My path tracer
Offline rendering lab based on ray tracing
Note. GPU version is in development...
Editor:
Food (rendered with bdpt) (scene ref here):
Juice (rendered with vol_bdpt) (scene ref here):
Classroom (rendered with vol_bdpt) (scene ref here):
Materials: (rendered with pt):
Fog (rendered with vol_bdpt):
BSSRDF (rendered with pt):
Bedroom (rendered with pt) (scene ref here):
Dining Room (rendered with bdpt) (scene ref here):