rendering not working in underwater worldmap (#639)
  • ae19a87c4fe70f0ffcecb5dcdff40c5415526d91 FF8: Fix Tonberry layer (#638)

This list of changes was auto generated.

1.17.0

4 months ago

See https://github.com/julianxhokaxhiu/FFNx/blob/master/Changelog.md#1170

Changes:

  • 82d9fa7038e981bb1874c2b48194f46db0921c4d 1.17.0
  • 589b37b8ee86e40098877757b0803d27ff0a1a7d Gardening: Reorder alphabetically
  • 62a66142d0a167548f7494c4a8fa28041eedfb6d FF8: Fix main menu texts on new game (#636)
  • 2f1fb4ea72a04a36a39eea705c68f6832947471b FF7: New camera control in field mode using the right stick (#637)
  • 3a017994a470d51be14cb1c84dc6b52e691da4b7 FF7: Fix sporadic crashes happening when trying to load custom mouths
  • 4ff978371510960e2c4381067d122de3d7c86f26 FF7: Disable custom mouths for NPCs
  • 4b17c5e5dd90e67f41bd17a015d9e2f406b7e2a9 FF7: Fix custom mouth crash for NPCs
  • 3857d2317b95b1b9524d058a376b4d47ab6fadff FF7: Minor widescreen and external mesh fixes (#635)
  • 0cc1edb13e9b80b269d8e3c61fe4fbb51ae57e0f FF8: Fix intro credits unsync (#634)
  • cb1bee0b4c2194c76ef2a9f605cb9183c6ce2957 FF7: Enable custom mouths for all chars
See More
  • dbe85b574b71757ed8417dccc1ffbd6e4aea5883 FF8: Fix Quezacotl SFX (#633)
  • 6043339916b389d5c81ea7073b8ae42e9ccdcc06 FF8: Enable 360 analog input (#632)
  • b7f2912561fc52fe77ab54aff1d65fcc7b402a67 FF7: Fix eye mapping for Tifa/Aerith young models
  • 09845d64bdc1fe0aeca2319827175a3d729b7998 FF7: Enable custom eyes for NPCs
  • 25fbdf76629b282487a2bc8fcc4fd8b1b3d30331 FF7: Allow to load custom eyes based on current model name
  • f6c2c9d0097d35770439cdf5ad5bf443c84b1b54 FF7: Always reset the custom eye status when index <= 2
  • eb17bd26a7e94d129defa9c1b4cbeb04e3354e02 FF7: Rework the custom eye replacement [ #589 ]
  • 1cc858091c628086c08599d5b7ca520b75deac82 FF7: Fix eye directpath basedir
  • 88bdc53931dec16e3ff43819900be476f02628de Gardening: Update Changelog.md
  • c74dc3bb8820080334eb841f125f297a6dc09e26 FF7: Enable custom eye texture support [ #589 ]
  • 0cbc6353f93a03178071d45ea14677b86eb983fa FF7: Fix 60FPS for Submarine minigame [ #621 ]
  • e2ea3b7d418500d85d193266804e3f5cc5c66b38 vcpkg: Bump baseline to 2023.11.20
  • bdba4f782a52a3fa6c60d0ed566c81384eb1551c FF7: Fixed models being rendered black/dark in worldmap mode (#630)
  • fda0e49387fac9837650400f1bf281e735578a63 FF7: Added functionality to replace worldmap rendering (#618)
  • 606172859ce0f2de5b7f2bfcc15ac404f9976cad FF8: Better support for texture animation in WM (#628)
