A BVH implementation to speed up raycasting and enable spatial queries a...
Real-time PathTracing with global illumination and progressive rendering...
A toy physically based GPU path tracer (C++/OpenGL/GLSL)
NanoRT, single header only modern ray tracing kernel.
Rust crate to implement a counterpart to the PBRT book's (3rd edition) C...
My path tracer
Data visualisation and ray tracing in Python based on OptiX 7.7 framework.
Physically based renderer with Path Tracing and Photon Mapping.
Simple physically based path tracer based on Nvidia's Optix Ray Tracing ...
Realtime GPU Path tracer based on OpenCL and OpenGL
Visualizer for large-scale and interactive ray-tracing of neurons
A fast BVH using SAH in rust
Bayesian Collaborative Denoiser for Monte Carlo Rendering
Path tracing shaders for vanilla minecraft 1.17+
A Minecraft shaderpack that enhances one's experience with customizable ...