Eigengrau S Essential Establishment Generator Versions Save

A town generator that is suitable for out of the box play in any fantasy TTRPG setting.

2.9

1 year ago

This release is going to be the last "stable" while we undergo a rather hefty refactoring- I will update the release notes with a permalink to the Vercel release that will always work, for those that don't want to lose their towns in future updates.

Notably, this release features a bunch of artwork generated by Dalle2.

Added

  • Fancy new link animation
  • Images generated via DallE2 for every building and faction type
  • Ability to export pantheons during the export process
  • Native share menu for iOS & Android
  • Explanation tooltip for the politics and economic ideologies
  • Confectionary shops (thanks, dcorriveau!)
  • Added a terminal warning when on Windows to fix a common issue when installing.
  • 🎲 favicon!
  • Added a create building button to the detailed town page.
  • Added a dockerfile for ease of dev setup.

Changed

  • Fixed a rather pesky and persistent bug where changing racial or religious weights would not be reflected in the town.
  • Fixed a bug where popups on the town editing page would not fire after the first interaction.
  • Made the banner text a little easier to read.
  • Fixed an issue where smithies and guardhouses could not be created on roads (thanks, Saxeen!)
  • Fixed the alchemist not showing consumables
  • The catchphrase button now can fire on any page.

Removed

  • ENnies related stuff
  • Removed dead code for createTownBiome
  • Started the process of removing getters and setters. Down with object oriented, long live functional programming!

Known Issues

  • If you navigate back to a page with an image then it won't load the image. This was present in 2.8, and nobody noticed. Oh well.

2.8.13

2 years ago

Added

  • Restart link in the breadcrumb header
  • Added links to stuff to footer
  • Added icons to sidebar
  • Added request to vote for the generator

Changed

  • Unlocked Pantheon system thanks to Patrons.
  • Changed some CSS with the importing of Pantheons.
  • Fixed a typo or two.
  • Fixed an issue where creating customers would ignore input fields.
  • Updated dependencies

Removed

  • Credits/Legal from the sidebar

2.8.12

2 years ago

Added

  • You can now link directly to buildings and the owners of buildings that were pre-generated.

Changed

  • The generator no longer uses the location.hash for the seed, and instead uses the location.search property.

2.8.11

2 years ago

2.8.11

Added

  • Some of the NPC stats are now editable.

Changed

  • Fixed racial description while editing town demographics not updating.
  • Fixed an annoying issue where the period at the end of the sentence for racial and religious demographics would be pushed to a new line.
  • Made the dropcap on NPC profile pages standardized
  • The text following the dropcap on the NPC profile page is no longer indented weirdly.
  • Fixed NPC gender not changing or refreshing properly when editing.
  • Fixed buildings not working in the nav bar.
  • Made the profiles just pass the ID as a string, which should be slightly faster.

2.8.10

2 years ago

Added

  • Flex to button rows so they are a little more responsive on smaller screens.

Changed

  • Fixed a bug where the key to roads was being assigned rather than the road itself, resulting in the error in NPCs profile.
  • Changed expanded details to use – rather than - so there is less shifting of the text.
  • Shifted RiTa to an imported module.
  • Fixed the surface level NPC editing issue.

Removed

  • SugarCube history has been removed (as it was not being used), which should reduce lag on larger towns.

2.8.9

2 years ago

Minor release.

Added

  • Toast to notify user when they have selected an invalid combination of town terrain + location.

Changed

  • Fixed an issue with editing towns not working. Like, at all.
  • Fixed an issue where changing town location and terrain would throw an error.
  • Made religion testing a little more robust.
  • Wording and CSS on the welcome screen.
  • Town now fully generates on start instead of in two passes.

2.8.8

2 years ago

Added

  • Browser back and forward navigation!
  • Quick roleplay questions to the toolbox
  • Homebrewery export function
  • Hyperlinking to both Homebrewery and GMBinder exports (so you can click on links in the PDF to jump to the profile.)
  • Added some CSS for the details elements, indicating when there's an expandable element.
  • Added toast notifications for settings that only propagate on restart.
  • Added a toast notification that warns when two column format is not supported.

Changed

  • Changed the background from a vomit-inducing pink to a dark grey when dialogues or settings are open.
  • Fixed biome not showing up in town editing.
  • Adjusted the CSS so that the <h1> heading on the town page is always visible, no matter the viewport size.
  • Dark mode secondary colour has been changed from a brown to a gold.
  • Made one column the default and two columns the optional.
  • Fixed an error where "pastors" were not being found.
  • Shifted the quick scenario generator to the bottom of the page.
  • Banner links now open in new tabs
  • Toolbox is now one always column.
  • Made the sexuality descriptors more inclusive
  • Breadcrumb now displays the character's name, not their description
  • Fixed an issue with editing probability of deities that are at 0% worship.
  • Fixed an issue where the breadcrumb would create empty paragraphs.
  • Fixed an issue with widowed elements.
  • Fixed an issue with Patreon supporters not displaying properly on subsequent navigation.
  • Cookies consent is now a dialog box.
  • Welcome page is now a dialog box.

Removed

  • "Sliders" popup.

2.8.7

3 years ago

Changed

  • New format for religion data
  • Button now appears above

  • Fixed issue where religion percentage would change
  • Fixed issue where race makeup description would not print

Removed

  • Holy Days in religion (still present in the data structure, just not active until we have it up and running)
  • Quick edit races (formatting and UX was terrible)

2.8.6

3 years ago

Added

  • Edit button to buildings that have an editor (it's still rather terrible, but at least now it's more visible)
  • Custom image uploading for Hero patrons accessible in the settings.

Changed

  • Fixed issue with Patreon thanks list sometimes breaking.
  • Modified formatting
  • Shifted notification down slightly so it does not collide with the header
  • Fixed an issue with Tippy not initialising for elements created in a table.

Removed

  • Obsolete 'Show Sliders' setting.

image

2.8.5

3 years ago

Added

  • Disable NSFW setting which removes slavery and brothels from being generated.
  • Unlocked GMBinder exporting for everyone because we hit 100 Patrons! Thanks!

Changed

  • Fixed GMBinder output issue.
  • Fixed guardhouse "People Around" not generating properly.