  • a8d102ee65f9a8c40d8c9bb644df74e703152f8b FF7: Fix naming screen when Steam Input is enabled (#627)
  • a3040008a616ef53ed2ee969e77efd29a427e6fc FF7: Fix softlock on the Steam edition (#626)
  • 7e7f04f3993998f77e93a425036fc70650de3b27 Sound: Fix loading music volume value from ff7sound.cfg (#625)
  • 077ff97f34ceaa208138dd01d80b869d53cd8455 vcpkg: Bump baseline + ffmpeg 6.1
  • c15b833b030ea2846b00ae58c40b05fe2b52cb23 FF8: Move hext code in core + bugfixes (#619)
  • 639ec288e7194adb090b59b2449eb9220994d9fd FF8: Add support for palette changes in external textures (#617)
  • d1a7099aaaef36795281601a25ac2110068cc9a5 vcpkg: Bump stack
  • dbe87c8398c2e4dced337d376a4702f2087194c0 FF7: Add Game Moment in DevTools
  • 2881c9335f4cf65a4256ea81b86ee8458fcee478 CMake: Simplify vcpkg integration and re-order default build profiles [ #577 ]
  • 70b3d4f2bd15e5a3d34a60d29703b1979ff5c860 Common: Fix FFNx Logo when enable_lighting is enabled [ #573 ]
  • a07df2a9f62b3cc7b6508fa9ae5e4180610aa2ea CI: Remove .dist\pkg folder leftover
  • 98e220b6de16accdb2a0ba276c2576e0fa50ca70 FF8: Add support for external texture animations (#616)
  • 247c78b02218843be47a5cd47df6bc46ab61dd29 FF7: Reset simulate_OK_disabled status on field change
  • 57669ede038c0c9d2f9f0e479d1d030c4a49976d FF8: World chara.one textures replacement (#615)
  • 1687b0713564f60d4fd98314e38c7469ece4f2ed vcpkg: Bump stack
  • 1c1438fc77337a8dbfbb422ebb9e20643785284e FF7: Fix overlapping external music tracks when external_music_resume = false
  • 8200d1d4daab300a8d8bab1ef9e48ff09135fb14 FF7: Fix Widescreen Pandora Box white background position (#614)
  • fd459039126eb53d6f54d9bc70e30580a826919c FF7: Fix Widescreen glitches for Bahamut Zero and Pollensalta (#613)
  • d30833a13998467a9532814ed89b942edd4873f3 FF7: Added experimental 16:10 support (#608)
  • 3c90a2d26048aa35e1dee4896dce397dbfb2b703 FF7: Fixed minor shadow visual glitches occurring in some fields (#612)
  • 18ec437c7b4956a378867a5efc759ce493f25393 FF7: Implement PSX-like GPU-based original game lighting (#607)
  • c3c5d9d54e3475ae7481935e01704ace69d39a85 FF7: Tutorial dialogs VA
  • ea7c70da6336b00287a0d22a2c8f6b23ae21e8a3 FF7: Fix field shadows not displaying during FMV movies (#604)
  • 791daac1664344026126f28305843e17c9348445 FF7: Fix Bahamut Zero and Supernova not displaying correctly (#603)
  • cc30a9d5ef07aea4ec84acc08ab0cd7b07275411 FF8: Tutorial dialogs VA
  • 741963fb26a844b82d94d334e5d700a504996130 FF8: Fix text decoding bug
  • 467376818fe4c355a2057312194796ae95528781 FF8: Use also trace_battle_text to trace battle texts
