Implementing Different Methods of Circle to Circle Collision Detection using variety of new Technologies: Vulkan Graphics/Compute API, AVX2/AVX-512
Implementing Different Methods of Circle to Circle Collision Detection using Vulkan Graphics and Compute API
Circles were chosen to focus more on Broad-Phase algorithms of the Collision Detection Pipeline.
This Project Is For Learning Purposes of Following Topics
Broad-Phase
Narrow-Phase
Technologies/API's
You can here about implementation details soon in my blog, GraphicsCoder
:heavy_exclamation_mark: This project is not for benchmarking purposes!, Although It would give me some ideas to be suspicious about.
:heart_decoration: I would appreciate optimization ideas and results on your system on issues.