Lumino is a framework for building real-time graphics applications.
C++ OpenGL 3D Game Tutorial Series - Learn to code a Cross-Platform Open...
Mirror of the main Gaia Sky repository hosted on Gitlab: https://gitlab....
Tiny C++ 3D game development library for Win/MacOS/Linux/iOS/Android.
Single-header libraries from the Magnum engine
A very fast and simple software renderer using only integers and fixed p...
Plugins for the Magnum C++11 graphics engine
🎥 Graphics Kernel: flexible, highly configurable, extensible render eng...
Integration libraries for the Magnum C++11 graphics engine
Bootstrap projects for the Magnum C++11 graphics engine
Lost Astronaut's Game Creation Framework: A massive 1800+ class 1400 fil...
Makma is a deferred Vulkan renderer written in C++.
lightweight, expressive, extensible multimedia engine
[2013, incomplete] the goal back then: "a Go-native, modern-OpenGL real-...
Modern, flexible computer graphics and rendering engine, written in C++2...