JavaScript navigation mesh construction, path-finding, and spatial reaso...
Pathfinding plugin that gives bot the ability to go from A to B
Continuous CBS - a modification of conflict based search algorithm, that...
Fastest golang Dijkstra path finder
导航网格寻路C++实现版(入门版)
Implementation of Near-Optimal Hierarchical Pathfinding (HPA*) algorithm...
A open-source model to compute noise maps.
A collection of algorithms used for any-angle pathfinding with visualisa...
A very simple 2d tile-based pathfinding for unity, with penalty supported
Tile is a 2D grid engine, built with data and cache friendly ways, inclu...
Hex-grid utilities for board and strategy games with path-finding, field...
:space_invader: Navigation mesh pathfinding and spatial reasoning library
A* written in C#, used with LINQ.
A 2D A Star (A*) pathfinding implementation in C# focused on ease of use
3D Pathfinding and cover system plugin for UE4, using Sparse Voxel Octrees.