A game engine with an emphasis on real-time cutting-edge solutions
Nvidia's PCSS soft shadow algorithm implemented in Unity
✨ Expressive WebGL
Source code for cross-platform OpenGL gaming engine
CPU forward/deferred rasterizer with depth-buffering, texture mapping, n...
🎥 Graphics Kernel: flexible, highly configurable, extensible render eng...
Global illumination technical demo - a continuation of the Synesthesia3D...
3D scene with a model of the Solar System
Simple meshes, materials, shadow maps, normal maps. Sky shader. Skeletal...