  • bf8e2099fae8bc62632ec62eaa81b82953b7389c Gardening: Fix voice config example tag format
  • fa4370583888635ce0b5041fe1f893ce005b27d2 FF8: Fix crash from PR #601 (#602)
  • 5c7da23c2615be22e0839ad4155b13c98783f68e FF8: Increase max texture size to 16384 for external textures (#601)
  • 612f2ef72a1b9cfb9fc9bf958a30b0e6691b3896 FF8: Fix crash in non-US versions (#600)
  • 201b183d19a4699b54717965bf1524f449b3ca5b Lighting: Fix config.toml load/save logic
  • 8cfd6b3c18bed49f1472f35d1c7f16f126dfe8af FF8: Ensure the pointer to the text to decode is valid
  • 18ced8f947918ca469e6d7f7ab229aad5a7bbddc Gardening: Update README.md and Changelog.md
  • cf568bd9c3ba547d6edbb3d55df64931cf1f3a3e FF8: Worldmap dialog VA
  • c848b0b749b93b9335552070003bd28e2d816fbd FF8: Fix black Worldmap (#599)
  • e8d99751474015f967df766054b3d6c9af899291 FF8: Battle scene dialog VA
  • b412bf76bf64c516db8c72db9f5863e1f4ccb4a1 FF8: External texture fixes (#598)
  • 71e831a8cb9cb0390cc9a6f89bf84a13c3787b90 Gardening: Update Changelog.md
  • b70b74fe11ddaa47cdf49ab129d6c90fc7c4c06c vcpkg: Add new features to ffmpeg
  • b4bb98d66818174141126d2d672a7acbeb075e41 vcpkg: Bump dependencies
  • f7ee56a1707242118b12d2b5186b8f2979a5de8c Gardening: Fix indentation
  • 1b2d9f7bbbd8c1c85a3bdbc3617ee8c7329cdb4d FF7: Refactor 60FPS battle menu fix and fix ESUI compatibility (#597)
  • 521c7684c0954898d566289365da8590446cc550 Revert "30FPS: Fix crash conflict in FF7 with ESUI mod (#592)" (#596)
  • ed3bc6f9875a48ceb996b4cbe11ced709443bca6 FF8: Fix battle stage texture dump, add support for FF8R music (#594)
  • fc4427abed44d490ece147cfda5ac92f942dd926 60FPS: Fix char status menu rendering speed in FF7 (#593)
  • 033a1b173f99a1cd7595af1ad1eb9b1a6d1a705b FF8: Better tonberry compatibility (#591)
  • e0173f7d0652f63f0849e961f565d087eb53b419 30FPS: Fix crash conflict in FF7 with ESUI mod (#592)
  • 4be2a74f201094970bc197032ca63b9fcee29fbe Gardening: Improve clarity of data_drive usage (#590)
  • e0277ce765f7fdff88eecc6e28c1a5a90f836a49 Movies: Do not decode the audiostream if an external movie audio is playing
  • b802489947409737314cd192a5665ad066a38550 FF8: Fix crash with external texture replacement (#588)
  • b135afd436cdbefa082c5b7fa20401956b066e93 FF7: Add additional main models eye-to-model mapping
  • 808062562d0932544dea90c8333330073745dc4a FF7: Fix direct color (#587)
  • 0c22bb9f64a73c230e0c4709c5a9b9c8b68f53e1 FF7: Allow ambient effects to playback in fields that use movies as background

