A tilemap editor that aims to be simple, fast and lightweight.
This release heavily focuses on adding the infrastructure necessary to support opening and (in the future) being able to edit tilesets in the same way as map documents can be edited.
Open Tileset
Debug -> Open Persistent File Directory...
Map -> Fix Invalid Tiles
This release addresses some minor issues with 0.3.0.
This release includes a huge amount of changes and improvements to the editor, new features include additional layer types, properties and tile animations.
.dll
paths if Qt was not installed. (Thanks to @theowiik)The first version of the tactile map editor. Note that many features are yet to be implemented. However, it should be possible to create simple maps using this version of the editor.