Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework"...
Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
RenderDoc is a stand-alone graphics debugging tool.
A generic post-processing injector for games and video software.
A modern cross-platform low-level graphics library and rendering framework
Improved version of the X-Ray Engine, the game engine used in the world-...
Single C file, Realtime CPU/GPU Profiler with Remote Web Viewer
Tools for tracing OpenGL, Direct3D, and other graphics APIs
KlayGE is a cross-platform open source game engine with plugin-based arc...
Low Level Graphics Library (LLGL) is a thin abstraction layer for the mo...
ShaderConductor is a tool designed for cross-compiling HLSL to other sha...
An implementation of physically based shading & image based lighting in ...
Universal graphical hook for a D3D9-D3D12, OpenGL and Vulkan based games.
Lightweight, multi-platform, data-oriented game engine.
C++ 3D Game Tutorial Series (DirectX) - Learn to code a DirectX 3D Game ...