This list of changes was auto generated.

1.16.0

8 months ago

See https://github.com/julianxhokaxhiu/FFNx/blob/master/Changelog.md#1160

Changes:

  • 0c331f2686bb847ae6290a8f34a672bd124ea8cc 1.16.0
  • 352d32202026ae1c6f85488dcbf7458f2296279c Gardening: Update Changelog.md
  • a04f76754347784920eccbbe43704bf9fbbc0d39 FF8: Allow multiple voice dialogs to co-exist
  • 2c67293f225ebb08273f47c83bdf54c1f4c918de Voice: Stop previous handle only if the new one exists
  • c6cdca73745ef475f60b3981f67fd98ef08e0fee 60FPS: Fix las0_5 map softlock in FF7 (#585)
  • d9963bfa7cbdbe1d94b14c50a7c70a742eaf65b2 vcpkg: Bump baseline and cmakerc
  • acf1179dc007ea466975590ad61b8701064e18b7 CICD: Remove yasm download and let vcpkg handle it again
  • 6b3283210f592e973106e1a006ee106cdf40c502 FF8: Allow enable_voice_music_fade when using the original game music layer
  • 9af7b32185b7694b9d208bea8fc3bde652a9f7c4 FF8: Allow enable_voice_music_fade only with use_external_music=true
  • 24dd51bcc09abbf59d6e6304cd57a478edfaa439 Gardening: Cleanup
See More
  • 4f488fe04393f4f5f6be3e2d1938df51a80e7ef8 FF8: Allow to VA precisely which magic is player drawing from draw points
  • 6acd0316e73b600f63d3656be730ce735db8e076 Common: Introduce a new Audio Volume management via config
  • e521213c13ce2d82ca7a322c6b14443db140a082 FF8: Add more overridable textures for Worldmap + fixes (#584)
  • e6fedc8310ad7e0c5012769e21b27728f46064a3 Common: Write ff7sound.cfg only for FF7
  • 7455028eb1caa57871742cd1c479962aa45118ed Gardening: Delete trailing spaces
  • 1f81abb94847f638d64e0e5c26d74385c0688c87 FF8: Allow Draw Points ask options to be VA
  • 57dbef4055023da79181d1ff2eeeb68fb7321cc6 FF8: Allow Draw Points to be VA
  • 1b6c80bfd50d8114bdee19885accb825cf09093e FF8: Limit VA only to fields for now
  • cfb2745b2b587c5e358b28888811b1b838639316 Common: Update README.md (#582)
  • 86f28de7c7dcfd907d7de32cef89e03185a53a09 FF8: Fix worlmap crash (#580) (#581)
  • 23be49cb8488c06994f8cbcbc9ab42057cc44292 FF8: Skip voice over for tutorials
  • 8c6d806f296348e00fc1a5fd33f9187625e270a6 FF8: Fix ASK voice acting dialogs
  • 2c02a80e2b10cd2223389ba4d78fde15a4a1333b FF8: Rewire the voice acting layer in a different way
  • 7c931ed5faa59ea601dc99e044209c6e7d0a7226 FF8: Add support for MESSYNC opcode
  • 5560c69945ed7535aaaa92e17c82f51c3f64749c Gardening: Update Changelog.md
  • 06216a659cc293697f500b01403c1b510e0c505a FF8: Fix Voice simulate_OK_button behavior
  • bb240158d1cde6497fec183d88b8b7bc5a352b4a Common: Fix memory viewer on FF8
  • aa570ea1dcc7fc49057a3d571adcdfbb6fbf0f27 FF8: Print chara info only when trace_all is enabled
  • ce0c07360e513d252f6167e3faaabf679a00cfb4 FF8: Rework the voice layer
  • 07590302d58fbaabda3061f058097c2f87b2769b Common: Rework Movies and Game color rendering (#575)
  • 2fa543de4928170ff238b0e02a379ec4c905357f FF8: Research for WM + battle texture replacement (#564)
  • 77a4d557729edbe1bca89721465511a06cf26ea2 vcpkg: Bump baseline
  • f7cb72897ff19e15a1933fde4815402b7d8658af FF7: Allow snowboard model swapping [ #440 ]
  • 7ecfc8550230924a2dccdd49ddccdc45b1859cc8 vcpkg: Bump baseline + dependencies
  • 3769a72c56334e9159b92d473e04f2668ea5cdf8 FF7: Removed snowboard minigame vertices limit for models (#563)
  • 835eed63ca50618723dcb107ff6588599a2d9226 DevTools: Add Memory Editor to the available tools
  • fd38722c97dd49b4748b8c585ef3b85aff69b1e8 Lighting: Enable load/save of the config.toml
