3dstreet Versions Save

🚲🚢🚌 Web-based 3D visualization of streets using A-Frame

0.4.14

1 month ago

What's Changed

Full Changelog: https://github.com/3DStreet/3dstreet/compare/0.4.12...0.4.14

0.4.12

1 month ago

What's Changed

Full Changelog: https://github.com/3DStreet/3dstreet/compare/0.4.11...0.4.12

0.4.11

2 months ago

What's Changed

Full Changelog: https://github.com/3DStreet/3dstreet/compare/0.4.9...0.4.11

0.4.9

2 months ago

What's Changed

Full Changelog: https://github.com/3DStreet/3dstreet/compare/0.4.8...0.4.9

0.4.8

2 months ago

What's Changed

Full Changelog: https://github.com/3DStreet/3dstreet/compare/0.4.6...0.4.8

0.4.6

3 months ago

This is a bug fix and maintenance release.

What's Changed

Full Changelog: https://github.com/3DStreet/3dstreet/compare/0.4.5...0.4.6

0.4.5

5 months ago

What's Changed

Full Changelog: https://github.com/3DStreet/3dstreet/compare/0.4.4...0.4.5

0.4.4

5 months ago

3DStreet Core 0.4.4

Epic - Creator Usability

As a professional or first-time Creator...

  • I have minimum expectations of usability for cloud SaaS applications -- no broken things! (save / load reliability addressed in separate Editor epic)
  • I want to the software to be clear and honest even if it has limitations (reinforce the truth such as dimensions of objects, even if their edit-ability proves challenging at this stage)
  • I want to feel proud enough of my created work to share my creation with others and trust their experience will match my expectations

Issues

Improving 3dstreet core parser - clear and honest core usability

User interface behaves as expected

Visual quality meets my minimum expectations:

What's Changed

Full Changelog: https://github.com/3DStreet/3dstreet/compare/0.4.2...0.4.4

0.4.2

6 months ago

Major improvements

  • Internal release and bugfixes prior to 0.5.0 release (no new user-facing features)
  • metadata component support for title and sceneId
  • notification framework
  • STREET global
  • screenshot (screentock)
  • Modern VR UI controls (second try since long ago, but v1 for blink controls)
  • bugfixes for save / load: mapbox, intersection, not storing extra street json

What's Changed

Full Changelog: https://github.com/3DStreet/3dstreet/compare/0.4.1...0.4.2

0.4.1

9 months ago

What's Changed

Major improvements

  • v2 save / load - ability to edit a 3DStreet JSON file previously saved including environment and reference layers
  • ability to load 3DStreet json file from third-party path (precursor to cloud)
  • ability to update night / day live (street-environment component)
  • improve asset loading - lazy load vehicles (only load vehicles when needed for scene)

Detailed updates

Bug fixes

Full Changelog: https://github.com/3DStreet/3dstreet/compare/0.4.0...0.4.1