Duke3d Voxelpack Save

Duke3D Voxel Pack for EDuke32

Project README

About:

This pack provides voxel replacements for sprites in Duke Nukem 3D. Meant to be used with the EDuke32 port, but also compatible with BuildGDX, Rednukem and Raze.

How to use:

  • EDuke32 / Rednukem / BuildGDX: Drop this file (duke3d_voxels.zip) into your "autoload" directory.

    • Make sure the autoload option in the launcher is checked.
    • [EDuke32/Rednukem only] Verify that voxel support is activated (ingame menu: Options > Display Setup > Voxels).
  • Raze: Drag and drop this file (duke3d_voxels.zip) onto Raze.exe and select Duke Nukem 3D as game.

    • Alternatively you may set either an absolute or relative path in raze_portable.ini to duke3d_voxels.zip located e.g. in "autoload" folder, like this:

      Absolute path:

      [Duke.Autoload]
      Path=C:\Games\Raze\autoload\duke3d_voxels.zip
      

      Relative path:

      [Duke.Autoload]
      Path=autoload\duke3d_voxels.zip
      

Voxel artists:

  • Borion
  • brullov
  • DJP
  • DotK3D
  • Dzierzan
  • mxrtxn
  • pavigna
  • ReaperMan
  • Shodanbot
  • Striker

Media

Open Source Agenda is not affiliated with "Duke3d Voxelpack" Project. README Source: NightFright2k19/duke3d_voxelpack
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