  • 75e1ec6359e5f816ae66bc4457c35009b428506c vcpkg: Bump tomlplusplus to v3.3.0
  • 09790d510049e48c420ef78b5f34e83dfeceb97d Docs: Fix FF8 1.02 patch link
  • e150bbaadde306d59ccc7abccfc201e3d5577531 CMake: Preserve game's existing FFNx.toml when copying new build over
  • a6516df5097a15551e3dd93fc38e9c3c5efde8ca vcpkg: Bump baseline
  • 2ece8cece29d230708fb1b6755651c4b50e2acb3 CMake: Copy FFNx into game path for easier development
  • f3cef4d390d160b1f5fe06047ade52d0de714f00 vcpkg: Bump dependencies
  • 1b48e7c97ea47cb63d0e428b2da441731f4ebe80 Lighting: Fix model normal data inheritance
  • 9c012b6fb8fbe3ee80d91a1a16126555aef728d9 FF7: Make left stick autorun configurable (#557)
  • 99981b2d19f8655e968ee112731fc23cffa642ae CI: Make usage of CMakePresets to build
  • 0e743e1ae02ca41ee77c6b428e0c1c450bae0b52 CMakePresets: Inherit the VCPKG_ROOT env var for the toolchain path
  • 50e182ca4289cfcaf4cd8263a798cbb8364868ee CMake: Add CMakePresets.json (#554)
  • 5c01955336e0d0c4bad823d4596c0605b335c49b Gardening: Update README.md (#553)
  • 2b81c83ae9dcb4d23b371a4688b0ba002dafb881 FF7: Fix left stick autorun w/analogue_controls enabled
  • 2a83b4364b99d633252b25f2a856ebdd0e6703b1 FF7: Fix left stick autorun footstep sound pace [ #551 ]
  • 1a8309442bb896562c7cdbc6d35514152d38c775 FF7: Fix missing snow footsteps [ #550 ]
  • 8dfee4693b0c5ad9477c10495d5e58f3b8182018 GameHacks: Add toggle for Voice auto-text feature
  • 827b93948b48bfc8ba44df124348f22365e8c254 FF7: Fix condor minigame "could not change directory" error
  • 7afd5a6167cd29510a8e953363122533965b801e Gardening: Update Changelog.md
  • c80b22238c0765f31ac7229715a2a8d0dbfd1e49 Gardening: Replace _access with fileExists util
  • 794f7321379498eda5837680f15de88774c92779 FF8: Enhance field texture replacement (#545)
  • b4023448d1c7321a412cfaafd45ce975eef51b6b vcpkg: Bump bgfx stack
  • 34379683370037685b42b18766cf6e21ba17ce5b Common: Use Game loop to render the FFNx logo (#543)
  • ceacd829763a699c160625ea54b32dad40b4a32e FF8: Fix crash on JP version (#544)
  • 9c034b19f2e0819353b73ada5c745b6259f0daa5 Renderer: recalculate projection matrix only when renderer is active
  • 450a1fcb7aede2bd0ea942530fd5bf6031a87896 Gardening: Update Changelog.md
  • 78fc33f962348959a7f1d4ab992dee65185e9e85 FF8: field texture replacement (#542)
  • 025ab77cb53cce743947d472a0c059aeebf41b8b FF7: Update FFNx.lighting.toml (#541)
  • 6dfa7eddacc3b4b17ba179e4f22c38b314a8fe4a Voice: Fix track master volume inheritance when overriding via config
  • f618299507dcf92f267853183989119ad97f8c47 FF8: Force the game to use rdtsc
  • a9dc97dd4927475ec24d659bc7292f242454b34e Common: Update Changelog.md
  • 08d80920a3ad14a6f278e616f08d30fd4626b759 Common: Fix the hang on startup for FF8
  • 0e83b64c3972e4d0dc6cf170e4f31eae69c7c3c8 Common: Fix missing last_gametime assignment for drawFFNxLogo on init
  • 012dffd025c2895a969231c836295c83170ce843 Common: Fix game_obj casting for drawFFNxLogo
  • d02ecd38d8d220442302a99fc597ced00139b009 FF7: Emulate the run behavior only if the player didn't ask for it already
  • a1c5b0aac7fb1aec2956a6fcc79c757ae856b3e8 Gardening: Update Changelog.md
  • e7474c8f89558e702624994698f56fee3e9d453d FF7: Add support for walk/run based on the left analogue position [ #523 ]
  • ef34288f99216162eee07ee0bfbe9db559d642bb Common: Add ability to detect the left analogue intent
  • b6bf503a31db973ccbcb6aa62cf6373907543632 Common: Bump stack

