Work in progress prototype for the Chisel Level Editor, for Unity
Chisel is an extension for Unity that allows for rapid, iterative, non destructive level editing!
Notes:
Features (incomplete)
Planned Features (incomplete, and in random order):
Packages overview:
com.chisel.core
Low-level API and functionality (based on DOTS technology)com.chisel.editor
Unity Scene Editor functionality and API, tools and UIcom.chisel.components
Unity Monobehaviour runtime API (to allow for possible ECS replacement in future)com.scene.handles.extensions
Custom scene handle extensionsExtensions:
Known issues:
If you find any failure cases, if possible please provide us with a reproducible scene so we can more easily fix it!
The core technology is based on the algorithm explained in this GDC 2020 talk