Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
[ThreadStaticAtribute]
at static fields for multi-threaded game servers #919Jenny.Generator.Cli
namespaceEntitas.properties
with all required keys #1031Entitas.properties
doesn't exists #1031Addons
to src
folderEntitas.CodeGeneration.Program
projectentitas::new
entitas::new_benchmark
entitas::nuget
entitas::nuget_local
entitas::publish
.NET 6.0
and .NET Standard 2.1
.Entitas.Roslyn.CodeGeneration.Plugins
is now open-source and part of this Entitas repositorymain
is new default branch and master
is obsoleteCodeGeneratorExtentions
to CodeGeneratorExtensions
Jenny.properties
and rename to Entitas.CodeGeneration.Plugins.EventListenerInterfaceGenerator
mono Jenny/Jenny.exe
is obsolete. Use dotnet Jenny/Jenny.Generator.Cli.dll
(requires dotnet)dotnet Jenny/Jenny.Generator.Cli.dll auto-import -s
and follow instructionsJenny.properties
:Jenny.SearchPaths = Jenny/Plugins/Entitas, \
Jenny/Plugins/Jenny, \
Assets/Entitas
Jenny.properties
have changed due to renamed namespaces:Jenny.SearchPaths
Jenny.Plugins
Jenny.PreProcessors
Jenny.DataProviders
Jenny.CodeGenerators
Jenny.PostProcessors
Jenny.Server.Port
Jenny.Client.Host
Jenny.Plugins.ProjectPath
Jenny.Plugins.TargetDirectory
dotnet Jenny/Jenny.Generator.Cli.dll gen
systems.Remove()
CodeGeneratorExtensions
EventListenerInterfaceGenerator
This release mainly contains fixes for people with issues using jenny with the latest mono / windows.
Roslyn is updated to the latest version and jenny gen
should work nicely again.
Tools/Jenny/Preferences...