This list of changes was auto generated.

1.15.0

1 year ago

See https://github.com/julianxhokaxhiu/FFNx/blob/master/Changelog.md#1150

Changes:

  • 6b08b394be0b1b861735eba1630f641ae6f9b81b 1.15.0
  • 0055d47aec6af61c7b25e60285585cef3abad4de Gardening: Update Changelog.md
  • 5fef2718437cf5e46a8208352d547844f28e3cc4 Gardening: Update README.md
  • f8b80da1451a43edaf676f8ef27d1c02c59631ab FF7: Fix auto-text behavior for Worldmap
  • b559e6fd12b2e424ee11efab924306a25de3012f FF7: Add support for chunked scene.bin sections
  • 0c206d7d66850a1dbd88cad352bdb510b57cdc18 FF7: Use direct/kernel for the kernel chunks as a path
  • 73cd378045c3ceb01ee213853b170d54c3caf606 Gardening: Update Changelog.md
  • 5da7b73c328e177cd4bfccd897e9d1ebfcf54ee6 Common: Embed the FFNx logo inside the dll
  • d32dbb1a992c8945ee15f4eaff81f64b574ff3ea Common: Add a frame limiter if vsync is not used
  • b91b531c1535ea873205d25d3be73470dd956c5f Common: Implemented FFNx logo rendering before game start
See More
  • 7e0e8dff0e9a69fe0f9dd81757725b7022550c63 FF7: Add support for chunked kernel sections
  • 530de3c45fb0196fb8b30ad13da9db06157ccf12 Gardening: Update REAMDE.md
  • ccae6b21befccb238ebcb3c5a13eeb28ee7f272d FF7: Fix the time and lighting init logic
  • a7a8c182f962efe85e9e2267bee70572638d46fd vcpkg: Bump baseline
  • 2029414447c3c24e85ef6dcd20c4681b4876c3aa FF7: Enable day/time code to trigger only if enable_time_cycle=true
  • 1a10f625d96c4c244021db2ae47557cee4947b94 Common: Unload FFNx replaced functions on detach
  • f8e72558facdaeb836ce5031b1f15a5187ccad49 Gardening: Happy new year!
  • 6e45f90aa26486705c840ad3af451ed64478fe3d FF7: Fix FIELD mode text box flickering rendering
  • d07396fcb1317abd19394c44ea42106577fc1c84 Voice: Fix wrong ASK opcode initialization
  • 340bbf7ff647a8d8a6d1af52c76744adbf656358 Gardening: Add comment blocks
  • 9fb4b0187598dfe67e464265df2ecffb5d36fae9 FF7: Added logic to update a month string variable for the time cycle system
  • 8bc08ea21d7a19e6fceef91e05b813eb65d12b8c FF7: Fixed time cycle filter applying over the action text box in battle mode
  • 606bec168f76a79179e4ca04489c63a27853c515 60FPS: Fix Climhazzard random crash on poisoned enemy
  • b7858256e7c4c1f2ff7a61e854b08f4dd5312349 Update Changelog.md
  • 1db53e978780fd6425d7845f8012d7f128679fe9 Update Changelog.md: Reorder alphabetically
  • 1946eeb8482b07eba18ca2d479e88762b62d735e FF7: Fix worldmap message voice acting
  • a1ec862dfa63cf5534a3651015a7feb0d351ee58 FF7: Fixed time cycle filter not applying in battle mode
  • ad4e04c235e04f275fd641ecbdb3f0bd416228ec FF7: Fixed incorrect time cycle filter conditional
  • 5bdcf82c8844b39360d6a51c9b332d89ab55157b FF7: Implemented day-night time cycle
  • de0bcd2d197daa6ba7434c087764b8fd662ff90d vcpkg: Bump baseline
  • c2f8fa1db970af6eaec03de6cb87cfeb705c6dd2 FF8: SFX external
  • 81b94723ecaf31dfd4adbe1708d063238fd54f9a 60FPS: Fix BATTLE mode outro fading speed
  • 8b25cb9785b7964a39e3c0de9ab17d35affdcb21 FF7: Fix Barret's eyebrow not loading [ #107 ]
  • 0582d9110f2d464d5f13be31e1ccaed98f616cf4 Mod: Fix the override_mod_path layered logic lookup for animated textures
  • 0289ca9306b57e0a85b5d4d1a18b5a48cb2eb6d6 CMake: Inform when a custom command is being executed
  • 3afdaed1eac363deebf61e3b71998cc561b6b00a Mod: Add an extra override layer for external textures
  • dfc0e7932adda8658eb90b8451c828d58f50d88c Update Changelog.md
  • 0ed82632ed5027520e6f02cf7e669922b1def7e5 FF7: Fix 3D model drawn over UI on BATTLE mode if lighting enabled [ #131 ]
  • d15c03d043697e1f961e2aa9ce469cb9686214cc .vcpkg/ports/bgfx: Bump port version
  • 163e911a78846c4fd438f1778e2e47f2270a586b FF7: Fix 3D model drawn over UI on BATTLE mode if lighting engine disabled [ #131 ]
  • b8601369e2376252878581ce3059a997bc462a5b 60FPS: Fix fading speed in FIELD mode screen transitions
  • b20fa5c2fa599b0d18d40ccbc97cea76bd888eef Voice: Add play voice for enemy actions during BATTLE mode
  • a2e0559757bf4ec27912676ae1458d257c10f767 Widescreen: Extend x-axis vertices of buster texture vertices
  • 875ff11b37e6a0ea75a483eef33cd500c6e696e0 Gardening: Update stack

This list of changes was auto generated.

