Realtime GPU Path tracer based on OpenCL and OpenGL
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git clone --recursive https://github.com/AlexanderVeselov/RayTracing.git
RayTracingApp
projectRayTracingApp
executable-w
, -h
window width and height--scene <path>
path to scene to be loaded--scale <scale>
scale of the imported scene--flip_yz 0/1
flip Y and Z axis of the scene (some scenes have Y up and some have Z up)--opengl 0/1
use OpenGL-only mode