🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, ...
Creative Coding: Generative Art, Data visualization, Interaction Design,...
RenderDoc is a stand-alone graphics debugging tool.
Safe and rich Rust wrapper around the Vulkan API
Lightweight, cross-platform & full-featured shader IDE
One stop solution for all Vulkan samples
:boat: 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of Bibliog...
A modern cross-platform low-level graphics library and rendering framework
Tutorial for the Vulkan graphics and compute API
Unity Post Processing Stack Library | Unity引擎的高品质后处理库
:blue_book: 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余...
A shader-based software renderer written from scratch in C89
A brief computer graphics / rendering course
A basic 3D scene implemented with various engines, frameworks or APIs.