1.14.0

1 year ago

See https://github.com/julianxhokaxhiu/FFNx/blob/master/Changelog.md#1140

Changes:

  • dad7ea1b5a21fba5badb3e1815be47108ca1ec88 1.14.0
  • 499e413d1b7d4bcbd7dfc5ad3291807177183597 CI: Migrate to NuGetAuthenticate@1
  • b0bec44687f55eba1773fbc8dfab19eb06bba5d0 Widescreen: Avoid clipping world Y position for FIELD mode world script movements [ #474 ]
  • 3977d5ce870b66aba24464cc2ac706f672b67102 Update Changelog.md
  • c0323996ac14ab0a199cf7406d8c436c30c0e7ab SFX: Release DirectSound buffer when required [ #495 ]
  • e2dd93cbc346d79e02028391852310978af07d71 Audio: Fix weird click sound on Ogg music loops [ #497 ]
  • 7309c67bf3d3b1f2444ae8654de9778e8ce5077e vgmstream,openpsf: Update mOffset offset value when seeking
  • de4ba378edc327b6d699cc2194dca1d54d4ed819 Gardening: Fix indentation
  • 0e034ecbc215684f3e8e3b2b15b0466678ddc7de FF7: Improve trace_direct log messages
  • 6ab1a7b3d37310e2f0071d1ee4d8d7824e1c50d3 Revert animated_textures key to string and use key based on partial path
See More
  • 7c5199bea04d8f584e84df24fb9005b897aeedf6 CI: Minor improvements
  • ff889434564388cb44ee517d232f1e5c6a2dee31 Renderer: Fix advanced lighting handles
  • 0b54df8f762cbc65bbd9595e42afcc4c9e487b33 FF7: Improve texture loading speed and caching
  • 559d8f280880a890004f19889f2b8e8af7be876a FF7: Refactor world module by adding namespace and its own folder
  • 06cacfbc78f0298d3f0ebe005d8bf3562c2d4db2 FF7: Refactor field module namespace into ff7::field
  • 3666a467e744eba1fae3c8f2b9159decc595aeab FF7: Refactor battle module into its folder and multiple files
  • 97ea9cc1a35e04e79cc52adf9fa4d7e69bd29874 FF7: Refactor field.cpp into multiple files
  • 13d9b603c92284d1a346758d1943945d112b024a 60FPS: Fix first frame for partial animation opcodes
  • 7aa379107a6a546bbb79c987c87d43856c4ab807 VSCode: Add launch config for attach process
  • 4326c1d7d3acea59e9cf2e20cfbdeb2d300989f3 FF7: Move vertical center hext into FFNx code as toml config option
  • 28c949b5c747ace75ca1beaebcbddb0f371b1a61 Widescreen: Added logic for vertical offset in movies and other minor fixes
  • dd6026006b148087b2c1943ec720a4d8b1bd96e3 CMake: Print current CPU info and ISA capabilities on build
  • 7f370df379dc260091cc4bb98fab0cfa18e08e11 FF7: Lookup for *-us or *_us lgp files too
  • 8b9479e422d0d0de4db4d7cda825f8d33eda1f5c Update Changelog.md
  • 0e187d3e6f4e808b5451ce9cf3053e5a1edba175 FF7: Improve traceability
  • 4ca0847e0577fb3f8889914bd06e52f1ff2341d0 FF7: Add support for chunked field files
  • d9ad607903371c8eefd33d0b6697a461bf8c366a FF7: Add support for direct/*.lgp folders
  • 8e0eb0c059fe8eb453ee56f2ed9a317df5db3a81 VSCode: Add an easy Debug launch of games
  • 6990377fd07ea03c107ba542af8e0c4fc664459f Renderer: Safely namespace the enum to avoid member names conflict with other enums
  • ada4b723579e0722d61413ccd3fa1d3612381bc9 Common: Handle correctly the switch between normal -> fullscreen window style
  • 26b3870f9e111986f1ca8dd38a22a57e83e8522b Common: Recalculate correctly the game window size when using title bar and border
  • b343e360133a2e79576133e8528d5fb25dea479b Common: Ensure window size is equal to the given user resolution in borderless
  • 545bb5cd3c1f6e301ae29001cab6421d9f682204 Update Changelog.md
  • 0a6155f9575b543446dceada499fc3651ea65a8c Common: Preserve Game WxH aspect ratio when using borderless
  • 1ba4a1542542b9ae4a753ee1cfc62659f85a6fd4 Common: Show info dump like in fullscreen when using borderless
  • 5673c86ae063bab6e7a1faa483a71cdb8c28aca2 Widescreen: Added logic to offset camera scrolling and minor other fixes
  • 7adad4e3a1ef1dc87f25f18e8f3c85a1cc75d7db Renderer: Minor speed improvement when trying to resolve depth textures
  • f468065c741e4f7cba4a9f363847c70c5ccf769e Renderer: Explicitely set which texture to get
  • dcb55fe2d6d46314e24367a8d6d7aabdf9b988e9 vcpkg: Bump baseline and port versions
  • 72a9b45145ad92ff177d77e5b5d76c3fcd1b58ba Update Changelog.md
  • 124ccd187e6c474022f2beac09c998bd126c7da1 Widescreen: Added config logic and zoom implementation
  • cd3da964892f86fda65bcb3d27826292a8d24b0b .vcpkg/ports: Bump soloud stack [ #452 ]
  • 250bf037c34f079732baf2aa1545851d874ec8b4 Audio: Minor decoder optimizations
  • 59475d68ed93dba4f8be7ebd84e3c9af02e5e2e0 Log: Streamline the buffer size across logging functions
  • c1627013c0d85f6575e4fde3e31a538d27243575 60FPS: Fix FIELD and WORLD mode text box animation speed (opening, closing, next paging)
  • 44c7489abe0ad12200016449a521267508bce5be CI: Publish PR artifacts for an easier testing
  • 7b8bddead8f0367cee12b7f3f4f24e26464753af Gardening: Add PR template
  • 9463871cd9b5589903c716d1aaab6e6657f35924 Update Changelog.md
  • c8ce94e5cb7405779d3b32473c9b63d9b8004144 .vcpkg/ports: Bump bgfx stack
  • 7f0b3be46dec0e19d328fca8e68b4b8bbc2fec16 FF8: Fix crash at exit
  • cab938efb22d4301ea141a0225910ed3262a0e00 Lighting: Fixed draw call order for framebuffer effects
  • dacf5da0bb60068b1dc903d0792f5fb2f300e287 FF7: Fix Rex XIII blinking
  • fd4970ccb14d1896a4af1d23778ee39b5ac146ce Common: Rework the cursor show/hide logic
  • 7d757f9da92fed015c99d484e265bf107ab99330 Common: Do not hide cursor when DevTools are enabled
  • 937bcf14e7a76da5129383a76d3ee5e2a39f727a Widescreen: Fix quad about water effect in CHOCOBO mode
  • da32c4536bf6c418a952c3d6605bd51d965f74a9 .vcpkg/ports: Bump bgfx stack
  • 68c0e06fdce07ef1a0e181e03022574985f427f3 Lighting: fixed visual glitch when enabling both lighting and anti-aliasing
  • 575568fa9d12b752451a9b0a46945ec96887e56f Lighting: reworked field shadow rendering to preserve original draw call order
  • d51673baee0f0d9accec162a41b8f43faaef1a1a FF7: Detect which is the current char talking
  • 24f24c7f8e523525f6ea5ab5ff138ea89afc581a Common: Rework aspect ratio toggle and disable it when AR_WIDESCEEN is used
  • a9306fc3a610c93a55641c28d08264b493444858 Renderer: Fix 16:9 horizontal centering
  • 42f80e60d80e9fc9e846d6a0fffee9c8abb10bb0 FF7: Define new values that are easier to use for calculations
  • 1089189a0f0bf895c69fcfc5b12cd8a904aac811 Renderer: Re-calculate aspect ratio values for 16:9 as well
  • 37016e4deea9d7e77e4ec3d6586a6b90ee91d859 Common: Prevent FF8 from using Widescreen mode for now
  • 0e800f58653803c9f2c1ef1bde40d2c0fca29aec Common: Fix aspect_ratio toggle using Shift+Left/Right shortcut
  • 8025794baa07d80c6afb38480376f2ddea681ab5 Widescreen: Add support for highway, snowboard, and chocobo mode
  • 6327cb0728106738ae609672f41a63c3be6bbdaf Widescreen: Remove unnecessary widescreen condition
  • e55d885f7bf5551fd80bafbef2410b3d2dde8827 Widescreen: Fix text appearing outside movie image in CREDITS mode
  • 83ff1532cf90b41e9431f001bf36bb2cae4f1e47 FF7: Added new 16:9 widescreen mode without scretching

This list of changes was auto generated.